
Loot, level up, and obliterate everything in your path. Astroloot is a sci-fi bullet heaven with deep ARPG systems, featuring a massive skill tree, deterministic crafting, and near-endless build possibilities.
Modeled estimate, not a reported figure. How we estimate →
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About
Venture deep into the Astroloot Sector, a vast and enigmatic sci-fi expanse filled with dark secrets, lost treasures and relentless foes. Every step forward uncovers new dangers and greater rewards. Obliterate anything in your path, level up, and claim every piece of loot you can carry. All in a cozy, stress-free walking simulator infused with deep ARPG mechanics.
Choose between the Leviathan, Hyperion, or Chronos ship archetypes. Customize your build with hundreds of items, with up to six modifier slots that drastically alter their function. Chart your own course through a massive skill tree with over a thousand nodes, each choice reshaping how your build plays.
Find and collect nine types of dice, each offering unique and powerful crafting effects. See the exact outcome of your final roll before committing to a craft. There's no gambling.
Astroloot respects your time, offering a true solo-self-found experience where you can discover and craft your own gear. The game is designed for a smooth, balanced single-player experience with no servers or online restrictions. You own your progress. If you’d rather explore and loot with a friend, co-op is just a click away, playable via LAN or online through Steam. Co-op supports up to 2 players.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, Simplified Chinese*, Japanese*, Korean*, Russian*, French*, Spanish - Spain*, Portuguese - Brazil*, Spanish - Latin America*, Traditional Chinese**languages with full audio support
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I'm not one of those idiots who buys the game and writes a review saying "Ai slop" then immediately refunds it like some of the .1hr negative reviews I'm seeing. The story and art are total garbage. I felt like I was being treated like a toddler whenever ANY dialogue or character came up. Absolutely horrendous. "Cute" animals in this style and this style of sci-fi could never mix. Stylistic whiplash. Please hire an art director. Maybe make a paid "premium" DLC that promises to take that funding and put it towards human artists to make proper sprites. But the gameplay, the gameplay is phenomenal. The POE skill tree you put in is great. I especially love that you put in proper calculations for everything to demonstrate the delta of making x choice in it. Got some of my friends to play it because of how unexpectedly fun it was. Surprisingly this is one of the most entertaining games I've played all year.
The game is pretty fun, but the grind quickly becomes too boring. It is basically a glorified incremental game - which is not bad on its own. I would leave a positive review, if the game wasnt plagued by AI Art. I understand that a solo dev might not have the knowledge and abilities to create his own art, but even with free sprites i would deem this game looking better. When dev will start changing his mind and swapping out art, i will gladly change the review.
Sorry to say that i fell for the comparisons to POE. Its honestly good until about level 40 then falls flat. I wouldn't recommend this if it was free.
I’m a player from China, and I’ve spent over 30 hours on Astroloot — I just can’t put it down! This game perfectly captures the charm of top-down sci-fi ARPGs. The fast-paced bullet hell battles and relaxing exploration complement each other wonderfully. The build customization is incredibly rich. Choose from three distinct ships, explore a huge skill tree and craft gear with flexible modifier slots. What I love most is the dice crafting system — no blind luck, every change is under your control. You can enjoy the game alone or play with friends in co-op. The art style and soundtrack are fantastic, and it works great on both regular PCs and portable devices even for us players with average setups. If you like games like Path of Exile, Vampire Survivors or Risk of Rain, give Astroloot a try. All Chinese gamers, this game is well worth your money and time!
Excellent game
PoE in space very good
Great game. I'd like to see the dev take this idea into absurd levels of complexity in a sequel or DLC. I'm talking thousands of levels and billions of unique combinations.
[h1]高速&高難度化したヴァンサバライク[/h1] ステージ制を採用し、1ゲーム当たりの時間を少なくしてコンスタントにプレイできる様になっている 敵の動きも高速化されていて、弾幕を避けるのが難しい フィールドが狭い為、ステージを進めるには卓越したコントロールが必要 [h1]豊富なビルド[/h1] キャラは3種類だが、それぞれ異なる膨大なスキルツリーを持っていて、武装も様々な為、色々なビルドを作れる 武装によって伸ばすべきスキルツリーが異なり、その後も分岐を繰り返していく ただ、終盤のビルドは様々でも、序盤のビルドは同じ様なものになりがち [h1]強化の保有&レベルアップ[/h1] 強化要素は使い続けるとレベルアップして効果が上がる しかし、有効化できる数は限られており、どれを成長させるか選ばなければならない 有効化していないものは売る事もできるが、ビルドの展開次第では取っておいた方が良い時も有る そこを見極める事ができるとより楽しめる [h2]無限に続けられる[/h2] 因みに、クリアしたステージでレベリングできる為、詰み状況が発生しにくい 難しいステージでも時間を掛ければクリアできる また、セーブデータを複数保持でき、並行して進める事もできる為、やり直さなくて良い 条件は有るが、一部アイテムも共有できる
This game is incredible. Slay the spire with space ships. tons of gear and different build variety. No cheese thrown in the mix to complicate things. LOVE IT
Tons of different viable builds. Several hours of fun for the price.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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