
Lingo 2 blends word puzzles and impossible geometry, with brand new puzzle mechanics and a large, colorful world to discover. Welcome back!
Modeled estimate, not a reported figure. How we estimate →
About
Welcome back!
The game nobody expected is getting a sequel no one's ready for - bigger and more chaotic than the last.
If you have not played the first game - feel free to start here. Lingo 2 has a totally new rule structure, so you can play them in either order.
If you did play the first game and only enjoyed solving the word puzzles - you might want to let a friend try this first. There's always Scrabble!
Featuring...
New Puzzle Mechanics - A complete overhaul to the system you had finally figured out. Beginner friendly!
Wandering - A large, winding, interconnected world to get lost in.
Music - Soundtrack by Icely!
Jumping - You can jump! Who doesn't love to jump?
Minimal Linearity - An open world that unfolds as you explore it.
Ominous Questions - Nothing scary; just making sure you remembered to switch the laundry.
Cubes - I didn't count or anything, but there are a few more cubes this time.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
전작의 장점이 많이 죽고 대신 좀 더 무난하게 바뀜. 근데 그게 더 좋냐 하면 그렇지는 않아서 추천하기엔 애매 1. 알파벳을 하나하나 찾아서 먹은 것만 퍼즐에 쓸 수 있는 식으로 바뀜. 즉 엔딩 이후의 컨텐츠를 따로 퍼먹는 게 아닌 이상 게임 중 대부분의 시간을 절름발이로 살아야 되는 셈이라 좀 별로임 2. 1에 더해서 단어에 알파벳을 하나씩만 입력할 수 있게 되어서 단어풀이 확 줄어듦. 영어가 외국어인 입장에서는 경우의 수가 대폭 줄어서 대부분의 경우 전작보다 많이 편해지긴 함 3. 전작의 온 맵에 깔아둔 요상한 텔레포트를 확 줄여서 좋긴 한데, 대신에 맵도 작아져서 탐험하는 맛도 같이 죽음 4. 특정 기믹 하나가 쌍욕나옴. 그건 도저히 안 되겠어서 그냥 공략 보고 치웠음
The leaps in logic you need to make to solve some of these are retarded. Instead of any valid word, its one specific. I find this infuriating and arbitrary as some answers are on the nose while others require you to lobotomize yourself to come up with answers that have nothing to do with the surrounding area or room or color.
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Hours played at review time, across 53 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Has all the problems of the first game with numerous additional bugs on top of it and a weird decision to have loading transitions between the many small areas unlike the seamless navigation between areas in the first game. Every loading transition freezes the game, cuts out the music, etc. Additionally, the music has a lot of base-y parts to it that often sound like a heartbeat, so I ended up turning it off. And then no workshop support for some reason, even though the first game has it?
全解除実績+スマイルコイン(?)1つ除いて回収記念に書き込み。 私は前作はプレイしていません。 以下箇条書き ・3Dのワールドを彷徨いながら英語単語(?)のパズルを解いていくパズルゲーム。 ・ある程度のルールには乗っ取っているが完璧に理路整然としているわけではない。 Pro ・ある程度の誘導やヒント機能もあり、思ったより詰まらずにプレイすることができた。 ・The Witnessほどではないが3Dを活用した謎解きなどがあり面白い体験ができた。 ・普段使わないような英単語に触れる機会が多く結構楽しかった。 Con ・移動速度が速いからか道に迷っていたからか結構酔った。 Superliminalほどではない。 ・3Dと複雑なマップの相乗効果でとても道に迷う。ワープエリアの解禁などで楽になるが終盤のエリアは凄まじく迷いやすい。正直パズルを解いている時間の半分は彷徨っていた。 ・迷路のエリアがやたら多くないか?任意攻略の迷路エリアは流石にやる気がしなかった。 ・花の謎解きは何? 総合的にはかなり面白いゲームでやってよかったと言える。 英単語については調べることを調べることを前提に遊んだほうがいいと思う。 あんまり書くとネタバレとかになるしここらへんで
The first game was great, but this game is absolutely fantastic. If you are a puzzle game fiend I consider this game a must-play. Take notes and do not feel bad about needing hints or a guide from time to time. These are word games for starters, the amount of times I had to google something like "word that starts with h" or "types of flowers" makes me worry that Google thinks a kindergartner has gotten on my computer. Beyond that, though, there is a tinge of madness to the design of the Lingo games that make it near impossible to get 100% fully on your own. Not easy to explain but you'll get what I mean pretty quickly. But those moments when the pattern finally clicks and you see the answer come to you not just for the panel but for the whole [i]room...[/i] few games have made me felt highs like that so consistently.
If the New York Times word games procreated with Antechamber. ♥♥♥♥♥♥♥ amazing.
I was not expecting this game to hook me like it did. And its way more beginner friendly than the first.
☺︎
A pretty good rule-discovery puzzle game, though it has some issues that hold it back a bit. There's a staggering amount of content. While it's great that there's tons to see and solve, later stretches of the game are so expansive that it can be difficult to find a location you remember seeing hours ago, but now you have no clue how to get there. There's a lot of non-euclidian geometry which leads to some cool puzzle design, but it also means navigation is extremely difficult. You might see your destination in the distance, but you often won't be able to reach it by merely walking towards it. The puzzles themselves were overall pretty good. There's a lot of different rule sets, and each can be combined with others to create a large variety of interesting combinations. While there are specific areas designed to teach particular rules, there were generally multiple ways of discovering the meaning of each rule symbol. So if you happen to completely miss an area in the sprawling mazes, you're likely to find some other way to learn the knowledge. Individual puzzles can vary from excellent to atrocious. The best ones pushed the boundaries of the rules while remaining logically consistent, but the worst ones left me thinking that, even with the solution in hand, the solution was wrong (particularly a lot of the pseudonyms/antonyms). Puzzles are often grouped in such a way that neighboring puzzles can give thematic hints on how to solve the others. While at times frustrating, it was still good enough to keep me hooked. I found myself thinking about the puzzles long after closing the game. It's far from the best of the genre, but I'd still recommend giving it a shot.
Loved the first one, love this one too. Still working through it, but I'm having a blast thusfar. Feels a little more streamlined compared to the first one, and I think they definitely didn't let us down with allowing the entire game to fall into place one piece at a time. Genuinely so fun to figure out the puzzles.
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