
A rollicking adventure with pirates, spies, and snarky computers. Trade, sneak, and talk your way past a planetary blockade before it’s too late!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
Pretty average across the board, not great but not awful. The good first: The world is based loosely on Firefly, Guardians of the Galaxy, and a handful of similar sci-fi properties. Being a space-ninja is... actually kind of awesome, and there's some actually interesting world-building here. The skills system was really interesting, but severely underutilized. The mediocre: The writing style is engaging, but awkward in places. This still has some cleanup left to do, there are still some of the author's notes that pop up in the text occasionally but clearly weren't meant to. Just enough characters to be interesting, but not enough time spent with any of them to really appreciate them. The bad: [i]You are not the protagonist.[/i] The main character's Mary Sue of a sister (and, I have a sneaking suspicion, author insert character) is both the protagonist and inexplicable Deus Ex Machina. She's easily one of the most powerful people, possibly [i]the[/i] most powerful person, in the entire galaxy. She's the one with the resources that enable everything you do, she's the one who shows up out of nowhere to either create or resolve problems, she's the one whose choices drive the events. And the inciting events, and why you should care about them, aren't explained until the very end. Even then, only briefly. And the plot pacing is just weird on top of that, with way too much time spent in irrelevant scenes and then other plot-centric scenes are just glossed over. And there's an attempt to make the two main factions equally morally ambiguous, but it just makes them both come across as factions of equally bumbling morons without any actual guiding principles or goals. Worth a try if you're out of CYOA games to play, or if it's on sale (I do feel like I got my $3 worth). Not the worst game Choice of Games has on Steam by far, but definitely not near the top. On a less critical note, I'd love to see more from this author, maybe as a straight novel. I feel the game mechanics really got in the way of the plot and pacing here, and it probably would have been much more enjoyable without them.
This story is well written, with an interesting plot and quiet a few unexpected twists. TBH i was probably more annoyed by alot of those twists, than drawn in. Most of the time that was simply because it was always something going wrong because thats the way it was written, left me feeling like my choices really didnt matter. The planet / moon thing was a bust. That event was all of a paragraph after all the build up to it. Also i ended up stuck with the ex, even though i made it clear I wasnt forgiving him or wanting to have anything to do with him. Also it sucked that I literally had to spend the last half of the story working with said ex. Would have much preffered having the option to drop him off on a moon or asteroid somewhere and doing things without him. Ten years after a break up based on the reasons it happened, thats like so much bad water under a burned bridge no one would really want to cross again anyway. So good writing, an interesting story line, questionable tastes on sticking the MC with their ex whether they want it or not; for 3 dollars and change I still consider it a good buy.
Pass. The description sounded fun. But I hate it when an author tries to be clever. Instead of the usual "Hide behind the stack of boxes" , you get "I think I know a clever way to avoid being seen". If you click that you find yourself diving into the water and THEN the game tells you the water is cold and if you do not get out soon, you will freeze to death. The WHOLE game is like that, tied to your character's attributes. I will post this as positive since I could see some liking this approach. As for me I found it annoying and it gave me a headache.
I wanted to like this game, the premise was cool. Be a cool law-defying space-faring legend. They did that part of the game really well. You defy the law and be in space, and that's about it. I like the other games and loved Mecha Ace but this was just a drag the whole time. None of the characters felt emotionally controlled, and they person they really tried it for barely worked. I wouldn't recommend this game but these devs are definitely people to look at.
A decent game, where one's choices matter to a degree. The writing is good, and there is not a huge amount of railroading. Several of the characters were interesting, and some were endearing. If anything, I wish that I'd had more opportunities to learn about the general cultures of the worlds visited, and more opportunities to visit worlds without people wanting to murder me.
Probably the most enjoyment I've gotten out of a Choice Of game in a while. It's a fun sci-fi adventure that's grounded while still remaining interesting. It's a little rough around some edges, but all of these games are. I really liked the characters, I liked the narrative, and I feel like things could have ended up drastically differently had I made even a few different decisions. If I had to deliver any complaints, I'd say the stats screen wasn't particularly polished, with a few just raw true/false statements in there, which also occasionally bled into the game itself, like when I started a chapter it would occasionally say "if stores greater than 3" before launching into the opening text, which took me out of things slightly. Also, I felt like the ambiguously gendered lover/bestie character was a bit too hollow, even for what it's supposed to be. The scene in which I chose to confront said character about some turmoil in our past felt particularly vague on purpose, so I don't really understand the character's inclusion other than filling a romantic quota. Those things aside, though, I felt this was an enjoyable little romp in worldbuilding with a lot of character freedom mixed in. I would recommend it.
нужно отдать должное разработчикам, потому что даже проскипать эту историю заняло около 15 минут
Firefly meets the Culture. Interesting setting, capably written. Short but sweet. It feels like more was originally planned, but I enjoyed what was there.
This was a fun little sci-fi adventure, I ran into a bug where it didn't have an opening bracket on my computer/AI's name, and there was a part near the end where I didn't realize I was talking to my ex and thought I was talking to my sister because there wasn't enough descriptions on who was doing what, but the situations were fun and I feel like my run was almost too good- but I really enjoyed it!
I love this game so much. It's one of my favorite IFs, I first purchased it on my cell phone on the omnibus app but wanted to be able to play on my SteamDeck or my PC if I felt like it to got it here too. I feel like this one is so underrated but it's well worth the read and I highly recommend it to anyone who enjoys scifi stories.
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