
LithoBreak is an Early Access industrial survival game rebuilding toward one moon-site loop: boot up the console, build the first site, and help shape a science-driven survival sim.Play with Science
Modeled estimate, not a reported figure. How we estimate →
Media

About

LithoBreak is a science-driven industrial survival game about rebuilding from a damaged foothold on a hostile moon.
The long-term dream is a game where first-person survival, console-driven site command, material science, part wear, automation, and exploration grow from one fragile site into a wider industrial network. The current Early Access build is much smaller than that. We are rebuilding the first-site loop in public and keeping the store page aligned with what players can actually try.
LithoBreak is being developed openly, with public updates tied to the full moon. Some updates are builds. Some are devlogs. Some are small steps that reconnect one system at a time.
Join in now if you want to support an experimental engineering-minded survival game while it is being rebuilt, give feedback on the first-site loop, and watch the larger promise become playable piece by piece.
If you want a polished, complete factory-builder today, you should wishlist.
Explore an open lunar landscape in first-person as you stake out the perfect location for your base. Construct your buildings using modular hexagonal building pieces, shaping sprawling factories and outposts to your liking. As meteor showers rain down and the VECS threat grows, your sturdy structures double as shelter – keeping operations safe while you expand.
Master automation to thrive in this unforgiving environment. Design efficient conveyor systems and processing machines to handle resources while you focus on the big picture. Every machine is built from parts that wear down over time – craft higher-grade components to extend their lifespan, and replace damaged parts to keep production running smoothly. Adjust your factory and strategies to survive the challenges of deep space.
First-Person & Top-Down Building: Switch seamlessly between immersive first-person exploration and a strategic top-down view for construction.
Modular Construction: Design your buildings piece by piece with snap-together hex modules to shape custom factories and fortifications.
Innovative Transport Systems: Utilize automated rovers and design flexible conveyor networks to transport resources across your colony and streamline production.
Material-Based Durability: Craft parts from various resources – higher quality materials mean longer-lasting components.
Part Wear & Repair: Machinery wears out over time – store spare parts to keep your operations running smoothly.

Join us as we strive to reclaim independence from corporate oppressors and shape the future of deep-space survival. With each stage, LithoBreak grows closer to the ultimate vision of science-driven exploration, cooperative building, and emergent storytelling.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
Mind you, there is very little content right now, but by buying this, you are supporting a lone developer with a GREAT game idea. It's both a 1st person RPG and a strategy builder, complete with voice acting (good voice acting). This all from one dude! Guys, if you can afford it, help this guy out.
*Informative Review EA Space building/sim + promising - building time = A unique mix of two genres as you switch between first-person and building mode. 1st mission, make coffee. Panic, where's the coffee?! Not sure if it was me or the production was slow even at the fastest speed. Took a good 10 mins for 1 warehouse, but then other buildings were faster or smaller. Still very early with 1 short episode. Looking forward to updates. [h1][url=https://store.steampowered.com/curator/35180752-3-point-play/] Follow our curator for similar games [/url][/h1]
Everything in game, including the station itself, is part of an orbital mechanics simulation and every material processing technology is based upon scientific principles and real process technologies. you're only purpose is explore a storied space station, mine materials with unique elemental, process and refine materials using processe and produce parts for mining equipment
Very little content, but extremly promising idea, and the POC works so far. I cant wait for the next steps!
지금 당장 플레이 할 수 있는 범위는 데모와 완전히 똑같기 때문에, 지금 당장 구매하시는건 비추천합니다. 나중에 개발이 좀 더 진행되면 그때 다시한번 생각해보세요.
Oyun biraz fazla detaylı ancak sarıyor. Güncellemelerle daha da iyi olacaktır. Dear developers, we want a Turkish language support. Game looks perfect.
seems cool early a long time ago, but now I cannot even move in the game at all, like no move :-(
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
| TOXIC PLUMBING | $3.9K | 130 | 55% | $1.99 |
| ROMBY | $3.9K | 168 | 71% | $0.99 |
| Shade Silver | $3.9K | 195 | 52% | $2.99 |
| What if your girl was a frog? | $3.9K | 283 | 90% | $0.99 |
| Bots Are Stupid | $3.9K | 231 | 77% | $1.29 |
| Hitler is My Crush: Love and Fascism | $3.9K | 191 | 90% | $0.99 |
Related
| Mount & Blade II: Bannerlord | $309.8M | 294.6K | 88% | $49.99 |
| The Forest | $254.8M | 679.3K | 96% | $19.99 |
| Project Zomboid | $239.1M | 464.4K | 94% | $24.99 |
| BeamNG.drive | $236.7M | 409.3K | 97% | $24.99 |
| Satisfactory | $235.6M | 276.7K | 97% | $39.99 |
| Raft | $144M | 376.3K | 93% | $19.99 |