
Linelight is an elegant puzzle game set in a world of lines.
Modeled estimate, not a reported figure. How we estimate →
About
Stats
Sums Steam + Google Play only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 1.1Kreviews | 96% | — | $234.4K |
| $1.99 | 19.3Kratings | 97% | — | $378.6K | |
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
9.2 引入新玩法的方式十分自然,比如 第三章 拐角高亮的视觉指引,暗示其为端点 常常设置悬念引起玩家注意 关卡玩法结合优秀,但是基本上需要的是浅层思考和快速应变,谜题本身难度不高。 没有特别令人耳目一新的玩法,并且游戏结构是正常的线性关卡制。 所以评分时我将其定位为“高设计水平,玩法创意或设计创意中规中矩的精简游戏” 音乐优秀。
fun puzzle game, gives some good challenges that made me feel smart
This is one of the best puzzle game I had played so far on steam. The other puzzle game that I also recommend is patrick's parabox.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Russian
| $9.99 |
| 178ratings |
| 90% |
| — |
| not modelled |
| $1.99−80% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
很不错的解谜游戏,特别推荐。 游戏像是平台类的简化,将之抽象成线条运动。游戏机制很多,开发的也还可以,难度不低,有些关卡也很有巧思。 虽然有些限时的关卡,但也还好。
I had wanted to give it a positive review. But it was before I started to 100% it. You need to guess how some mechanics work, without any tutorial. You need to use elements from other puzzles. You can break quite a lot of puzzles and solve them in a way that seems like the designer didn't predict.
感觉游戏玩法而言更适合移植到移动端做成手游/小程序游戏的模式。就游戏本身而言,整体解谜难度曲线很平滑,游戏体验很不错,试错成本也很低,但因为形式和画面整体还是太简约了,解题思路整体也还是有很多相似性的堆难度的地方,放在pc端上很难让人一口气玩太久,放在手机上没事摸鱼时玩玩可能更合适
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $395.4K | 8.2K | 96% | $2.99 | |
| $207.1K | 6.5K | 96% | $1.99 | |
| $85.2K | 404 | 85% | $9.99 | |
| $7.8M | 29.2K | 92% | $14.99 | |
| $2.5M | 5.2K | 90% | $29.99 | |
| $2.3M | 9.6K | 97% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $234.4K | 2.7K | 81% | $4.99 | |
| $234.2K | 231 | 82% | $39.99 | |
| $234.2K | 624 | 90% | $24.99 | |
| $234.6K | 1.7K | 89% | $3.99 | |
| $234.1K | 338 | 79% | $24.99 | |
| $234.6K | 279 | 84% | $24.99 |