
Can you draw a line?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 7 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
尽可能顺势而为。
极简画风的休闲一笔画小游戏,很好玩,但是我脑子太笨了有些关思考了好久 后面橙色强度上来了有点汗流浃背,橙色最后一关卡了我将近2-3h,之前steam云存档炸了一次导致我从头开始了,实际上一共6h结束。 后面橙青一起来但是什么钥匙啊消失啊都没有导致反而简单了,几乎1分钟一关推的很快。 思路不要死板就不是很难。
更适合做成手机游戏坐地铁时候打发时间玩,在电脑面前抓耳挠腮就挺坐牢的,还好流程不长,按住鼠标左键不放一会儿基本能看出来怎么过。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English*, French*, Italian*, German*, Spanish - Spain*, Danish*, Ukrainian*, Russian*, Bulgarian*, Hungarian*, Turkish*, Greek* +15 more
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩
great puzzles. not just for iphone, which is cool
простой головоломыч
A minimalist line-drawing puzzle game. The game introduces new mechanics every few levels, which keeps the gameplay from going stale. But it also never overwhelms the player by featuring too many mechanics at the same time.
Relájate completando cada nivel trazando una sola línea. ¡Cada tantos niveles hay una "mecánica nueva" para aprovechar!
simple and fun.
i may be stupid
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.7M | 29.6K | 96% | $13.99 | |
| $8.8M | 24.4K | 96% | $9.99 | |
| $5.6M | 16.8K | 96% | $9.99 | |
| $2.3M | 9.6K | 97% | $14.99 | |
| $1.7M | 16.8K | 94% | $4.99 | |
| $1.3M | 3.2K | 89% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.3K | 82 | 72% | $4.99 | |
| $7.3K | 58 | 72% | $7.99 | |
| $7.3K | 77 | 95% | $4.99 | |
| $7.3K | 57 | 68% | $6.99 | |
| $7.3K | 263 | 84% | $1.59 | |
| $7.3K | 61 | 85% | $6.99 |