
Light Repair Team #4 is a light-reflection puzzle game where you play as a light-pipe repair person. Figure out how to properly bounce, combine and split light so that you can return power to nearby buildings.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is only fun due to the room-scale controls. Nothing else about it seems well designed or innovative. It is basically a glorified flash game in 3D instead of 2D. The Music is quiet slow and not motivating at all. When you finish a level the lights above you turn on, but in some levels you don't even realize it and just stand there while you wait if the next level starts. Also i was able to finish the last level without doing 15+ levels before that one. Yes this game lets you choose from every level without progression. Which I even think is a cool idea. But the game has no real learning curve! You have prisms to split beams, round mirrors to merge them and three colors to mix. If you do have this freedom you need things to learn - like in The Witness. Finally When the Dev. addresses his design choice he compares the game with examples for linear progression "like Puzzle Dimension, Portal 1/2, FORCED, World of Goo, Crayon Physics, Legend of Zelda" which is not appropriate. The game is not on the same level of complexity at all.
Light Repair Team #4 is a free to play VR game. It worked on my Index system. looked ok, sounded no, played no. Has instructions for HTC Vive with Vive controllers modeled, so it should work on HTC Vive, but i could not play it because my Vive controllers are broke, both right side switches of both touchpads don't work. Maybe try this game, if you like puzzles.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I read today that you couldn't recover the money you invested. I decided to try it out and see. I thought may be the game is bad, but to my surprise it is a pretty good one. It is worth the price and I am sorry it didn't work out for you. May be really it is not yet time for VR? Anyways I recommend it as a fun relaxing puzzle game!
Light Repair Team #4, bir ışık borusu tamircisi olarak oynadığınız bir ışık yansıması bulmaca oyunudur. Elektriği yakındaki binalara geri gönderebilmek için ışığı nasıl düzgün şekilde yansıtacağınızı, birleştireceğinizi ve böleceğinizi öğrenin.
A puzlze game in VR. I've completed every puzzle. Some are time-based, which is more irritating than anthing else, but it creatively handles the limitations of room-scale VR, and demonstrates how puzzle games can work. May not have a good deal of replay value, but it's well worth the purchase price - value in VR is hard to come by.
Really enjoyable puzzler, well worth the money. i have not completed the game yet but have got up to level 20 and they get hard fast.
Check out the full review @ https://vivereport.com/2016/09/14/bend-light-and-save-the-city-with-light-repair-team-4/ The game is room-scale optimized, so optimized that I hit furniture at least once every time I play. It’s immersive in a calming way and playing it makes time fly. So far, I haven’t encountered any glitches. My favorite aspect is the minimalist aesthetic which fits the concept perfectly. There’s also enough puzzle variety to keep your brain juices going.
It doesn't work. Just won't respond to controllers. Tested with Index & Q3.
A fascinating puzzle game. Great use of room scale and motion controllers. Very zen ambient music helps the mood. Very nice.
Yes.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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