
Little Nightmares II is the second game in a series that has thrilled and captivated millions of players worldwide since 2017. Now it’s your turn to try to survive this critically acclaimed entry in the most charming horror series ever made.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.57/day in the week to Sep 3 → 11.29/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A boy wakes up alone in the woods surrounded by the husks of burnt-out televisions. After stumbling through traps and pitfalls in the wilderness, he finds a girl locked in the basement of a dark and terrible house with only a music box to keep her company.
This is their story.
You play as Mono, the boy traveling with Six, his enigmatic companion. Although they never knew each other before their story began, they must find a way to cooperate as they try to survive the terrors and secrets of the Pale City.
Mono can call Six to summon her, but she is also quite independent and observant. Pay attention to her cues and work together to open hidden trapdoors, climb giant furniture, and, if you’re feeling a little scared, hold hands as you both navigate a world never meant for children.
The Residents of the Nowhere are enormous, implacable adults like the Teacher or the Hunter who stalk any child Visitor foolish enough to catch their attention. When they’re around, it’s vital to remain quiet and out of sight, or your end will be quick and unpleasant.
At times, hiding won’t be enough. If a Resident is chasing you, you’ll have to run as fast as you can, clambering over any obstacles in your way. Maybe you’ll be able to stay alive long enough to find a place where the danger can’t reach you… for now.
Mono is strong-willed when he has to be. If you’re trapped with an enemy, look for something you can swing to fend them off. It’s tough work for a such a little kid, so time your attacks carefully. You won’t get a chance to make the same mistake twice…
Mono is the only one who can stop the ominous Thin Man, the Resident who seems to be the source of the Signal luring him into the heart of the city. Find the courage to confront your nightmares and just maybe both Mono and Six can get out of this alive.
Good luck, little ones.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 58.7Kreviews | 93% | — | $19.1M |
| $29.99 | 39.8Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1322 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I've had this game for a long time and I really enjoy playing it all the time! The gameplay is easy and super engaging. I played this several times over and over because its fun and the game is just so pretty in its own little nightmareish way, if that's even a word. Beautifully done <3
Чудова гра з неймовірною атмосферою. Особливо сподобався сюжет: він цікавий, похмурий і поступово затягує, а фінал залишає після себе багато думок. Окремо хочеться відзначити музичний супровід - він просто прекрасний і дуже вдало підкреслює атмосферу кожної локації. Візуальний стиль, дизайн персонажів і загальне відчуття тривоги також на висоті. Гра не дуже довга, але за цей час встигає повністю занурити у свій світ. 9/10. Однозначно рекомендую.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +2 more
| $29.99 |
| 166ratings |
| 82% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Очень классная игра, люблю эту серию игр за атмосферу и небольшой страх
Ótimo
Plot Twist good
4年前看的解说,看打折就入手了。用手柄会有心跳的震动,很有带入感。 有几个BUG(无法通过半掩的门,垃圾桶盖没合上,都可以回主菜单解决)
我的恐游启蒙 简直是白月光一般的游戏
peak
good
Multiple things to say there. let's start with the good points. as for the first game, the second you enter the first level, you are deeply immersed in the universe, as the scenery is near-perfect. you encounter the first "boss", which looks awesome, you discover the mechanics of the game and... you get stuck in a room, where you are supposed to get a handle, that never spawned. but since you don't know that, you turn around, search some more, and, after twenty minutes, you yeld, and pull out a guide, just to notice the handle never spawned in, and you should not have been blocked. a bit annoyed, you go back to playing, restart the level, grab the handle, continue, finally encounter a chase, start to get immersed and you die. because your ally pushed you in the field of view of the enemy. you respawn, and continue, and die again. because the timing for most if not all bosses, traps, or stuff you have to do and might kill you is super tight. which would not be an issue in any other game that was not tagged "horror". Because, horror games need either immersion, or cheap jumpscare to actually scare you. And don't get me wrong, when you are immersed in LN2, you are getting frightened. but since the game kills you so easily, it just pulls you back, make you remember that "ah, yes, this is a game". or worse, you get frustrated. especially when you are doing the right thing, but it does not work because of control issues. However, I was playing on a keyboard, not with a controller which is the recommended way to play the game. I may give another try one day with a controller, to see if the game handles better with one. I'd give the final note or a 9/20. with the gameplay issues resolved, I would bump the game to a 17/20 (19/20 if I had found no bugs), However, I simply cannot ignore the immersion breaking gameplay, that does not fit the global ambiance of the game. That I, a scaredy-cat is more annoyed than spooked by a horror game is just abnormal.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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