
Lingo 2 blends word puzzles and impossible geometry, with brand new puzzle mechanics and a large, colorful world to discover. Welcome back!
Modeled estimate, not a reported figure. How we estimate →
Media
About
Welcome back!
The game nobody expected is getting a sequel no one's ready for - bigger and more chaotic than the last.
If you have not played the first game - feel free to start here. Lingo 2 has a totally new rule structure, so you can play them in either order.
If you did play the first game and only enjoyed solving the word puzzles - you might want to let a friend try this first. There's always Scrabble!
Featuring...
New Puzzle Mechanics - A complete overhaul to the system you had finally figured out. Beginner friendly!
Wandering - A large, winding, interconnected world to get lost in.
Music - Soundtrack by Icely!
Jumping - You can jump! Who doesn't love to jump?
Minimal Linearity - An open world that unfolds as you explore it.
Ominous Questions - Nothing scary; just making sure you remembered to switch the laundry.
Cubes - I didn't count or anything, but there are a few more cubes this time.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
A pretty good rule-discovery puzzle game, though it has some issues that hold it back a bit. There's a staggering amount of content. While it's great that there's tons to see and solve, later stretches of the game are so expansive that it can be difficult to find a location you remember seeing hours ago, but now you have no clue how to get there. There's a lot of non-euclidian geometry which leads to some cool puzzle design, but it also means navigation is extremely difficult. You might see your destination in the distance, but you often won't be able to reach it by merely walking towards it. The puzzles themselves were overall pretty good. There's a lot of different rule sets, and each can be combined with others to create a large variety of interesting combinations. While there are specific areas designed to teach particular rules, there were generally multiple ways of discovering the meaning of each rule symbol. So if you happen to completely miss an area in the sprawling mazes, you're likely to find some other way to learn the knowledge. Individual puzzles can vary from excellent to atrocious. The best ones pushed the boundaries of the rules while remaining logically consistent, but the worst ones left me thinking that, even with the solution in hand, the solution was wrong (particularly a lot of the pseudonyms/antonyms). Puzzles are often grouped in such a way that neighboring puzzles can give thematic hints on how to solve the others. While at times frustrating, it was still good enough to keep me hooked. I found myself thinking about the puzzles long after closing the game. It's far from the best of the genre, but I'd still recommend giving it a shot.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
The original is amazing. The sequel is amazing. They are different enough that they are both worth playing. I don't feel as lost in 2.
Okay, this game isn't going to be for everybody, but it _was_ for me. This is an alien's crossword puzzle escape room: the kind of game that will make you happy if you like having to figure the rules out for yourself. It is very heavily reliant on your understanding of English words in different contexts, and you will want to keep good notes. This is a game that will appear, for the first five or ten minutes, to be a very amateurish indie game, but it quickly becomes apparent how skillfully the puzzle and game design elements are intertwined. If you're not the type that reads spoilers and hints, _good_. This game will be for you. If you're the type that reads the guides beginning to end, you would probably find this tedious. Games like Lingo 2 are a different experience when you have to figure everything out from scratch, and while it has a hint system you could consult, I suspect the appeal of the game would be significantly different if you used it frequently. The types of puzzle in this game cannot be unsolved, not really, because while you could start the game over, you can't un-hear the answer to a riddle. You are intended to discover it gradually, with a series of Eurekas, and to put seemingly-disconnected things together as you go along. This was a very deeply satisfying game to me for the same reason it may not appeal to everybody, and thankfully, the developer isn't trying to appeal to everybody. But if you're the right kind of space alien, this might hit you very squarely, as it did for me. And if so, maybe you'll also enjoy digging out every mystery and hidden corner as much as I did - it was absolutely delightful, beginning to end to end to end.
An amazingly unique, fun game. Highly recommended for anyone who loves puzzles, word games, and the like.
Dude, its a worth game to buy, buy this $@#/. its so (bad [sun)
Reviewing after getting all achievements even though there is still some postgame content I haven't finished. Get this game if you are interested at all in wordplay puzzles. There is 50+ hours of content for $10, few puzzle games will give you that much value. A worthy sequel, not as rough around the edges as Lingo 1. The letter collection and puzzle rules blend into an interesting split of metroidvania and metroidbrainia, where you are keeping various areas in your head to come back to once you learn more of the mechanics or unlock a new letter. Puzzle themes are well telegraphed, navigation is more natural, answers feel less arbitrary, and the graphics are slightly improved. As with Lingo 1, the experience is really defined by the high points. There are times when I feel frustrated or lost, or feel that certain puzzles basically need a hint to solve. But there are multiple sections of Lingo 1+2 that contain some of the best puzzles I have ever played in a video game. Sometimes I get more dopamine from admiring the construction of a puzzle than I do from actually solving it. I'll happily trudge through some fiddly bits to get to the gold underneath.
lingoli 2 is too much of an advanced chess battle game for me to collect and eat so yea play it
walcome buck to the peakest game of all time
Absolutely exemplary for a first person puzzler that feels like a metroidvania
How many plot twists? Yes I fking hate this game so much
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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