
Uncertain of his sister's fate, a boy enters LIMBO
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.63/day in the week to Aug 3 → 15.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam + Google Play only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.49 | 62.1Kreviews | 92% | — | $17.6M |
| $3.99 | 83.1Kratings | 87% | — | $17.1M | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1257 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
it’s a good experience, My only complaint is that it doesn’t support WASD controls, so it feels like it was made more for left-handed players
前期艺术感氛围挺强的,最后一关拉了坨大的,在艺术游戏里考验玩家极限操作说是,更别说打到结局还有bug卡死给你播PPT
<3
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Italian, Japanese, Korean, Portuguese - Portugal, Spanish - Spain, Traditional Chinese, Polish, Portuguese - Brazil, Russian +2 more
| $12.49 |
| 56Kratings |
| 88% |
| — |
| not modelled |
| $12.49 | 1.2Kratings | 86% | — | not modelled |
| $12.49 | — | 90% | — | not modelled |
| $1.99−84% | — | — | #53 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
主线通了, 成就没做. 简而言之, 我不推荐游玩这个有不少恶意地图设计的游戏来折磨自己, 以及, 我不喜欢它. [b]先说优点[/b]: 谜题设计优秀, 难度渐进合理, 解谜元素铺垫引导应用设计优秀, 这种类型([spoiler]衔尾蛇[/spoiler])的"剧情"(如果这能算有的话)本来是很戳我的. [b]那么下面是缺点[/b]: 过多初见杀, 人物性能羸弱, 操作手感稀烂, 淹死判定. 主角完全没有憋气能力, 前后谜题元素的联动并没有很充分(最多只有两三个结合). 以及不能评判优缺的弱引导以及不存在在游戏内的剧情, 以及成就难度高.
Recommended 👍 Played for 1.8 hours and I'm already hooked. LIMBO proves that a game doesn't need dialogue, flashy graphics, or long cutscenes to tell a compelling story. From the moment you start, you're pulled into a mysterious black-and-white world that feels eerie, lonely, and strangely beautiful. The puzzles are clever without being unfair (most of the time 😅), and every new area keeps you curious about what's coming next. The sound design deserves a special mention—it's so subtle that every footstep, trap, and ambient noise adds to the tension. What I love most is how the game trusts the player. There's no hand-holding or constant tutorials. You learn through exploration, experimentation, and yes... dying a lot. But every death feels like part of the learning process rather than a punishment. I'm only 1.8 hours in, so I can't comment on the full story yet, but if the rest of the game is as atmospheric and well-designed as the beginning, I can already see why LIMBO is considered a modern classic. Definitely worth playing if you enjoy puzzle-platformers, environmental storytelling, and games that let their atmosphere do the talking.
LImbo
Un juegazo con una estética espectacular y una ambientación difícil de superar. Muy satisfactorio. Muy recomendable.
La verdad... Nada que reprocharle al juego, aunque el protagonista, y bueno, nadie hable, el juego no solo es tranquilo, con acertijos/puzles, sino que también genera esa sensación de soledad y no mucho. El final, se basa en el criterio de cada jugador... aunque para mi son dos las teorías, nada más. Juegazo. 10/10 (FUE UN INFIERNO EL LOGRO DE NO MORIR MÁS DE 5 VECES EN TODA LA PARTIDA, Y EL PUZLE DE DING, DIOS, TUVE QUE MIRARME UNA GUIA Y REZAR 3 PADRES NUESTROS, CASI ME DA 5 INFARTOS).
El juego comienza muy bien y entretenido, con varios puzzles y persecuciones pero alrededor de la mitad se vuelve absolutamente 100% puzzles de extrema dificultad y la historia no dice nada en ningún momento, si bien es un juego clásico que tiene su fama no me convence, siempre he querido jugarlo y ahora que pude no me ha gustado para nada, solo lo recomiendo si lo consiguen gratis o en oferta con muchísimo descuento.
how can a game this simple be soo euphoric. Hats off to Playdead
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $98.7K | 468 | 90% | $9.99 | |
| $28.5K | 141 | 58% | $8.99 | |
| $51.4K | 642 | 64% | $4.99 | |
| $132.6K | 745 | 70% | $9.99 | |
| — | 0 | — | — | |
| $40.2K | 134 | 76% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.7M | 29.4K | 50% | $19.99 | |
| $17.6M | 18.9K | 88% | $39.99 | |
| $17.6M | 51.6K | 91% | $14.99 | |
| $17.6M | 23.8K | 44% | $39.99 | |
| $17.5M | 115.1K | 78% | $9.99 | |
| $17.5M | 26.8K | 60% | $24.99 |