
Light Repair Team #4 is a light-reflection puzzle game where you play as a light-pipe repair person. Figure out how to properly bounce, combine and split light so that you can return power to nearby buildings.
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Languages: English**languages with full audio support
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Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Check out the full review @ https://vivereport.com/2016/09/14/bend-light-and-save-the-city-with-light-repair-team-4/ The game is room-scale optimized, so optimized that I hit furniture at least once every time I play. It’s immersive in a calming way and playing it makes time fly. So far, I haven’t encountered any glitches. My favorite aspect is the minimalist aesthetic which fits the concept perfectly. There’s also enough puzzle variety to keep your brain juices going.
Great game, great concept, good puzzles, and it is well designed to let you learn as you go. I am a fan, especially as more content might be added.
Zen puzzle game. Big fun. Great if you aren't feeling super energetic and just wanna chill doing casual puzzles
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ein nettes VR Puzzle Spielchen, bei dem wir Lichtstrahlen durch verschiedene Apparaturen und Spiegel zum Ziel leiten müssen. Das Mini-Spielchen ist durchaus seine 5$ wert. Meine Kuratorseite: https://store.steampowered.com/curator/30155555 Meine Steamgruppe: https://steamcommunity.com/groups/voodoode https://www.youtube.com/watch?v=gyfjAJUBb0A https://www.youtube.com/watch?v=W3IOKpgcb-c https://www.youtube.com/watch?v=Emy3Q2zxhMY
☀️
This is a nice light/colour redirection puzzle game. If you have played other games with these kinda of mechanics then you are probably not going to find a lot new for you here and compared to other games (such as Carpe Lucem - Seize the Light) there isn't a huge amount of content, but the room scale controls do add to the experience and it's fun to play through the levels, even if it's not all new. A lot of the game takes place down little trenches, which does feel a little samey after a while, but the last set of levels switch up the environments which makes for a really nice change, even if, by then, you will probably know enough about the mechanics that you won't be seeing them for too long! :) Bottom line: It's not expensive. It's got decent controls and puzzles. If you have a Vive then you can't really go wrong.
Игра «Light Repair Team #4» — увлекательный симулятор ремонта с элементами головоломок. Геймплей предполагает восстановление сложных механизмов, требуя внимательности и логического мышления. Графика стильная, с яркими цветами и детализированными моделями техники. Звуковая сопровождение минимальна, но гармонично вписывается в атмосферу. Основной плюс — уникальная концепция, позволяющая развить навыки аналитики. Однако отсутствие мультиплеера и ограниченный выбор задач могут оттолкнуть. Рекомендую тем, кто любит интеллектуальные задачи и технические симуляторы.
An early, hands-on, room-scale VR puzzler that, while cumbersome at times, still holds relative value, especially considering the pint-sized price. Solutions are generally interesting and well-integrated, but the number of variables to keep track of gets overwhelming later on. The spatial freedom of mirrors coupled with distant targets can make aiming beams a tad inconvenient. Perhaps a rotating pedestal with adjustable height that could be manipulated by push and pull would've been more comfortable than twisting your wrist around to line things up. While the game is made for the Vive, it does function with Quest Link. The game requires a large playspace to be playable. If this is a concern, using playspace mover would make the game more accessible. If you've got the VR area to make it work, Light Repair Team #4 might be worth experimenting with. After all, organizing objects in VR to accomplish some goal is an inherently gratifying task.
+Fun Puzzles +Cheap +Simple +Creative use of space -Too easy -Not long enough 3/5 Decent light-reflecting puzzle game, it's relaxing and fun. I'd definitely give it a try. [Quote] If you liked this review Make sure to [url=https://store.steampowered.com/curator/33220185-VR-Games-and-Tools/]Click here[/url] and give a follow for more reviews of good, bad and decent VR titles. And [url=https://steamcommunity.com/groups/HonestVR/]Click here[/url] if you want to request reviews on other VR titles. [/Quote]
If you like puzzle games, and have a VR headset, then this is a perfect game for you. I'd go so far as to say an essential game to have. While it's the perfect length for the mechanics it presents (Which is a good thing), it comes across as a little short in length, which I mean in the best way possible. Once you hit the end of the game you feel as though you've mastered the game's mechanics, and that you can solve any puzzle the game could throw at you. However there's parts of me that wish the game had more to it than what I played, like maybe levels across multiple areas that you teleport between, or having walls that filter out certain colors that pass through them, or maybe something that converts one laser color to another. I would love to see workshop support in the future to add community levels and custom features to work your head around, which would add an extreme ammount of replayability. The biggest issues I have with this game are actually very small, and a simple update would go a long way. When you complete a puzzle, there's no noise or any indication that you've succeeded other than lights turning on way above your head in the city above. Sometimes I would finish a puzzle and just sit there for a second waiting to see if I solved it or not, which takes away some of the good feels you get for solving a puzzle. Also, just a quality of life improvement would be to have a simple snapping feature when angling lasers at their receptacles to make them click into place, which would save some headaches when trying to get a laser in the perfect position, or when aiming at one that's quite a bit away. Perhaps also a way to turn the moving platforms on or off, like maybe clicking in the touchpad or holding down the grip buttons, would really improve the usability of some levels. For the price, it's an amazing game that was well made and provided a couple hours of solid fun. One of the best puzzle games I've played on the Vive.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.