
The miserable journey of a broken man...
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 872 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I had my entire party wiped out by a wholesome game of Russian roulette. This game wrecked me from start to end. Good soundtrack.
Terry Hintz is in this game so you know its good. As for the game itself its pretty fun but painful at the same time, but the worst part is I got farted in the face many times by some fiend >:(
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 1.13/day in the week to Aug 3 → 2.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Spanish - Latin America, Japanese, Korean, Simplified Chinese, Traditional Chinese
Hours played at review time, across 875 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is the most cruel yet beautiful game I've ever played and I think everyone should try it at least once.
Я бы не сказал, что эта игра прям ЛОМАЕТ морально, как многие обзорщики говорят, но все же свой осадочек оставляет. Плюсы - музыка отличная, сюжет интригует, персонажи интересные, финал немного бьет на слезу, общая атмосфера безысходности передана на ура, изучать мир интересно. Минусы - местами душновато и затянуто. В целом, я бы эту игру охарактеризовал, как - Undertale для мужиков, до самого Undertale.
one of the few games everyone needs to play at least once in their life
LISA, both the painful and joyful are outstanding experiences. It's hilarity is matched only by the amount of genuine suffering it inspires.
👍
The concept, design and story of this game are awesome. Combat is fun. Soundtrack is very good as well. The characters are very unique and I wish I could experience more of the story, however you can only save the game at certain preexisting locations that feel very random sometimes and you will quickly loose 30 minutes of progress several times in a playthrough. Some mechanics also feel incredibly stupid, like walking off cliffs immediately kills you, enemies randomly crit and oneshot your character, party members that you paid for randomly abandon you at camps etc.. Basically one of the most unfun experiences you can have solely due to extremely poor design choices. I wish I could experience this game but I had to restart and backtrack like 3 times now and I don't give a ♥♥♥♥ anymore
My favourite game on steam <3 The story, gameplay and art is amazing. Despite being an rpg game it isn't repetitive, each character has their own unique abilities so the battles are always different (there are like 30 different recruitable characters) . The story is amazing and there are some 'choices matter' decisions that really impact the gameplay and story afterwards. A 10/10 game
False advertisement, wasn't that painful to play. I expect a full refund.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $1.3M | 5.8K | 98% | $14.99 | |
| $711.2K | 4.5K | 94% | $9.99 | |
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| $11K | 29 | 79% | $14.99 | |
| $55.2M | 341.9K | 97% | $9.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4M | 21.8K | 90% | $6.99 | |
| $4M | 3.9K | 81% | $29.99 | |
| $4M | 9.5K | 97% | $9.99 | |
| $3.9M | 16K | 91% | $9.99 | |
| $3.9M | 9.4K | 90% | $19.99 | |
| $3.9M | 14.4K | 86% | $9.99 |