
Little Witch in the Woods tells the story of Ellie, an apprentice witch. Explore the mystical forest, help the charming residents, and experience the daily life of the witch.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Aug 7 → 6.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Step into the shoes of Ellie, a dispatched apprentice witch, and experience her journey of self development at Lucerine Ortu—a land of witches!
Explore brand-new areas, craft potions and help the villagers. A heartwarming and cozy adventure awaits you here.
Fish, gather, decorate your house, and interact with cats! We have all kinds of activities that will make every day an unforgettable experience.

Navigate forests, caves, cliffs and lakes on your broom to meet adorable life forms and complete your Encyclopedia.
Gather materials to craft problem-solving potions, discover hidden treasures and unlock new paths.

Work as an apprentice witch. Help out at the village and solve problems for the villagers.
Make friends with the villagers as you restore the village. By establishing bonds, you can unlock their stories and even learn about their secrets.
Gather recipes and materials to craft furniture, which will give your living space a personal touch.
Collect and customize brooms to add extra enjoyment to your explorations.
Spend your peaceful free time fishing and chatting. Interact with cats to deepen your cross-species friendships.
Create your exclusive story in this magical yet ever so relatable world!
Sums Steam only; Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
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Engagement
Reviews
Themes across 994 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I completed every thing in the game and I don't have any quest to pursue. It would be best if there is something new related with the storyline. I enjoyed it a lot, although I tend to play it longer than I promised myself. I recommend the game nonetheless!. What I would like to see (if not the storyline): - DOGS! We have cats now so why don't add some... dogs? - Some update regarding of the most upward of the cloud map. We would visit there some day along the storyline, but the most upward isn't doing much with the story. I would like to know what actions we would experience there except simply walking. - Witch gate's a little bit annoying since we can't change the destination as it would only refer to the latest places we use the gate outside the house. It kind of wasting time so able to select a destination is appreciate. - More cat toys! - More furniture and DOLLS! - I would like to see other NPC outside the village as I want to remember them. A new page about past relationship would be help since we don't see them much in the story. They come and go. - An info page about past quests isn't that useful. Sometime I want to visit my past main story quests so adding more info or more what-happened and need-to-do to pass the quest is interesting, Anyway, I love this game so I want to play it again soon. Now all my archives are collected so I don't know what should I do when I open the game. Thank you for creating the most me-attached game. I never have a favorite game but now I can say confidently that I love this game. Rooting for developers!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, Simplified Chinese, Japanese, Traditional Chinese
| $19.99 |
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 996 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
If I could I would give this game a neutral review. I find this game hard to rate because I think there are things that are done well but there are things that are done pretty poorly. I'm reviewing at 97 hours of playtime and I have gotten to and explored all of the areas, just to give a frame of reference for what I've done. I’ve found that I will play for a few hours 2-3 days in a row but then all of the things that I don’t enjoy about the game will start to pile up and I have to take a break. At one point I had to put the game down for multiple months because all of the small annoying things got to be too much. Overall I would say buy the game when it’s on sale if you’re interested and know that you probably won’t find many of the problems within the return window. Good parts: I enjoyed exploring each of the areas and filling out an encyclopedia of creatures and plants in each of the areas. This was fun, especially at first but becomes tedious fast if you’re a completionist. I also liked collecting the ingredients for and making the potions and candy but again filling out the encyclopedia for these is incredibly tedious. Also, I know this section is small but it really is a vibe to explore and collect ingredients, there's just not much to say about it. Problems: The game likes to baby the player by telling you exactly what to do, not letting you leave an area if it wants you to do something, and using a talking hat to remind you of things when it’s not necessary. Despite this babying, some of the puzzles in the game are confusing because it doesn't convey certain mechanics well. For the most part, the game tells you exactly what to do because it doesn’t know how to subtly show you what to do. Also, the NPCs do not feel like fleshed out characters. They feel like they are there purely for the sake of the player. They very quickly start to depend entirely on the player and it’s annoying. One of the quests is a character making a gift for another character and at every decision they refer to you and ask should I do what the character would like or should I follow the instructions. Finally, even the things the game does well feel very clunky. There’s too many menus, too many notifications in the menus, and turning things in for quests is a hassle.
まず結論から言うと、おもしろさとイライラが3:7で不満のほうが多いが、十分楽しめたのも事実。 (そしてこれはレビューを読んで、購入するか迷っている人に言っておきたいが、 こういうクラフト系は何度も採集するのが当たり前なので、 それを「苦痛」だとか「作業」と感じる人は向いていない。) +よい点+ +なんといってもキャラクターデザイン。いろんな村人がいて、みんな個性豊かでおもしろい。 +世界観も素晴らしい。特にマップごとの動植物がユニーク。 →採集の方法が動植物によって変わるところが、飽きを感じさせなくて良い。 →マップごとのギミックや進め方も工夫されていて、おもしろい。 +BGMが結構耳に残る(特に村と草原の夜のBGM)。 →神殿のBGMが若干和風なのが気になった(笑)落ち着くから好き(笑) +アイテムの種類が豊富。同じ家具にしてもいろいろなデザインがあって、好みで選んで購入したりクラフトしたりできる。 +ストーリーや展開がおもしろい。 →自分が飛ばしてしまっただけかもしれないが、結局いばらの鳥かごが謎のまま終わってしまった。 →いろんなキャラとコミュニケーションとるのが好きな人には向いている。 →主人公の発想に驚かされる。なんでそんなこと思いつくんだ、という感じで。 -ストレスを感じる点- -まず、なんといっても採集にほとんどの時間を使うのだから、その採集がスムーズにできないのがいちばんの問題。 1.採集する時に範囲外で道具を使っても動く。ただし空振りなので無駄な時間 →例えばスコップに切り替えて、土を掘る時に掘れる範囲内に行かなくても掘る動作はする(ただし空振りなので何も手に入らない)。これが本当にストレス。採集でその道具じゃダメな時や範囲外なら、そもそも機能しないようにしたほうがいい。ほかにも例をあげると、スケッチも8回達成してるならかかせて体力無駄に消費させるのはおかしいと思う。 2.時間制限があることもかなりのストレス。昼と夜で採集できるものが変わったりするのはおもしろい発想だが、いくらなんでも時間の進みがはやすぎる。よって、 →採集が途中でも帰還しないといけない(帰還しないとペナルティーあり) →マップの攻略が途中でも帰還しないといけない(しかも瞬間移動機能はないので、もう一度同じ道を辿ってこないといけない、複雑なマップもあるのでかなりのストレス)。 →採集ばかりするとストーリーが進まない →ストーリーやクエストメインでやるとすぐに時間がきて採集に行かなかった分の体力が無駄になる(本末転倒)、せめて消費しかなかった体力を何かに変換できたり温存したりできるような機能がほしい 3.場所によってワープできるゲートがあったりするが、何回か使うとすぐ壊れて修理しないといけなくなる。なんで? 4.ホウキを使うと空を飛べるが実質ただの助走付きダッシュ。つまり地形とかには普通に影響される。 →しかもコントロール性はかなり悪く、障害物も多すぎる。なおホウキにも色々なデザインがあるが、「月光スケッチ」以外は話にならない(自分はかなり早期に月光スケッチを手に入れたが、結局メインストーリーが終わっても変えることはなかった)。見た目デザインそれだけあるなら、乗った時のこともちゃんと考えてほしい。 →そしてホウキに乗ることによって普段ははまることのない場所や地形にはまりやすくなったりして、「ホウキに乗って快適な移動」が基本的にはできない。 5.家具などを買う時に「この家具を何回買ったことがあるか」や「カタログにいくつあるか」などが表示されないため、よく重複して買ってしまう(つまりお金の無駄)。 →色違いがあるため、別物のように見えてしまったりするので初心者は名前を憶えて判断しよう 6.クエストやアイテムの説明が少なすぎる。 →例えば大釜の「大容量」や「高速」が、何がどう大容量でなにがどう高速なのか説明が皆無。で、そもそもクラフト用のものはルナコインでしか買えないのだが、なぜかルナコインは全然手に入らない(クエストを通じても金貨と比べると一目瞭然)ので、「試しに買ってみよう」が安易にはできない。 →クエストに関しては長文を読むのが苦手な人のためにキーワードを赤字で表示してくれている(これはniceだと思う)が、メモからの確認が不可能。あろうことか、メインストーリーの大事なところは一度読んでしまったらもう出てこないので、なにをどうしたらいいか忘れたりわからなかったりする。 7.バッグと倉庫の容量問題 →もう、これに関しては言うことなし 8.バグがある(例えば自分は二つ目のカエルが水に入ったら捕まえられなくなる。) 9.お気に入りが微妙。クエストでどんなキャンディとその材料がいくつ必要で、大釜にもピン止めしてくれているので、かなり助かる本当なら優秀な機能・・・なのだが、「作成したものしかカウントされない」ので、例えば倉庫にあずけてあるキャンディを引き出してもカウントしてくれず、結局自分でカウントすることになってしまうという、微妙な機能。 比較的新しいゲームなので要改善点はかなり多いが、それにしては「テストプレイしてたら普通にわかるでしょう」というような不満が、総じて多いと感じた。 ちなみにエンディングはちょっと感動しましたありがとうございました。
Wow, this game...I just couldn't put it down. The different areas, the gripping story, the potion making, the BROOMS! Not only is this game fun, but it's adorable. The pixelated art-style, the way she runs, all the little critters. Learning each new area was a treat. It took me a minute to understand the basics, there isn't really much of a tutorial, but once I had figured it out it's all I played for WEEKS. Compatible with the Steam Deck, and worth the play. If you're looking for a game where you're just a little witch trying to find your way through the woods and into the hearts of all the NPCs? This is the game for you. A good game to tide you over until Witchbrook finally releases.
노가다가 말도 안됨 놀랍게도 200시간 넘게 했으나 낚시도감을 단 한군데의 지역도 완성하지 못했음 그런데 새로운 노가다 별자리가 생겼습니다 짜잔~ 메인스토리는 예상가는 스토리지만 그냥 귀여운 얘들 보면서 힐링하면서 할 수 있는데 도감을 모으겠다는 마음을 먹는 순간 이 게임은 그냥 노가다 그 이상도 안됨 대부분의 시스템이 유저에게 불친절하게 되어 있어서(일방향 텔레포트,너무 자주 수리해야하는 빗자루등등) 오래 할 수록 게임에 불쾌감이 굉장히 커짐 하면서 지치고 이걸 왜 하고 있나 싶은 생각이 드는데 내가 게임을 하는건지 반복작업을 하는건지 오로지 도감을 채우기 위해서 메인 스토리를 깨는 것 의 5배 이상의 시간을 갈아넣으면서 이 게임을 해야하는지는 의문임 특히 낚시 시스템은 진짜 잘못 만들었다 싶을 정도로 시간이 많이 들어감 화날정도임 아니 이미 화남 왜 이렇게 까지 만들었는지 제작자가 낚시 도감을 채워보려는 테스트를 해보긴 했는지 진짜...ㅋㅋㅋㅋ 제작자는 낚시를 해보긴 한건가요 하루에 정말 낚시에만 투자한다 쳐도 30마리이상 못잡는데 잡아야 하는 물고기는 300-400마리 잡아야 하죠 황금 물고기도 하려면 미끼를 써도 랜덤이라 운의 영역이여서 언제 끝날지도 모르는 시간을 낚시로 보내야 하는데 이거 진짜 도감을 채운 사람이 있긴 한지? 매몰되어서 진짜 지긋지긋해도 낚시 도감을 진짜 열심히 끝까지 보려고 했으나 별자리까지 추가된 거 보고 진짜 한숨 나와서 도전과제만 다 찍고 런침 도감 채우는거 좋아하는 사람들은 진짜 이 게임 하면 안됨 거짓말 안하고 1000시간은 해야 낚시도감 완성할듯?
This game is very cute but honestly infuriating to play on pc because of the lack of mouse support. I get so frustrated playing. Its a little better when i use a controller instead but not by much :/
Добрая, милая и уютная игра ^_^ Гуляем по лесу и окрестностям, изучаем флору и фауну, варим волшебные зелья, общаемся и помогаем жителям деревни. Приятная атмосфера, вполне достойная сюжетка а-ля сказка про задорную ведьмочку и деревню Вистерию. И вполне адекватный гринд. К тому же гриндить до упора не обязательно, да и вообще не обязательно. Но достаточно интересно-залипательно. Очень симпатичная рисовка-дизайн персонажей и их эмоций. Персонажи вообще приятные, но особенно радуют главные герои - сама задорная милая ведьмочка Элли (Ellie) и её говорящая шляпа, друг и компаньон Вергилий (Virgil). Дуэт этих двоих с их взаимной поддержкой, подшучиванием и крепкой дружбой - это вообще бальзам на душу, радость, смех и уют. А еще тут есть котики ^^ В общем, однозначная рекомендация за такую милоту. P.S. На момент написания обзора русского языка нет, увы. За русификаторы ничего сказать не могу, не пробовал.
Por favor traduzcanlo al Español
The gameplay is fun but.... The dialogue is boring and repetitive. It's filled with spelling mistakes. At 17 hours the progression with villeger friendships is slow and the conversations are repetitive. I am very unmotivated to keep doing the villager quests just to read the same dialogue again. The most engaging gameplay for me is very reminiscent of animal crossing (which is a good thing) but so far the story is letting the game down. The controls are clunky and awkward. The characters don't interact with each other or have relationships with each other, only the protagonist. The story seems shallow, with it being fix up the town because this is a game. Our characters motivation is we are doing this because it's the right thing to do. The pacing is a killer for me and I can only play for a few hours at a time before becoming bored. Your time would be better spent reading a book, or playing animal crossing. It's got the bones of a great game, but right now it's very shallow. And could be much shorter and a more rewarding experience. I'll keep playing for a few hours a day because I want to beat the main story, but the side stories are not engaging enough for me. Only buy on sale if you want to check this game out.
I LOVE PIXEL ART OF THIS GAME!! It feels like I'm watching an animation while playing and reading dailogues. There're so many adventure await. You will get to know villager little by little. You will never got bored. IF YOU LOVE CAT!! There're tons of cats in this game for you to play and feed.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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