
"Listen to the Wind" is a side-scrolling hack-and-slash game with counter attacks as the game's core mechanic. It takes pace during the Ming dynasty Jiajing era where you'll be battling Japanese pirates. It features unique martial art heroes and a story branching gameplay.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
作为四人小团队打造的国风横版动作佳作,《听风者也》以明朝嘉靖年间抗倭为背景,用“写意水墨+硬核弹反”的组合,勾勒出一段兼具江湖侠气与博弈快感的热血征程。美术风格堪称一绝,杂糅写意画、水彩与油画技法的画面,从山林禅院到海滨码头,每帧都如徐徐展开的古画卷,漫画分镜式过场与丹书古卷般的UI设计,更添国风韵味,大腹便便却身怀绝技的主角形象,打破传统武侠刻板印象,极具记忆点。 游戏的核心魅力在于硬核且爽快的战斗系统:借鉴《只狼》的“打铁”逻辑,以弹反为核心玩法,配合格挡、点穴、处决等机制,形成“见招拆招”的博弈快感——精确格挡零损耗反制、弹反大幅削减敌人平衡条、攒满识破槽释放点穴僵直敌人,一套连招衔接流畅,金铁交击的音效与特写镜头,让每一次破局都肾上腺素飙升。师徒双主角操作各有特色,师父直接弹反、徒弟需蓄力居合触发,4种难度可选,既满足魂like玩家的挑战欲,也给新手留出适应空间,石灰、爆竹等道具与商店补给系统,更提供了“逃课”思路,丰富玩法维度。 遗憾同样鲜明:流程偏短,低难度下3-4小时即可通关;剧情单薄且叙事碎片化,人物来龙去脉交代不清,伏笔未能充分回收;敌人种类有限导致后期战斗同质化,攻击前摇不明显增加上手难度;装备存在感薄弱,部分词条说明模糊。但作为小体量独立游戏,其在美术风格与战斗机制上的打磨诚意十足,肃杀贴合的国风配乐与扎实的武侠氛围营造,仍值得肯定。
好玩。打最高难度的时候有没有大神能打得下去的,我连第一个小喽啰都打不赢。
帅
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
用徒弟见切一次爽一晚上,喜欢见招拆招的交互快感,喜欢个性强烈的水墨色彩千万不要错过。
Different kind of game. I liked it but not for everyone. You can finish it around 5 hours. To get all the achievements, you need to play more.
比起只狼这种弹刀,更像红白机的《功夫》,战斗氛围很居合,很黑泽明。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $1.2M | 4.4K | 94% | $19.99 | |
| — | 0 | — | — | |
| $296.4K | 899 | 89% | $19.99 | |
| $77.9K | 193 | 86% | $9.49 | |
| $16.9K | 55 | 75% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $92.6K | 196 | 85% | $14.99 | |
| $92.6K | 781 | 73% | $4.99 | |
| $92.7K | 122 | 84% | $19.98 | |
| $92.7K | 195 | 94% | $15.99 | |
| $92.7K | 191 | 82% | $13.99 | |
| $92.7K | 179 | 93% | $12.99 |