
The Comic GameBook in which you make choices and fight/spare your foes in turn-based challenges. Help Nate and his friends on their journey to revitalize the Planet!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1]Basic Info[/h1] [b]Genre:[/b] Turn-based RPG Adventure [b]Difficulty:[/b] Medium-Hard [h1]Gameplay[/h1] [b]Rating:[/b]7/10 The main game consists of two modes, adventure mode and battle mode. Adventure mode is a point-and-click mode, where you move around interacting with different objects and characters. Battle Mode is a turn-based combat mode, where the player will select which potion, spell, ability or attack to use on the enemy. The battles in Battle Mode can be won in two different ways. The pacifist way, where you will drain their stamina and thereby stunning them. Once all enemies are stunned at the same time the battle can be won peacefully. The aggressive way, where you will drain their health and thereby killing them. Once all enemies are killed the battle is won. Each attack, spell and ability has it own unique mini-game and success in the mini-game determines the degree of success (or failure) the attack, spell or ability has. This is where the games origins can be seen the most, as this game was ported from mobile to PC and the mini-games shows this. This is not a mad thing, the game has full mouse integration and the only issue you may encounter is timing and precision. The few puzzles there is in Adventure Mode is fairly straight forward. [h1]Narrative[/h1] [b]Rating:[/b]8/10 The Narrative is presented in cut-scenes in the form of animated comic book pages. The player is presented with multiple choices along their journey which influences how the story turns up in the story and which abilities different characters learns. The story is brilliantly written. it will make you laugh and cry and everything in between. [h1]Visual Presentation[/h1] [b]Rating:[/b]8/10 As previously mentioned cut-scenes are shown in the form of animated comic book pages. The adventure mode and combat mode is pre-rendered 2.5D with bright colors in a cartoon style. [h1]Audio Presentation[/h1] [b]Rating:[/b]7/10 The music is most fitting for the game. The music in cut-scenes drives the emotion and the music in combat mode has your adrenaline pumping. The sound effects are top quality and very fitting for the game. [h1]Final Score[/h1] [b]Rating:[/b]7.5/10 If you are looking a great take on classic RPG adventure games with an amazing story, adorable graphics, relatable characters and lovely music, this is the game for you. [code]Submitted for [url=http://steamcommunity.com/groups/semeigaming]Semeicardia Gaming[/url].[/code]
[h1]Light Apprentice is an RPG presented in the form of a comic book. Its presentation is creative and very strong thematically, switching seamlessly between 1D story segments and 3D scenes where you can explore the world around you, solve puzzles, and battle.[/h1] https://youtu.be/OViKIreIRjs This is an Early Access Report, meaning that it will be revised after the game leaves Early Access. [h1]What it Offers Now[/h1] [b]Adhesion to a presentation style.[/b] Even the 3D world is connected by boxes, much like a comic strip. When you’re exploring, the camera slides between panels the way one’s eye would when reading. So cool. [b]Four playable chapters and a story about an adventure that is not only engaging, but touching. [/b]It’s your typical save the world situation, but the story is well written nonetheless. The presentation style really helps in delivering the significance of the events that occur. Combat scenes, reflections of the past, and exchanges between characters are all presented in still images over which the text appears and then the next panel is presented when you click. A party of young adventurer who you’ll grow fond of over the course of their journey. [b]Turn-based combat with a twist.[/b] There are mini games associated with every skill and spell and a timing ring when you attack or defend. This makes it so that [b]A morality system that is swayed one way or another by how you handle combat situations.[/b] You can kill every monster in sight or you can stun them and make a run for it, leaving them unscathed. You could even do a combination of the two—the decision is yours. [b]Light RPG elements.[/b] Your character levels up and gains stats. You have no control over distribution, unfortunately. You also find equipment in chests, which can be equipped to your characters. Only the weapons are character-specific. [b]Puzzles to solve. [/b]These come up in the normal course of play and range from finding items from a list to circumventing obstacles in order to progress. Much of the time, the answer to these puzzles can be found by exploring the surrounding area. [b]A great soundtrack.[/b] It's seriously catchy and oftentimes I'll recognize the base tune even though it's been sped up, slowed down, or changed in pitch to suit the scene it accompanies. I really, really like it. [h1]What it Promises[/h1] Improvements based on player feedback. As such, here's my list of suggestions: [list][*] More skills. I love the minigames and I'd like to see more of them. [*] Crafting. Just finding equipment and equipping it isn’t satisfying. They’re few and far in between and they don’t seem to have much effect. [*] Balancing. Most combat results in defending until the enemy stunned and then either attacking or forgiving them because the enemies hit harder than you can until you unlock Mia. If there was a quicker way to handle enemies or do more damage (because even the spells and special skills don’t pack much of a punch). [*] A way to replay chapters. You have to start a new file in order to do so and, since you can learn different skills by choosing different dialogue options, it would be useful if you could restart whenever. [*] Quest improvements. The chibi main characters is a nice start, but it would be nice if quests weren’t just a series of battles. This is an opportunity to add in more mini games and possible objectives like “find this” or “make it to here.” [*] Sound effects. This is minor, but the weird, hollow knock that results when you click an enemy to start a battle leaves much to be desired. Even a small clip from the battle theme (think Pokemon) would be an improvement. [/list] .Closing Thoughts. As is, Light Apprentice is a fun, polished experience that offers a little something to spice up your turned-based combat. The game’s comic book presentation is strong, both as really cool aesthetic as well as a storytelling device and the story itself is one that is well worth reading. If you’re looking for a story with plenty of heart and a cast of likeable characters, you’re in for a treat. While the game is very linear, it makes up for it by including decisions that change the skills your characters can learn. If you’re looking for a lighter RPG experience where you can focus on the story, this is a solid title to pick up. [code]If you found this EAR helpful, please give it a thumbs-up. For more content like this, follow the [url=http://steamcommunity.com/groups/gamingwithNtK/curation]NeedtoKnow Gaming Curator[/url] page <3[/code]
First of all thanks the developers for the free game! well its a enjoyable game but in some part of the game I cant carry on! I found a bug on this valve (Screenshot below) I turn the valve and I can see the valve rotating but the hatch doesn't open I tried go back and I can't go any where! [h1]Screenshot:[/h1] https://i.gyazo.com/75e8a42488979f5563740d612ac9c48b.jpg
自游戏更新以后目前已经玩到了第三章,终于可以正式的吹一波这款游戏了。 因为剧情都是漫画的形式所以体验剧情的途中就和看漫画一样非常的有趣。可爱的人物设计和救世英雄的题材也很吸引我。 在提出了问题之后,官方在很短时间内就修复了了药水方面的问题以及添加难度选择,这样让想要体验剧情的玩家就轻松了很多。 在回合战中,使用技能是通过各种小游戏来增加的趣味性,像第二章才有的说服技能,说服成功后减低敌人的防御,当遇到高hp的敌人就能轻松获胜。 第三章还没开始玩,似乎目前只有四章,总之,非常的期待后面的剧情发展,以及可以的话希望能有中文版。 I managed to enter chapter 3 since the latest update and finally I can officially brag about this fantastic game! The story of this game is told in a comic-book like way, which really gives me a lot of fun. The adorable characters and the heroic theme are also very attractive to me. After I had commented last time with the problems I encountered in the game, the developer responded in a surprisingly quick way with fixing the potion issue and adding selectable difficulty levels. That is really helpful for the players who are eager to know about the story. In the battle mode, skills are used through mini-games, which is really interesting. For example, the negotiating skill since chapter 2, it is really useful for the challenging enemies because it can lower their defense. I haven't started chapter 3 yet, and the whole game now seems to only contain 4 chapters. I very much look forward to the story in the future chapters. And, I do hope there can be a Chinese version (not a google translate one) in the future, if it's possible. --------------------------------------------------------------------------------------------------------------------------------------------- 献给我人生中的第一个差评以及评测区的第一个差评。 首先,就整体而言我非常的推荐这款游戏。 这款游戏的即时按键战斗以及绘本漫画风格的剧情过场是吸引我购买的主要原因,更何况还有可爱的人设。 然后问题就来了,在战斗中迷宫里得到的药品数量非常的少,然后一旦使用之后就再也没有了,这都没有什么,结果第二章剧情里和队友分开行动,好吧,没有了奶妈还没有药那就只能重打了,什么你说他是自动存档的?而且没法选择关卡重新玩?好气哦!!! 所以现在我就很气,非常,等改掉了这个问题我再决定把评价改过来 : ) This is my first negative review since I signed in Steam, and the very first negative review ever in my whole life. First thing first. I would like to recommend this game as a whole. Its quick time gameplay and comic book art style attracted me, along with its lovely characters. And then comes its fatal problem: in the dungeon you can only get a tiny amount of potions, and there's no way to replenish if you run out of them. What's worse, you have to go on separate missions with your team mates, that is, you'll have no access to a character with healing skills. No nurse, no HP potions, and you die. Game over. And you have to play again - and here comes the real problem: you can't save the game manually, your can't choose from the chapters to begin with. You'll have to start from the very beginning. All over. Again. I loved this game and I really can't continue playing because of this. I'm really pissed off and I won't change this from negative to positive until the problem is fixed.
개인적으로 인게임 보이스 있었음, 스토리 보는데 더 맛깔 났을텐데
As of 21/09/18 the interface for this game is really bad, the leveling system is oddly ambiguous, and the game still annoyingly frequently bugs out. I reccomend you steer clear. As for the gameplay itself, it mostly consists of getting around via point and click interfaces where you click on a door/vent to get to another room, you click on toolboxes to get an item, you click on enemies to fight them, and sometimes you get to make a choice. Thats the whole game, which wouldnt be so bad if you could get the dialogue more than once for each thing there was something to say anything about, in case you missed something, or if thelayout and things you could interact with were set up in more of a puzzlesolving kind of way rather than beng so straight forward. The biggest problem with the gameplay though is how the battles were so boring and samey (ESPECIALLY when you take the pacifist route). All in all the game is too poorly executed for me to recommend it to anyone. The clunky mechanics, the limited options for combat and the way you navigate in adventure mode (while inventive and a nice idea) sometimes transition poorly. All of these things combined just mean that despite its nice story and cute artwork, the game is an unenjoyable experience.
Если вы любите, или, тем более, создаёте хорошие комиксы, то я вам очень рекомендую игру Light Apprentice, она есть в Стиме и для мобильных. Light Apprenticу это интерактивный комикс в сочетании с ролевой игрой, в котором есть действительно хороший сюжет, интересные персонажи, настоящая атмосфера и очень приятная музыка, вызывающая воспоминания о Chrono Trigger, Final Fantasy и других шедеврах японской восьмибитной эпохи. Боёвка во многом заимствована из классических JRPG,и напичкана мини-играми, вполне уместными на мобильных устройствах, но удачно работающими и на ПК. В общем, очень рекомендую, если вы устали от бездушных ААА-поделий от именитых студий, то этот глоток свежего воздуха из мира фэнтезийного постапокалипсиса не окажется для вас разочарованием. Обзор не заказной, к разработчикам я не имею никакого отношения. Игру выиграл на Orlygifts и она мне реально понравилась.
Light Apprentice is a very unique RPG / Comic game. I've actually never played a game quite like this, it's a mix of turn-based RPG, Comic Book (Virtual Novel?), and a Point and Click adventure. The way the game plays is very interesting and you even unlock specific skills based on the choices you make during the story. I found the story to be quite interesting and the comic panel style of the game along with the gorgeous art helped show the story of the game to you in a really easy to understand way. The combat was good and also challenging at times but could feel a bit sluggish after a while. One thing I wasn't very fond of was how the game saves. There are certain points in the story where it will save but you never really know when they will happen so you never know for sure if you quit how much you will have to repeat. I'm currently over halfway through the game. From the feel of things, there's probably 9 - 10 hours of gameplay in all with the main story and a set of quests to play as well. The quests are outside of the main story but do affect your story characters in terms of gaining exp and items. I would definitely recommend this game, however, this is also available for free on Android and iOS. It's so unique that anyone who enjoys a good story and RPG should check it out. The way the game is designed actually plays decent on PC but I imagine it would be slightly better on mobile just because of how it works and how all the mini-games are touch based (or mouse click & drag based).
Light Apprentice - The Comic Book RPG - непростой комикс прямиком из Дании, от группы разработчиков "Amazu Media". Light Apprentice - The Comic Book RPG, что это такое? Наверное только не шутер от первого лица. Поиграв, вы осознаете, что перед вами не просто красиво иллюстрированный комикс с анимационными вставками. Перед вами и визуальная новелла, и игровая книга, и стратегия, и ролевая игра, и классическая головоломка в стиле point-and-click. Самое смешное,это не сюжет, а сам факт того, что все эти жанры не мешают друг другу, создавая действительно уникальную и интересную игру. В игре есть три уровня сложности и всё они так или иначе изменят игровой процесс. Например легкий режим напрочь уберет все сражения, давая игроку по полной мере проникнуться сюжетом. Средний даст возможность участвовать в пошаговых баталиях ограниченное количество раз. А вот сложный режим, это настоящее испытание, без боя пройти не получиться и каждый путь будет лежать через стратегические пошаговые бои. Вы подумаете: "А зачем мне это? Красивая игра, хочется просто насладиться сюжетом.". А не тут то было. Видите ли, развитие сюжета, формирование персонажей, дружба или вражда с теми или иными существами, за частую будет проходить посредством вашего личного выбора. Драться или обойти. Спасти или убежать. Пройти здесь или найти другой путь. Всё будет зависеть от вас. В какой-то степени легкий режим заберет у вас возможность в той или иной степени влиять на сюжет. Разве вы этого хотите? Вы человек рожденный побеждать и вы хотите проверить свои силы, и тут у вас будет такая возможность. Пошаговые бои встречаются довольно часто, но именно здесь они уникальны. Каждая атака, каждая способность или примененный элемент требует вашей реакции, да-да, именно реакции. Дело в том, что помимо выбора героя, его способности и направления атаки, непосредственно во время её исполнения, вам предстоит то вовремя нажать кнопку в сужающемся круге, то быстро нажимать левую кнопку мишки и это только самое элементарное, обвод фигур мышью, зачистка экрана курсором от летающих элементов и многое другое будут ждать вас в весьма разнообразных боях с огромным обилием различных врагов. Со временем персонажи будут улучшаться, игра то и дело будет переходить в режим point-and-click, где вам придется решать головоломки, например, на поиск предметов или обходного пути. Искать тайники, в которых будет лежать новое вооружение или полезные снадобья. Экипируйте каждого члена отряда и двигайтесь по замечательной истории, которая будет развиваться от ваших решений и действий. По сюжету, ученик Нейт, просыпается спустя 300 лет сна в мире, в котором бушует война. Окружающая среда планеты повреждена и в скором времени будет уничтожена. И только у Нейта и еще четырех учеников есть ключ к восстановлению баланса и спасению мира. Игра отлично подойдет любителям всех перечисленных в статье жанров, так как каждый из них отлично вписывается в игровой процесс и играет свою весомую роль. Человек, который плохо знаком с данными жанрами, также сможет насладиться игрой, так как выбрав легкий режим, перед ним будет забавный, отлично нарисованный комикс с интересным и затягивающим сюжетом. Помогите Нейту и его друзьям спасти мир!
[b]Bugs.[/b] Bugs everywhere. Bug on items retaining even after not saving while a lot of progress has been lost. Bug on skills retaining after ataining it even if not saved. Bug on achivements not unlocking. etc? The story is quite good if not kinda childish and the characters are relatable in regards to their opinions about the world (Tlob!). The diversity between sword and shield (fight or forgive?) is not clear in my opinion thru exp on playing hard upto chapter 2. The thing about collecting items to save *something* didn't work for me. Game looks promising but disappointing at the same time so for now I can't really recommend this game...
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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