
CoRoT is a first-person psychological meta-horror game. Search for cassettes in a transforming house, unraveling its macabre past. A sinister atmosphere surrounds you as you try to understand what's happening and where you really are. Can you discover the truth hidden in its walls?
Modeled estimate, not a reported figure. How we estimate →
Media

About
Warning: This is no conventional game. It’s a meta-horror experience: play with caution… and don’t trust everything you see.
Explore an abandoned home that reacts to your presence. Terror rises from the environment, from the tapes you uncover, and from the certainty that something—or someone—is listening in silence.
CoRoT is a first-person psychological horror game: short, intense, and designed for a single session with headphones, in the dark.
Atmospheric narrative horror inspired by ANATOMY and PT
Fragmented story told through real cassette recordings
Dynamic environment: every playthrough feels different
Approximate length of 1–2 hours

You wake up in a damp basement with no memory of how you arrived. The house murmurs, shifts when you blink, and guards secrets that demand to be heard. Amid twisting corridors and voices from the past, your only certainty is doubt.
CoRoT opens a universe of cosmic horror built on silence and solitude. It’s not about surviving—it’s about understanding… if you can.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain, Simplified Chinese, Korean, Spanish - Latin America, Japanese, Russian, French*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
TWO THUMBS UP! Hands down one of the top 3 indie horror games I played in 2025. Possibly #1 (once I get that true ending). CoRoT has a lot to deliver, but divulging anymore into what makes it fantastic would be a spoiler. Here's what you need to know: - Heavily P.T. inspired AT FIRST. I thought this was just going to be another "P.T. Clone" but was VERY PLEASED to see the dev take their own creative liberties with their inspiration. There's a shift that occurs that made me realize this is so much more than what I initially thought it was going to be. - As someone who has played HUNDREDS of indie horror games, CoRoT did a few things that I have never seen before with it's techniques that just absolutely blew me away. - No Jumpscares. Pure atmosphere. Tension and terror carried through with a deep story that will have your head spinning. Audio and lighting are top notch and I praise the developer for having me completely unsettled from beginning to end. No cheap tricks. Just passion that is clearly visible through this dev's work. - Okay, maybe one jumpscare. - In a way, this game is an experience that's like Blue Prince meets P.T.. I won't say more, but if you know you know. - Streaming this game was a blast. My viewers were just as invested and hooked as I was. For $6, this isn't just a game, it's a full on experience that I DEVOURED. I thought I had gotten the "real ending" twice, just to learn there's more... if I can just figure it out. If you're a lover of horror this is a must.
This game is not inspired, but rather a complete copy of PT. This is the "Free Download Online" version of PT with frustrating, unfun puzzles and a boring story that is all over the place, riddled with very long boring dialogue in broken English that makes no sense. I dont like being harsh but all the scary stuff (which is just looping the same, unchanging dark room), plot and everything "good" about the game is 1-1 ripped from PT. The alcoholic killer dad, dead mon and kids, phone in the house, voice on the radio, talking bag(or box in this case), bathroom scare scene, etc. I know PT is a decade old but people don't just forget a game that good. PT fans don't waste your money.
Just completed the game, a super trippy realistic horror game where you explore a hellish demonic poltergeist infested haunted house, haunted by a big ugly naked ghost. Uncover the ghostly mysteries in these smokey desert void realms and a devilish house, 10/10 experience loved it forealz
Felt like a budget doki doki, with your character being perma stuck in slow motion. Some of the spooks were decent but it feels like the game tries too hard and falls flat on the delivery
Super fun and engaging ARG horror game. Figuring this out on my own has been a trip.
I get its meant to be meta and a puzzle, but cannot get this to work, keeps crashing, apparently im meant to change a note file on my pc?? Don't know to what. And without being able to skip the dialogue playing the same bit over and over again is quite frustrating. Couldnt continue.
Awesome visuals and fascinatingly creepy. But is doesn't save your place. There's no manual save or automatic. You start over from the beginning each time you play. Here's the video of me playing it, so you can make up your own mind. 🤷♂️ https://youtu.be/kF3yd3EqUXQ
a file appeare shortly after my purchase called dead_drop and on the folder there were files labeled i see you and more 10/10 WAY TOO SCARY for a horror game, it should be illegal its that scary
This is a quality game from talented developers who are sadly more interested in representing their favorite media than giving their creativity the starring role. There's nothing wrong with being inspired, but it's a careful balance that just isn't being struck here...mostly. Whenever this game isn't directly copying P.T. is when it suddenly becomes interesting. At first you think it's just a looping ghost story, but there's much more happening underneath that very few are going to see because its sitting under something so derivative. The ARG aspect probably could have attracted a larger community to solve the remaining mysteries if the foundation were as original as its strongest moments. Regardless of the above, the game still gets a thumbs up. Good voice acting, quality writing, a few well designed scenes, and it captured the feeling of how nightmares actually are instead of how they're typically portrayed. And most importantly, I always want to support small developers. I only hope they trust their own creativity more going forward, because the potential is definitely there.
看着devlog完成的游戏。 接触的meta不多,这种系统级meta之前没碰过,游戏过程中包括有意安排的多次自动退出游戏;自动创建目录以及大量文件(在你的windows上);自动跳到B站播放特殊视频,视频里有解谜线索;阅读系统log文件并修改才能继续游戏;修改系统时间等等等等……. 最后的谜题,估计开发者也不好意思了,把解谜过程放在steam社区了,另外故事太抽象和隐晦了,不太能理解。 作为体验meta倒是还不错,游戏性就很一般,实验作品。 —————————— 大meta,感觉不错,居然还跳到B站播起视频来,很有意思,目前刚进行半个小时,节奏还没起来,不过很期待,画风各种突变,为了中文还出了补丁,有心了
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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