
The legend is alive! LIVE A LIVE, originally only released for the Super Famicom in Japan, is being revived on Steam! Experience this legendary RPG, brought alive in the same HD-2D visual style as OCTOPATH TRAVELER.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, French, Italian, German, Spanish - Spain, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Ja
A game about how human stubborness can overcome our darkest nature, with tales spread across time. I love it so much.
per gli appassionati di giochi di stategia o rpg a turni
実績解除レビュー。 取返し付かない要素はありますが、各ストーリーが1~2時間くらいでクリア出来るのですぐ回収出来ます。 しかし、後半の「残された運命」という実績を解除するなら要注意。 先に「残された運命」を取得し、最後に「それぞれの夜明け」の実績を解除しましょう。仕様を理解していれば簡単です。 少しネタバレになるので書けませんが、私は順番を間違えてしまいました。 その結果、最終章をやり直すハメに。ラスボス倒せるようになるまでもう一度レベル上げしなければいけなくなりました。 肝心の評価です。 原作未プレイ、BGMが神で作曲はどなた??と思い調べたらレジェンド下村陽子!!納得です。 ボリュームもちょうど良いし、なによりボイスが熱い。声優陣も超豪華でストーリーめっちゃ盛り上がります。 HD2Dとマッチしてて大変楽しめた。 ポゴのイベントはもっとテンポ良くしても良かったかなと思う、会話ないしww ラストの演出が凄すぎて鳥肌全開、後から知ったのですがその部分はリメイク版の追加要素だったようで。 ちなみに通常ENDのラスボスがめっちゃ怖い技を使ってくるのですが、それも原作以上のクオリティだったようで素晴らしいリメイクだと思います。 過去の名作を遊ぶ機会を与えて下さった開発者の方々に感謝です。 最高に楽しかった!!
This RPG, underrated as they come, was a cult classic from the SNES that never made it overseas when it first came out in Japan thirty years ago. Now it's back, and they've given it a much-needed "HD 2D" facelift (think Octopath Traveller). It looks and plays beautifully. A remake this high-quality only comes once in a blue moon: they've added voice acting and a bunch of quality-of-life upgrades. Even if you're one of the lucky people who got to play the original, I'd recommend this remake just so you can re-live LIVE A LIVE. So, what's this game about? Well, it's a little hard to say. Unlike most RPGs, LIVE A LIVE goes for a weirdly open approach. You're given the chance to tackle seven completely different stories, set in completely different time periods. There's a level set in the caveman days, before written language, so all of the characters "speak" in little pictures; a story about the old master of an ancient Chinese martial art finding a successor; a Western starring the Clint Eastwood-esque "Sundown Kid"; a futuristic horror game that riffs on "2001: A Space Odyssey"; a Shakespearean tragedy complete with iambic pentameter in all the dialogue; the list goes on. Don't get confused. It'll all come together for the eighth and ninth chapters at the very end. The story is definitely the big draw here, as well as the characters themselves -- a different mangaka did the art direction for each chapter, which makes every new story feel fresh and novel. Gameplay-wise, it's a pretty simple tactical RPG where you move across a grid and try to kill all the bad guys on the screen. A few characters have their own little overworld gimmick, like telepathy, scent-tracking, or blending into the background to hide from enemies. Nothing too much to write home about here, but I will note that Toby Fox is a big fan -- there are certain sections where you're given the choice between sparing and killing certain enemies, which inspired Undertale and Deltarune. If you like JRPGs, anthology series, or retro games in general, you'll love LIVE A LIVE. I'm a 2000s kid, but this game gave me a nostalgia for the '90s I never knew I could have!
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A classic that i had read about/through as a child cause it wasn't translated to english at the time. Well, we've got it now, and in 4k xD. brings me to another place it's familiar enough where i'm strangely nostalgic of it even though i've never directly played it, but also incredibly unique even by todays standards.
先说优点,八位主角的故事短小精悍、情节精彩,点名sf篇,而且不同主角的bgm也各有特点,还是点名sf篇,unseen syndrome很好地体现了在封闭空间发生未知事件诡谲、紧张的氛围。缺点也很明显,某些隐藏要素提示过少在不看攻略的情况下很难发现,例如原始篇要按100次的石像,最终篇要逃跑100次才能拿到的装备,以及中世纪篇和最终篇都是暗雷遇敌而且遇敌率高得离谱,最终篇本身的剧情并不算长但是找其他主角和走地牢拿装备占了最终篇流程的大部分时间。虽然游戏流程体验到后期有些崩坏,但是冲着它的剧情我愿意给一个好评。 ps.方块机器人真的好可爱
great game.
Lucio Corsi defeated the Lord of the Dark
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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