
The miserable journey of a broken man...
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Sep 16 → 1.25/day in the week after.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 877 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
As a miserable person, this is my favorite game ever made
Funny, uncomfortable, deeply moving at points, and ridiculous in the best of ways.
THANK GOD FOR THE JOY!!!!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 1.13/day in the week to Aug 3 → 2.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Spanish - Latin America, Japanese, Korean, Simplified Chinese, Traditional Chinese
Hours played at review time, across 880 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Easy to run, great story, solid game play and the turn based feels a bit more interactive with the Armstrong technique. Though I did need to use the wiki a couple times, could be cos I am dumb. I liked how the maps was except how sometimes the edges of the map and ropes was so close together so 1 wrong button press and u just die. Interactions at campfire is really bleak which I love. I hated the Russian roulette mini game since i lost 29 times in a ROW BEFORE I WON 3 times in a row which is insane and if I didn't save scum there I would of lost at least half my party probably. Overall I liked the game but I feel like there is just some brain dead design choices like cliffs being 1 button press away from death and some things not being obvious. Though the game is a whopping 20 pounds!!!! meaning you get less than 1 hour of playtime per pound, worth big sale otherwise just play some free games on steam. IT IS 1.19 POUNDS ON CDKEYS THOUGH!
EL MEJOR INDIE WE su historia es buena aunque el gameplay flojea jejem pero pruebenlo
Beautiful and moving game. Surprisingly funny too.
Chin up, man up, grow hair, don`t do drugs. Oh and the pain mode is extremely not recommended on 1st run.. it would actually be PAINFUL.
10/10. Games like this are the reason why I love this genre so damn much. Dustin Armstrong is my GOAT
That was sauceome.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $1.3M | 5.8K | 98% | $14.99 | |
| $880.1K | 5.6K | 94% | $9.99 | |
| $777.4K | 3.7K | 53% | $9.99 | |
| $11K | 29 | 79% | $14.99 | |
| $49.7M | 308.1K | 97% | $9.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4M | 7.9K | 79% | $19.99 | |
| $3.4M | 15.5K | 93% | $7.99 | |
| $3.4M | 4.5K | 83% | $29.99 | |
| $3.4M | 14K | 95% | $14.99 | |
| $3.4M | 3.9K | 81% | $24.99 | |
| $3.4M | 4.8K | 85% | $19.99 |