
Embark on an over-the-top, modern-day pirate adventure with an ex-yakuza, now pirate captain & his crew. Engage in exhilarating combat on land and sea in the hunt for lost memories and treasure.
Modeled estimate, not a reported figure. How we estimate →
Media

About
A new legend begins as you step into the steel toe boots of Goro Majima, a man who has lost his memory and reinvents himself as a pirate on the open sea.
Embark on an over-the-top, modern-day pirate adventure with an ex-yakuza, now pirate captain and his crew as they engage in exhilarating combat on land and sea in the hunt for lost memories and a legendary treasure.
Goro Majima, a notorious ex-yakuza suddenly finds himself shipwrecked on a remote island in the Pacific. Unable to remember even his own name, he sets sail in search of clues to his lost memories, accompanied by a boy named Noah who saved his life. Before long, they’re caught up in a conflict between cutthroat criminals, modern-day pirates, and other scoundrels over a legendary treasure.
Assemble a one-of-a-kind crew while upgrading your ship as you explore the open sea and forge your legend in the cannon fire of foes, unexpected friendships, and immense riches made along the way.
When an enemy pirate ship catches you in their sights, an exhilarating real-time cannon battle breaks out. Quickly maneuver into position while avoiding fire, then deliver devastating damage to board the enemy ship and take down the captain in all-out crew vs. crew brawls. Conquer the seas, discover hidden islands and acquire loads of loot like a true yakuza pirate!
Dynamically switch between the “Mad Dog” and “Sea Dog” fighting styles to mix-up attacks and deliver explosive combos, juggles, and aerial takedowns that reward your creativity with over-the-top action.
With “Mad Dog” style, utilize speed, agility, and flair to deliver precise yet powerful blows that stun your enemies into submission.
Or make enemies walk the plank with the “Sea Dog” style that has you dual-wielding short swords and deploying tricky pirate tools to kick some serious booty.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Russian, Simplified Chinese*, Traditional Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 610 reviews with recorded playtime.
Reviews
Themes across 607 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
戦闘面白くないし、ストーリーもほとんどノアの話、ノリもクソ寒い。 正直これ真島兄さん以外のキャラにして成立するストーリーな気がする。 ただ秋山の港区女子のサブクエは面白かった。
がっかりしました
和《无名之龙》真是一脉相承,亮点都集中在结尾——包括走近科学式的不死药真相和探望桐生的彩蛋,也是为了一个剧情点子,又不忍心正传素材只用一遍,从而衍生出了整款外传游戏。实际上的主线剧情极弱,游玩方面的各个系统算是中规中矩、微量创新。狂犬的人设和海盗题材适配度真的很高,但类似看厨子尬聊五妹子、反派虐打真岛这样的粪点也不少。总体上游玩本身的价值似乎不如就看看结局播片。
Yarr Harr Fiddle Dee
No! No! No! No! No! No! No! No! No! No! No! No! No! No! No! No! No! No! No! No! No! No! No! No! No! No! No! No! No! No! No! No! No! No! No! No! No! No! No! No! No! No! No! No! No! No! No! No! No! No! No! No! No! No! No! No! No! No! No! No! No! No! No! No!
[h1]MAJIMA ACORDA EM UMA PEQUENA ILHA PERTO DO HAVAÍ E AGORA ACHA QUE É PIRATA [/h1] Falar da história é obviamente spoiler, então só vou falar que, mesmo gostando do jogo e da história, achei ela extremamente curta. O jogo deixa a sensação que quando vai chegar no ápice da história e a trama ser desenvolvida e acontecerem as reviravoltas, a história é rushada para acabar e o jogo termina. Apesar disso, como mencionado antes, a história ainda é boa, porém não vale 300 reais, eu esperaria uma promoção, assim como fiz. Comprei o jogo por 70 reais. Apesar da história do Pirate Yakuza não ser das mais complexas, o jogo consegue combinar muito bem os elementos típicos da Yakuza com a temática de pirata. Diferente dos últimos dois Like a Dragon, esse aposta na estrutura clássica da série, o combate em tempo real, nos dando dois estilos de luta. O clássico do Majima, Mad Dog Style, e a outra variação que é o Sea Dog Style, que é seu estilo de luta de Pirata. Cada combate proporciona estilos de combate e golpes totalmente diferentes, um mais agressivo e outro mais focado na destreza e ataque a distância. E como é um jogo de Pirata, obvio que teriam batalhas de navio. Apesar de simples, o combate de navio é até que legal. Deixa a desejar em algumas coisas, mas é até ok. [u][b]E A MELHOR COISA DESSE JOGO, VOCÊ PODE SALVAR ANIMAIS DE RUA E ADOTAR ELES!!![/b][/u] SPOILER: [spoiler]Relacionado a história, como mencionei, ela é curta (oq me fez não gostar tanto do jogo como gostei do Infinite Wealth e o primeiro Like a Dragon). Porém finalizando o game, você recebe um ''CONTINUA'', veremos oque a RGG vai fazer...[/spoiler]
hw
I bought it because the premise seemed promising and because the The Man Who Erased His Name was a solid 8 for me, but the execution of Pirate Yakuza is so poor, I just can’t see myself holding on much longer. It’s a drop it and forget it indefinitely situation for me.
Super super fun game!! The plot starts off by not taking itself too seriously (as suggested by the name itself and it being a Yakuza/LaD game) but ends up becoming quite touching and emotional near the end. I love the crew dynamic and, this being my first Yakuza game I played in the English dub, I absolutely loved the voice acting and how close it made all the crew feel. While it took some getting used to, I'll absolutely be using the dub for any future Yakuza games I play from now on! This game takes Majima, a character I love so much anyway, and gives him some brand new depth to his character that we've not had the opportunity to see in previous games, including Yakuza 0. And, while the story is simple, I found myself dropping my jaw and laughing in excitement alongside him at points. The combat's a lot of fun. The game features two styles - one which fits Majima's existing "Mad Dog" moveset seen in other games, and the other with a much more pirate-y moveset featuring boomerang cutlasses, a charge shot pistol and a grapple hook. I found myself frequently alternating between these styles (something I didn't really do very frequently in Yakuza 0 or Yakuza Kiwami) because, in addition to the pirate moveset being better at crowd control while the Mad Dog moveset is better for damage output on one or two enemies, they're both just so enjoyable and satisfying to use. I wasn't particularly sold on the pirate-y aspects of the gameplay, however. Exploring islands for treasure is a lot of fun, but sailing the ship around and engaging in ship combat wasn't very fun. The ship feels sluggish and it takes forever to get somewhere you don't have fast travel for. And the combat doesn't require a whole lot of thought - just get the enemy ship to your side and blast them with your cannons or lasers or whatever. Plus, unless the game is running at 60fps, the game CONSTANTLY crashes during ship combat. The number of crashes I experienced during my playthrough is definitely decently into the double digits. Eventually I found out decreasing the frame rate would fix it and I started doing this when I knew I was going to get into ship combat but, still, damage was done to my impression of this style of combat and I found myself never finding much enjoyment in it. Overall, in my opinion, this game is crazy fun in all aspects besides the ship combat. Definitely a must play for any Yakuza/Like a Dragon fan!!
모든 장점을 해상전 하나가 다 잡아먹음 그냥 만들어져서는 안되는 인류의 폐기물
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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