
Alex Chen hides her 'curse': the psychic power of Empathy, the ability to absorb the emotions of others. When her brother dies in a so-called accident, Alex must embrace her power to find the truth.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Japanese**languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 608 reviews with recorded playtime.
Reviews
Themes across 603 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
maaaaaybe not a Life is Strange kinda story but I think this should have been called differently. I can't say I enjoyed the narrative as much as the other games...and I remember paying full price on this one when it released, But for around 10-20 euros, it isn't so bad for the amount of time you will play, but is the most boring one this time around
super pretty visuals and fun gameplay
It was a great with that could transport you to a different place and time that could make you really relate to how much emotions can change and color a scene. And how not accepting them can hurt you more than feeling them. It made me cry in a good way and if your looking for a great view with a story you have found your destination.
Sto giocando i vari LiS in ordine di uscita.. finora il migliore! Un po' più adulto, forse per questo che mi è piaciuto di più rispetto ai precedenti che invece andando indietro sono più "teenegeriali". La trama è ben costruita e la scoperta di se stessa e di ciò che può fare durante il proseguo della storia secondo me sono ben fatti! I dialoghi sono anche più divertenti c'è un po' di ilarità che negli altri era pressoché assente, sostituita da un'infinità di pensieri dei protagonisti e taaaaanta introspezione che li rendeva a mio parere molto più lenti di questo. Il bello di giocarli uno di seguito all'altro è vedere più facilmente i piccoli easter eggs e i collegamenti presenti nel gioco che fanno riferimento ai capitoli precedenti! Vale decisamente la pena giocarlo!
[b]COULDN'T STAND THE PLOT[/b] - All because of the b*tch a** kid. Felt like the slap the sh*t out of him! Pros (which are very well done) - Music, sound track & sound design - Emotion portrayal & character depth - Easter eggs connecting to the previous titles - Overall visuals - Optimization
The game is good. A 7/10. I do not recommend the dlc tho. it is boring. it is a bit interesting to know more about steph, but the gameplay was very boring to me. I recommend the main game tho. The story is great and the gameplay is alright.
Life is Strange: True Colors is a beautiful, quiet experience that stayed with me more than I expected. It didn’t hit me as hard emotionally as the first game, but there were still moments where I just paused and thought, “Yeah… this is why I love this series.” Alex is a really well-written character. She feels human, with emotional edges you can actually feel and her story resonated with me a lot. The game looks gorgeous, the soundtrack is exceptional. Overall Not perfect, but definitely special.
True Colors is the second best Life is Strange game I've played so far after the first one. Alex feels like a well rounded character with Edges you can feel. It's also a really good and emotional story with an exceptional soundtrack. If you enjoyed the first Life is Strange you'll probably enjoy this game a lot.
Es increíble cómo Life is Strange logró transformar mi xenofobia en una crisis existencial. ¿Cómo se supone que uno mantiene el personaje de racista cuando Alex Chen tiene el culo tan grande.
juegardo
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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