
Tactical extraction shooter meets immersive survival horror. Play as rival mercenaries fighting for loot, or as alien monsters hunting humans from the shadows. Solo or with friends, experience this unique dark take on asymmetrical PvPvE multiplayer.
Modeled estimate, not a reported figure. How we estimate →
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About
Alone or with friends, play as elite mercenaries tasked with extracting valuable items from several exclusion zones overrun by aliens and mutants. Explore three unique maps – the Space Station, Caves of Turion, and the Research Facility. Engage in visceral first-person combat using a vast arsenal of military-grade weaponry and gadgets. Fight both PvE and PvP threats – mutants, turrets, and other players controlling rival mercenaries or alien monsters.
Use UV light to damage alien monsters, find valuable loot, and extract safely using one of the multiple evacuation points on each map. Equip grenades, gun attachments,
motion detectors, light traps, and neurochips that grant special perks before embarking on dangerous raids. Extract items, weapons, and crafting materials to raise your reputation with traders to unlock new items and cosmetic rewards.
Play as an alien monster, a formidable extraterrestrial entity equipped with powerful abilities. Lurk in the shadows, use ventilation systems to ambush humans and place face-hugging traps. Use horrifying screams to startle enemies and EMP waves to turn off the lights. Hunt human players and level up your alien with ever-evolving mutations that will make you stronger. Tailor your playstyle by mutating the alien to unlock more effective ability variations.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Ukrainian**languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
NE vedd meg mert a kiadót nem érdekli mi van a játékkal, nincs elég player éppen ezért és így nem fogsz tudni játszani
匹配5分钟匹配不到人!这种情况可以考虑先添加人机做出单人模式!打折买的就不退了!就当支持一下了!
Abandonware...good game, just no publicity...needs a revival
Injouable, merci de ne plus mettre le jeu en vente !
整整1小時都在匹配 別說玩了 我一局都進不去...
Level Zero: Extraction is a bold fusion of extraction shooter mechanics and survival horror, developed by Doghowl Games and published by tinyBuild. Set within a dark and dangerous science-fiction environment, the game places players in a hostile zone where survival depends as much on awareness and strategy as it does on combat skills. By combining high-stakes loot extraction with asymmetrical multiplayer gameplay, it creates an experience that constantly keeps players on edge. Every expedition feels meaningful because the possibility of securing valuable rewards is always balanced against the risk of losing everything. The game's central concept revolves around two radically different ways to play. Human mercenaries enter hazardous facilities in search of resources, equipment, and profit, while alien creatures lurk in the shadows waiting for opportunities to strike. This dual-sided structure gives the game a unique identity. Human players must carefully manage supplies, navigate dangerous areas, and decide when it is time to escape, while alien players focus on hunting, stalking, and exploiting fear. The constant interaction between these opposing roles generates unpredictable situations that make every match feel distinct. As an extraction shooter, Level Zero: Extraction captures the tension that fans of the genre seek. Loot is valuable because it can be carried into future matches, making every successful extraction feel rewarding. The longer players stay inside a map, the greater the potential rewards become, but so does the danger. This creates a compelling risk-versus-reward loop that influences nearly every decision. Players must balance greed with caution, deciding whether to push deeper into dangerous territory or secure their gains before disaster strikes. The fear of losing hard-earned equipment adds a persistent sense of pressure that remains present throughout every session. The game's horror elements elevate the experience beyond a traditional multiplayer shooter. Darkness is not merely a visual effect but a core gameplay mechanic. Light serves as both a weapon and a lifeline, providing temporary safety while exposing hidden threats. Exploring dimly lit corridors and abandoned facilities creates a feeling of vulnerability that few competitive games achieve. Even when no enemy is visible, the atmosphere constantly suggests that danger may be nearby. This sustained tension gives the game a unique rhythm, where periods of quiet exploration can become terrifying encounters in a matter of seconds. The alien side of the gameplay offers a refreshing change from conventional monster roles found in asymmetrical games. Rather than relying on overwhelming strength alone, these creatures thrive through stealth, positioning, and intelligent use of darkness. Alien players are encouraged to isolate victims, create panic, and strike when opponents are distracted or weakened. This design creates a fascinating predator-prey dynamic that rewards patience and tactical thinking. Learning how to effectively use the environment as a monster is just as important as mastering weapons and equipment on the human side. Progression systems further strengthen the game's long-term appeal. Completing successful runs unlocks better gear, customization opportunities, and additional resources that can improve future expeditions. The persistence of this progression system ensures that matches feel meaningful beyond immediate victories or defeats. Even experienced players remain motivated to continue improving their loadouts and refining their strategies. This sense of progression helps maintain engagement while reinforcing the importance of survival and extraction. Visually, the game excels at creating a believable science-fiction horror setting. Industrial facilities, damaged research stations, and dimly illuminated corridors establish a sense of isolation and danger. The environmental design effectively supports the game's atmosphere, making each location feel like a place where a catastrophic event has already occurred. The alien creatures themselves are unsettling in both appearance and behavior, enhancing the feeling that players are trapped alongside something genuinely dangerous. While the visuals may not always push technical boundaries, they consistently serve the game's mood and gameplay objectives. Audio design is equally important to the experience. Sound frequently acts as a survival tool, providing clues about approaching enemies, nearby activity, and environmental hazards. Every footstep, distant noise, or strange creature sound contributes to the tension. Players who ignore audio cues often place themselves at a disadvantage, while those who listen carefully can gain valuable information. The soundscape helps transform ordinary exploration into a nerve-racking experience where uncertainty becomes a constant companion. The game's complexity can make it challenging for newcomers. Understanding extraction mechanics, learning map layouts, mastering equipment management, and adapting to both human and alien playstyles requires time and patience. Matches can be unforgiving, particularly when valuable gear is lost after an unsuccessful run. However, this difficulty is also one of the game's strengths, as victories feel genuinely earned rather than handed to the player. Those willing to invest time into learning its systems will likely find the experience far more rewarding than players seeking immediate gratification. Level Zero: Extraction succeeds because it blends multiple genres without allowing any single element to dominate the experience. The extraction mechanics provide meaningful stakes, the horror atmosphere creates constant tension, and the asymmetrical gameplay ensures unpredictability. Together, these systems create memorable moments where survival, greed, fear, and strategy collide. While the game may not appeal to everyone due to its demanding nature, it offers a distinctive and engaging multiplayer experience for players who enjoy high-risk gameplay and atmospheric science-fiction horror. Rating: 6/10
Killed off the Alien player base quickly. Bias towards humans. And the fact that when you are an alien ALONE. You deal with 9 Humans that are teaming while you cant even win a 1v1 because of the Light damage. You can just follow them to a spot. When you EMP the Light it for some ♥♥♥♥♥♥♥ reason turns on after 2 seconds and you die while they hop around like a bunny on steroids.
Koupil jsem tu hru a pročtu si tutorial nasledně dám teda vyhledat hru, ne nenašel jsem žádnou :D 15 min to vyhledává server a furt nic , jak ta hra vypadala dobře a zajimavě tak t orychle skončilo , je to jen cash grab nefunkční
我草,这是个连网对战游戏,我还不如玩《穿越火线》,还有就是根本就匹配不到人的
优化跟屎一样还匹配不到人
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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