
Uncertain of his sister's fate, a boy enters LIMBO
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.63/day in the week to Aug 3 → 15.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam + Google Play only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.49 | 62.1Kreviews | 92% | — | $17.6M |
| $3.99 | 83.1Kratings | 87% | — | $17.1M | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1262 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
《Limbo》是一款在独立游戏发展史上刻下深深烙印的暗黑童话,它几乎奠定了Playdead后续作品《Inside》的全部美学基因与玩法底色。和它的后辈一样,游戏在解密设计上做到了友好与趣味的精妙平衡,物理引擎驱动的机关逻辑清晰且充满灵性,你很少会因为机制晦涩而卡关,更多时候是在尝试中收获“原来如此”的会心一笑。而那些在黑白剪影的森林与工厂中突然触发的追逐战,同样将紧张刺激拉到了极致——身后是巨大的蜘蛛长腿或致命的锯片,你只能操纵着那个脆弱的男孩拼命奔跑,每一次千钧一发的逃脱都让手心捏满了汗。至于旅程终章所弥漫的那股怅然若失与无尽深思,也与《Inside》一脉相承,关于死亡、孤独与寻找的意味在沉默中缓缓渗透,后劲十足。但不得不承认的是,这部诞生于十余年前的作品在视觉层面确实留下了过于沉重的岁月痕迹——满屏粗粝的噪点滤镜、极低饱和度的黑白灰配色以及简陋的模型细节,对于习惯了现代高清画面的眼睛而言,接受门槛着实不低,甚至会让部分玩家在初见时就被这份“古老”劝退,难以沉下心来感受其内核的魅力。
Earlier I have played Inside which was 10/10 and this is 8.5/10 1 Point deducted for final worst achievemnt (11th) in dark theme.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Italian, Japanese, Korean, Portuguese - Portugal, Spanish - Spain, Traditional Chinese, Polish, Portuguese - Brazil, Russian +2 more
| $12.49 |
| 56Kratings |
| 88% |
| — |
| not modelled |
| $12.49 | 1.2Kratings | 86% | — | not modelled |
| $12.49 | — | 90% | — | not modelled |
| $12.49 | — | — | #56 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This grim, disturbing 2D puzzle-platformer is well worth a shot.
★★★☆☆☆☆ 黑白画面和氛围感很出彩,但解谜设计实在过于反人类。很多谜题完全不讲逻辑,没有任何线索铺垫,根本不是正常思考能推导出来的。不是操作跟不上,是解谜思路十分刁钻,很多机关的触发逻辑非常隐晦,不给玩家有效提示。只能靠一次次送死试错碰运气,猜对才能往下走。卡关的时候完全没有头绪,根本不知道设计者到底想让我做什么。明明想沉浸感受游戏氛围,结果大量时间浪费在瞎猜机关上。谜题设计偏向恶意刁难,而非巧妙,不喜欢这种无提示式解谜的玩家不建议入手。
解密无厘头,操作反人类,打完只有解脱
this game is amazing mind fu*king game. if you feel happy don't play this games. if you feel angry and sad this game make it more angry because this is sooo good. i brought this game for 48rs and its worth for money.
极具氛围感的黑白解谜游戏。全程无文字对白,仅靠剪影画风、压抑音效塑造诡异荒寂的异世界。游戏机关设计精巧,陷阱暗藏杀机,一次次死亡试错是解谜常态。隐喻饱满,暗黑基调藏着孤独的寻亲故事。极简的美术与克制的叙事极具艺术张力,短小精致,氛围感独一档,个人感觉还不错,喜欢暗黑解谜的玩家可以试试
[h1]Sobre LIMBO, a estética do jogo é bonita os efeitos tanto visuais quanto sonoros também são 10/10[/h1], o final é tenso e deixa um leque de possibilidades aberto sobre o que realmente aconteceu com o personagem principal e sua irmã. [h1]Porém...[/h1] Quase desisto de zerar LIMBO. Mas fui guerreiro, determinado, quase enlouquecendo de raiva mas, e fiquei até o final. Enfim, vamos aos pontos negativos, que fica por conta da jogabilidade. Primeiramente se você não tiver um controle xbox, terá que jogar pelo teclado, porque um dualshock não é identificado no jogo; os comandos são bem simples(direcional, pular e interagir com objetos), e a pior parte do jogo é, que durante todo o jogo você é surpreendido com algo que te mata, mas que não foi se quer indicado que mata, você simplesmente descobre que mata por ter encostado, ou seja, você vai morrer várias e varias vezes durante o jogo(se você passa por cima, morre, se você pula em cima, morre, se encosta, morre, se você piscar os olhos... Morre) e isso é frustrante ao ponto de fazer você pensar se quer realmente zerar o jogo, porque sinceramente platinar ele não me passa pela cabeça, só se algum dia eu estiver muito [h1]doidão, muito ALUCI-CRAZY[/h1](como diria Nazaré Tedesco) das ideias para isso. Pelo menos o final foi interessante, e repito, eu disse interessante e não um final perfeito, pois deixa mais perguntas sobre o que aconteceu no jogo do que realmente concluir respondendo as perguntas que foram surgindo durante a jogatina, mas para quem gosta de história com finais abertos então provavelmente o final foi perfeito. Apesar de tudo, não vou dizer que LIMBO é um jogo terrivel merecendo ir para o limbo(e talvez eu esteja dizendo isso por ter conseguido concluir ele), mas infelizmente recomendar ele é bem complicado. Não recomendo, mas por nota eu daria 5/10 [h1]RECOMENDAÇÃO:[/h1] Tá curioso pelo jogo? Vá de demo quando surgir, ou espere a oportunidade dos 100% em promoção, porque se tiver por 1,99... É melhor comprar um pão quentinho. 🥖☕
我很讨厌在解谜游戏里加入与解谜毫不相关的恶心操作
Limbo — це гра, яка вражає своєю мінімалістичною естетикою. Чорно-білий візуальний стиль створює відчуття кошмару. Історія подається без слів, але саме ця відсутність пояснень змушує гравця самостійно інтерпретувати події та мотиви маленького хлопчика. Ігровий процес побудований на головоломках і платформінгу, де кожна пастка чи механізм вимагає уважності. Смерть тут — частина навчання, і вона часто трапляється раптово, підкреслюючи похмурий тон гри. Limbo не намагається бути довгою чи багатослівною — її сила в атмосфері та емоціях, які вона викликає.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 0 | — | — | |
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Related
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|---|---|---|---|---|
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