
Embark on an over-the-top, modern-day pirate adventure with an ex-yakuza, now pirate captain & his crew. Engage in exhilarating combat on land and sea in the hunt for lost memories and treasure.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2/day in the week to Aug 14 → 3.86/day in the week after.
About
A new legend begins as you step into the steel toe boots of Goro Majima, a man who has lost his memory and reinvents himself as a pirate on the open sea.
Embark on an over-the-top, modern-day pirate adventure with an ex-yakuza, now pirate captain and his crew as they engage in exhilarating combat on land and sea in the hunt for lost memories and a legendary treasure.
Goro Majima, a notorious ex-yakuza suddenly finds himself shipwrecked on a remote island in the Pacific. Unable to remember even his own name, he sets sail in search of clues to his lost memories, accompanied by a boy named Noah who saved his life. Before long, they’re caught up in a conflict between cutthroat criminals, modern-day pirates, and other scoundrels over a legendary treasure.
Assemble a one-of-a-kind crew while upgrading your ship as you explore the open sea and forge your legend in the cannon fire of foes, unexpected friendships, and immense riches made along the way.
When an enemy pirate ship catches you in their sights, an exhilarating real-time cannon battle breaks out. Quickly maneuver into position while avoiding fire, then deliver devastating damage to board the enemy ship and take down the captain in all-out crew vs. crew brawls. Conquer the seas, discover hidden islands and acquire loads of loot like a true yakuza pirate!
Dynamically switch between the “Mad Dog” and “Sea Dog” fighting styles to mix-up attacks and deliver explosive combos, juggles, and aerial takedowns that reward your creativity with over-the-top action.
With “Mad Dog” style, utilize speed, agility, and flair to deliver precise yet powerful blows that stun your enemies into submission.
Or make enemies walk the plank with the “Sea Dog” style that has you dual-wielding short swords and deploying tricky pirate tools to kick some serious booty.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 10Kreviews | 88% | — | $10.6M |
| $74.99 | 8.2Kratings | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 962 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
和《无名之龙》真是一脉相承,亮点都集中在结尾——包括走近科学式的不死药真相和探望桐生的彩蛋,也是为了一个剧情点子,又不忍心正传素材只用一遍,从而衍生出了整款外传游戏。实际上的主线剧情极弱,游玩方面的各个系统算是中规中矩、微量创新。狂犬的人设和海盗题材适配度真的很高,但类似看厨子尬聊五妹子、反派虐打真岛这样的粪点也不少。总体上游玩本身的价值似乎不如就看看结局播片。
The ship battles were fun, but difficulty scaling there is a mess, it becomes way too easy way too early. For the rest of the game, I figured out that Yakuza Zero got away with long cutscenes and surprise side quests, because the plot in that game was very interesting, while this game has a garbage tier plot and I am just zoning out during cutscenes. Some mini games were fun, but none of it is enough to justify the rest. Combat also feels like a downgrade compared to the good old Yakuza Zero and Kiwami. I don't think I'll be giving these games a chance again in the future.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Russian, Simplified Chinese*, Traditional Chinese*languages with full audio support
Hours played at review time, across 966 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好
[h1]MAJIMA ACORDA EM UMA PEQUENA ILHA PERTO DO HAVAÍ E AGORA ACHA QUE É PIRATA [/h1] Falar da história é obviamente spoiler, então só vou falar que, mesmo gostando do jogo e da história, achei ela extremamente curta. O jogo deixa a sensação que quando vai chegar no ápice da história e a trama ser desenvolvida e acontecerem as reviravoltas, a história é rushada para acabar e o jogo termina. Apesar disso, como mencionado antes, a história ainda é boa, porém não vale 300 reais, eu esperaria uma promoção, assim como fiz. Comprei o jogo por 70 reais. Apesar da história do Pirate Yakuza não ser das mais complexas, o jogo consegue combinar muito bem os elementos típicos da Yakuza com a temática de pirata. Diferente dos últimos dois Like a Dragon, esse aposta na estrutura clássica da série, o combate em tempo real, nos dando dois estilos de luta. O clássico do Majima, Mad Dog Style, e a outra variação que é o Sea Dog Style, que é seu estilo de luta de Pirata. Cada combate proporciona estilos de combate e golpes totalmente diferentes, um mais agressivo e outro mais focado na destreza e ataque a distância. E como é um jogo de Pirata, obvio que teriam batalhas de navio. Apesar de simples, o combate de navio é até que legal. Deixa a desejar em algumas coisas, mas é até ok. [u][b]E A MELHOR COISA DESSE JOGO, VOCÊ PODE SALVAR ANIMAIS DE RUA E ADOTAR ELES!!![/b][/u] SPOILER: [spoiler]Relacionado a história, como mencionei, ela é curta (oq me fez não gostar tanto do jogo como gostei do Infinite Wealth e o primeiro Like a Dragon). Porém finalizando o game, você recebe um ''CONTINUA'', veremos oque a RGG vai fazer...[/spoiler]
一想到下一步桐生可能就下线了真绷不住啊……
A beautiful game, fun to play, with some absolutely insane side quests just like Yakuza teaches us, and a story filled with incredibly well-executed moments. The Mad Dog of Shimano at his absolute peak. Goro Majima is the uncle we all wish we had. Goro maruuuuu GO!
I have loved all previous yakuza games, and i hate leaving a negative review buuuut... this one isnt worth playing Some thoughts in no particular order: The concept is great, it should be a treasure trove of fun ideas and good gameplay... HOWEVER; -The game is incredibly grindy, and not in a fun way like the previous games -Most of the Hawaii content is just straight up recycled so if you played Infinite Wealth there will be very little new fun things to find -The ship combat is incredibly boring at best and tedious at worst. The upgrades do nothing to make you feel stronger but instead just bolster some stats (why isnt there a way to defend yourself against elemental attacks? why cant another character take the helm so you arent a sitting duck in combat situations?) -RGG skimmed out on recording voicelines so be prepared to hear the same ones over and over and over -The Story is very bad, it is both rushed and very poorly written -The side content is bland [spoiler] "The true treasure is the friends we made along the way", except its not a joke [/spoiler] -If you're hoping for an open world for sailing or any exploration at all, go look elsewhere. All is marked out and youre just slowly trooping from place to place (why is there no ship speed upgrades?) -The Pirate Colloseum is the most unfun arena mode i have ever witnessed- Trying to get S Rank in some of them is worse than pulling teeth. And if you wanna get all treasures you best be prepared to start pulling. Conclusion: I'd recommend just watching the highlights on youtube, playing this yourself isnt worth the hassle or the price tag. 2.5/10
trash, one of the worst yakuza
all for kiryu-chan
I truly enjoyed myself playing Pirate Yakuza. It's my second yakuza game I've played (First being Yakuza like a dragon) And the first one I've not only beat but I also went and 100% the game. The combat was pretty fun and enjoyable and I had fun with the various charaters.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $10.6M | 15.9K | 95% | $19.99 | |
| $10.7M | 68.4K | 92% | $9.99 | |
| $10.7M | 17.6K | 75% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $209 | 1 | 0% | $9.99 | |
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| $804 | 4 | 75% | $12.99 | |
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| $1.6M | 889 | 77% | $59.99 |