
Light Repair Team #4 is a light-reflection puzzle game where you play as a light-pipe repair person. Figure out how to properly bounce, combine and split light so that you can return power to nearby buildings.
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Languages: English**languages with full audio support
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Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is a great room-scale puzzle game. Having to move and look around corners adds an extra dimension to the genre :-) It took a few hours to get through the puzzles, and they ramped up in difficulty quite well. Check it out!
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Excellent puzzle game that makes great use of the Vive controllers plus roomscale. A decent challenge that could do with more puzzles which I'm sure will come eventually. I'll definitely be recommending this to friends. Some feedback though: - It'd be nice if there was better indication when you have successfully completed a level. Right now it just pauses for 5 seconds and the music doesn't even change. Probably just needs a sound effect. - It'd be nice for the lasers to 'lock on' when you point it at the correct location. There were many instances of when the mirror would move as I let go of the trigger, mostly at long distances. - I couldn't work out how to see what progress you've made as you go. I didn't know what level I was up to but pressed the menu button. In the main menu all the targets are red and didn't know how to get back to the last level I was on. Perhaps if they changed colour upon completion. Perhaps a scoreboard or progress indicator on the wall in game.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This one will make you have a double workout : body and brain. Walk all around your room to setup FRIGGING LASERS to repair the lights. Nice puzzles with a good, increasing difficulty, in all its room-scale glory. Bonus effect : it's really relaxing. The cause is probably to find in the calm, stylized beautiful environments.
This is a good puzzle game and uses room-scale VR to it's full potential. However, there are currently a considerable amount of things that need to be addressed and fixed/changed by the developers. I've made a video review of LRT4 which you [url=https://youtu.be/OFw_yfDlPWE] view here [/url] for all the details. While my rating is currently "not recommended", it is very subject to change upon the game's improvement! It should be noted that my playtime isn't accurately reflected here as this isn't my primary account I use for playing games.
Full disclosure: A code for this game was provided to my by the creators. Fun game! Unique concept that couldn't be done in a traditonal "flat" game. Really cool atmosphere to it. Can be a bit frustrating in the later levels, but overall worth the low cost! Hope to see this expanded more in the future.
A mediocre puzzle game not ready for release. None of the puzzles were challenging, especially since most of them gave you more tools than you needed to solve them. Nor did they give much satisfaction in solving. The time spent was mainly the tedium of getting the angles just right. And it took about 1 hour to get through them all. In addition it teaches colors incorrectly. Red/Yellow/Blue are NOT the primary colors when combining light! Yellow light + Blue light does NOT equal green! Plus there's a couple other unpolished things, for example it doesn't show you which puzzles you've completed. Would be decent enough for kids (again, if it taught color correctly), but there's certainly not enough here to justify the $8 price. If some additional mechanics are added that require more thought and planning, along with more and better designed puzzles, it could be worth it. But I can't recommend in its currernt state.
Fun game, no need for a teleport mechanic, it fits entirely in a 2m x 2m area (you can squeeze by with a little less in one dimension, like 1.8m). It's easy to lose yourself in the game, tweaking the angle of laser reflections and so on, with no artificial movement mechanics to think about. A enjoyable, relaxing puzzle solver. Only the occasional fiddly bits, mostly just a matter of using logic and experimentation. The lasers are colorful and fun to look at. Not a terribly long game -- I finished it in just under 2 hours while taking my time, but it was over a few sessions and felt satisfying. If I had one request, it'd be for more levels, which the developers have said they plan to add. I already feel like I got my money's worth though. One request to developers: please no levels where I need to coordinate the temporary stopping of multiple moving panels. The one level I encountered that was the only place where I felt frustrated. Figuring out positions for multiple moving panels is fine, just give me enough lights to not have to juggle them. Thanks!
Having tried out most of the VR content as of this review (Mid-May 2016), I feel confident in saying LRT is one of the best value purchases in terms of price to content. It's a puzzler that'll make you think, it's longer than the portal mod, and it may even make you walk away and come back later. Would recommend.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.