
The world has already been saved. Now it's time to rebuild your town, learn new hobbies, and forge lifelong friendships in this peaceful and relaxing RPG.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About






Sums Steam only; GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 809 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
El juego consiste en farmear para conseguir todas las mecánicas y sus mejoras, pero tiene mucho contenido para entretenerte: - Puedes cultivar plantas, tener animales, pescar, cazar bichos, talar arboles, minar y refinar minerales, construir, comprar un montón de decoraciones, vender tus objetos, cocinar, jugar a una especie de tragaperras e incluso tiene un juego de cartas - Hay 15 NPCs y puedes hacer que te acompañen, porque cada uno tiene mejoras en alguna mecánica del juego, y tienen un sistema de amistad que va creciendo si haces que te acompañen, les elogias o les hablas. Como misión secundaria, todos te pedirán decorar su casa a su gusto dándote dinero a cambio. - Tienes el típico museo donde donar todos los objetos del juego y una biblioteca para donar libros que te dan unos NPCs secundarios al encontrarlos por tercera vez - También tienes unos logros personales para ganar aún más dinero, misiones de los NPCs para hacer mientras tanto y eventos en seleccionados días del año Lo malo es que solo está en inglés, pero la historia no es nada del otro mundo y saltarte los diálogos no te hará perderte en las misiones.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 817 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A bit more casual / lacking depth than I expected which I think made it hard for me to continue.
A little gem of a game. Not super deep and involved, but just the right amount of depth for a cozy before-bed session on the Steam Deck. The endgame suffers from relying on very rare specific items - and requiring multiple of each - that slam the brakes on progress. Ultimately did not finish it as it became needless busywork. Enjoyed the 18 hrs up to that a lot. Recommend, probably on a 33-50% sale.
Super cute and wholesome game that's like a mix of Stardew Valley and Animal Crossing. t's so relaxing and is a ton of fun. Moves slowly at points however, and I often find myself waiting around for the merchant stock to change, or for one of my villagers to give me a quest. Would definitely recommend for cozy gamers, however if you prefer a fast paced game this is not for you.
I was looking for a game that scratched my itch for something like Dark Cloud and Dark Cloud 2 where you get to build a town and meeting certain decorative requirements can you give you rewards and upgrades. This is where this game stops being anything like DC 1 or 2 and becomes a fun desendent pf Animal CrossingC/Stardew Valley.
I wanted to like this, it looked cute and cozy. But it felt slow and often repetitive.
I don't think this was worth the sale price of the sandwich money I paid for it. I'm always hunting for the next successor to Dark Cloud or Act Raiser; that perfect blend of RPG and city building. I didn't think this would be that, but this game did show me that you NEED a secondary mechanic to be good. I love the idea of town management games, this has that in one of the most disappointing way possible. without a secondary system to play off of (combat/economics/taxes/happiness/minigames/something) you can't distract your mind from the monotony of the naked grinding necessary. the first few hours were good, but the last 20 was nakedly trying to finish the story that i could see how to get there but unwilling to make that last effort because it wasn't fun anymore. A few more mechanics and it could have been an easy recommend. make the card battles more prominent, have market crashes/swells so i don't just flood the shop with bugs all year round and diversify my money strategy. flesh out the characters a little more beyond flat entities and linear number go up friendship levels. more interactions/animosities that would dictate altering the town layout over time as opposed to a perfect final layout, non NPC townpeople who have random but easier requirements to fill out the building process. without any of that it's just a monotonous slog. Play stardew, play hinterland, play Magicite (a much better game by the same publisher) but avoid this one unless you're buying this for a very little kid.
simplistic yet creative gameplay
Love the game, super addictive very quickly. The only thing that's sad about the game is that there is so much lore about the whole hero of solemn thing and loosing your memory and rebuilding everything but absolutely no answers, ending or end goal to all of it. You don't get your memory back neither does the dark wizard.. you don't get to know why it happened.. if lillith will become the 2nd dark wizard or not.. so many things hinting at more but that "more" never comes :(
I love this game - I purchased it half price yesterday and would absolutely pay full price for it. It's the ultimate cozy experience, no combat (so far!) enough changes happen to keep you interested, lots of townsfolk to choose between for romancing etc. The added element of having the ability to shape and move everything in town to make your villagers happy is cool! It's just super cute and great for a busy brain or for when you don't want to have to remember a bunch of keybinds and such. ez pz, cute little game. Also, they call me Capitano because I told them to.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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