
Little Nightmares III is an atmospheric adventure game in which you follow the journey of Low and Alone, two best friends in search of a way out of the Nowhere. In 2 players online cooperation or solo with an A.I., work together to solve puzzles and survive in this nightmarish world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12/day in the week to Jul 30 → 16.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Two young friends, lost in a frightening world not made for children.
If they cannot find a way out of this Nowhere place, they’ll be condemned to a fate worse than death.

You play as Low and Alone, best friends ever since they found each other in this lonely nightmare. They each possess their own iconic item: a bow for Low and a wrench for Alone. Working together, they’ve become adept at sneaking through hidden passages, hoisting each other over massive obstacles, and watching each other’s backs. Whether you’re playing with a friend or an A.I. companion, you’ll depend on each other's iconic items to create opportunities and to progress. The environment is full of clues and possibilities for imaginative children to exploit. Low’s arrows can reach high targets, cut through ropes, or down flying enemies, and Alone’s wrench is just the thing for crushing stunned enemies, smashing through barriers, or manipulating the workings of massive machines.

No matter where you go, the Nowhere is home to horrific monsters. These Residents won't hesitate to go out of their way to capture any intrusive little Visitors that draw their attention. You might find yourself playing a terrifying game of hide and seek with Monster Baby in the sandy ruins of the Necropolis, struggling to avoid swarms of voracious Candy Weevils in an unsetlling Candy Factory, or dodging heavy feet while running along the rain-soaked promenade of a filthy funfair. You'll need to be ready to run, hide, or even defend yourself at a moment's notice to stay in one piece.

Don’t be too distracted by the desolate beauty of the Nowhere. There are dark mysteries waiting for you as Low and Alone follow their mirror path across the Spiral. As each new location will become more dangerous and disturbing than the last, traumatic flashes from the past will begin to emerge. Will Low and Alone finally escape from this unending nightmare?
Only you can help them, little ones...
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.79−42% | 21.1Kreviews | 47% | — | $10.8M |
| $39.99 | 15.1Kratings | 77% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1296 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
为什么这么多差评?挺好玩的啊,也没遇到bug
The Game is honestly so poor, controls and mechanics feel gimicky and dont make 100% sense, and then in the middle of chase sequences paths are methods are incredibly unclear to follow. You end up doing a chase 10 times just trying to figure out where to go and what to do
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +4 more
| $39.99 |
| 180ratings |
| 64% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I got this as a gift because I adore little nightmares as a franchise. I had high but somewhat simple expectations of this game, but what I played was disappointing to say the least. Janky is certainly a word you can call it, too. I've heard the bots for when you don't play with a friend is also intensely buggy, and seen it first hand. The story seemed like someone trying to make a 'little nightmares'-esque game, but not getting there by a while. it felt like a cosplay of the franchise, and not a continuation or a story that fit within the already existing other games. the atmosphere was good in some parts, but only in a few. everything just seemed so... convenient??? in the other two games, the story was about children in a world that wasn't meant for them and threatened them, and it felt like that, which is why it got to feel so terrifying at times. but LN3? it's as if the world was meant FOR the kids but invaded by the monsters. and it's an interesting concept, but it wasn't done right. it didn't feel right. no hurdle felt satisfying to go through. it did not feel like Little Nightmares. i felt that Low and Alone having their weapons from the get-go disappointingly convenient. there's co-op but it's not used in story. there isn't a single part of the game where both characters are ACTUALLY separated. on different screens. every death of a character felt extremely conveniently placed and not in-universe logic. just there because it moves the story forward, just there for that. painfully obvious. Also, the characters feel so empty at the same time except for a couple cutscenes, and i barely noticed almost up until the end. it feels like we're controlling vessels with barely any feeling showing except for the specific animated cutscenes. we can't even hold hands, which is a pet peeve of MINE completely outside of gameplay, but it would show how close they are to each other, it would instantly give them so much more personality. it just felt like an empty cosplay. I know nothing about supermassive games, so i won't comment on them, they had things right, maybe they just weren't fit for little nightmares.
♥♥♥♥ ass game buggy and repetitive just go jerk off instead or sum aint worth ur time or ur money
总体还是好玩的,就是会卡模型,网络问题也有点,陆续掉线了七八次才通关。
small people in a big world. what could go wrong
cool game
short but funn with a frind
Unlike most people, I actually enjoyed the base game, but I will admit that the DLC was way better than base game. I definitely recommend this game, at least so you can play the DLC.
wish i could recommend this game out of love for the franchise but unfortunately it is sooo clunky and gameplay is quite repetitive even boring at times, at the very least i wish it was less buggy. i didnt hate it but im far from loving it. some of the bugs were pretty funny tho
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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