
You’re the sole employee at the Kharnym Isle post office, stamping, sorting, and delivering mail. But the job hides secrets, and the office itself holds mysteries you must uncover. This will be the only job you’ll ever need to work… unless you can escape.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 25 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Effective immediately you’ll be stationed in the bustling downtown Wistvale Post Office, surrounded by the island’s friendly and totally normal residents. This is the last job you'll ever have, and you’ll find the work so rewarding that you’ll never want to leave!
Kharnym Isle Post is the most efficient mail service for 4,000 miles, which means you have a big job ahead of you. Stamp, sort, deliver, and keep the customers happy throughout your shift. Feel your shoulders tense as you work? Feel eyes upon your back as you walk through each door? These are just the normal first week jitters that anybody would expect as they take on such an important role!
There’s a world beyond the doors of the post office, but stepping outside isn’t part of the schedule. At no point should you ever try to leave. And why would you? The schedule doesn’t say anything about leaving, everything you need is right here. Instead, stay safe and secure within the confines of your mandatory room and board.
And if you're feeling overwhelmed, don't worry! Your benevolent boss, Liv, is there to help you through even the hardest days at the post office. Rely on her to keep your head on straight as you navigate this fast-paced job!

Key Features:
Employee of the Month is nearly guaranteed as the only employee of the post office! It may seem like a lot of work but we have faith you’ll be able to run this operation single handedly.
Stay for free! Don’t worry about a pesky commute, we provide mandatory room and board so you can roll out of bed and start your day right away!
Compensation will be provided daily. You can spend your hard earned money to upgrade your work space and make it your own!
Access is limited. Your safety is important to us. Outside of Kharnym’s locals, nothing is allowed in and more importantly nothing is allowed out. This is for your security.
Perks are part of the job! Small delights make long days worthwhile. Sip coffee and enjoy other comforts found around the office - but remember the work comes first.
Essential skills will be rewarded. There is more to the post office than stamping letters. Here you’ll be able to sharpen your multitasking and problem-solving skills. All in a day's work!
Happy mailing!

Engagement
Reviews
Themes across 70 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I played the demo for Letter Lost and *wow*, am I excited to finally dig deeper and explore everything this totally normal post office has to offer. The story is rich, the characters are colorful and the vibes are *chefs kiss*. Cozy yet eerie with a soundtrack that enhances cette mystery? Yes please! I have no doubt this game will challenge me. But as a newish gamer, I really appreciate that I'm given functional clues while still being allowed to explore, stumble and then pat myself on the back for succeeding. I'm constantly on the edge of my seat and eager for my next task. Not something you find in an everyday office job, am I right? I really appreciate the attention to detail and the way the game has that "just one more chapter" feel. Just when you think it's time to wrap up, something new strums the chords of curiosity and suddenly it's 2AM and you struggle to save and exit. Letter Lost has absolutely hooked me and I can't wait to unravel the secrets of the Kharnym Isle Post.
Who knew sorting mail and solving puzzles in a creepy post office in the middle of...somewhere would be my latest fixation? The game play loop is satisfying and the lore is intriguing. Highly recommend for its mix of spooky/horror/Welcome to Nightvale vibes, mundane tasks and engaging puzzles.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 70 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I really wanted to like this game. I'm a huge fan of games where you're just doing a job, and I love weird psychological elements. The aesthetic and feel of the game is great, too. This game is just poorly executed. There are a bunch of game-breaking and QOL bugs, but that's surprisingly not my biggest problem with it. The major problem I have is that it feels lazy. You "reset" every week, but nothing actually resets except for NPCs acting like they don't know who you are, so if they were trying to go for a roguelike or -lite game they failed. You have unique rules each day (ex RTSing all the mail for a region) but they get pretty repetitive and feel pointless and bloaty. There doesn't really feel like there's much of a plot. One of the puzzles doesn't even do anything when you complete it (could be a bug but idk). The goal of the game is clearly to escape the post office, but you can go several weeks without receiving any new information or furthering the plot at all. It feels like a half-finished early access game despite being a full release. It looks like this is the dev's first game, and I'm very supportive of indie developers, but this just isn't very good. I'm also a bit irritated with the vibe of the game in general. The major points of inspiration for the game are clearly HP Lovecraft's work and the podcast Welcome to Night Vale. One of the regions is called Wistvale, and the emblem is a giant eye. The radio broadcasts are clearly attempting to mimic Night Vale's coverage of bizarre events, and much of the dialogue is poorly written. It's ok to draw inspiration from other works, but it shouldn't be as blatantly obvious as it is in this game. It all feels like "Ooh, isn't all of this so WeEiIRrDD??? Everything is WEEIIRRDD!" without having an actual purpose. Overall it's a ham-fisted attempt at both whimsy and horror. It feels like the devs got lost in their own sauce and forgot what they were doing. almost 5 hours in I literally said out loud "What's the point? What am I even doing?" and exited game. Overall the game has a lot of potential, but it needs A LOT of work before I would even consider it to be worth the 20 bucks I paid for it. Fix the bugs and tighten up your plot. This should have been an EA release. AAA games get flamed for full-releasing a half-finished game; indie studios cannot afford to make that misstep.
Very addicting
Although this game still has some issues, the core gameplay loop and puzzle-solving are extremely satisfying. I've also loved the overall tone of the setting and story, as it manages to be both eerie and cozy in equal measure. The setting and humor will probably appeal to any fans of Welcome to Night Vale or the Strange Horticulture/Strange Antiquities series. Overall, this is an imperfect but charming game.
I hope the developers fix this game. I haven't been able to get past the applicant screen without the game force quitting itself and sometimes restarting my entire steam deck, despite 2 hours of troubleshooting. This game looks incredible and my partner and I desperately want to play it and would rather not return it but the game is unplayable at present.
I am not a huge gamer and typically prefer playing the legacy systems and games from my youth (I'm 53), but I really enjoy playing Letter Lost. The "Choose Your Own Adventure" of it really speaks to my childhood, and the music, graphics, writing, etc. are top notch. Simultaneously causing anxiety and relaxation is a real accomplishment and before I know it, I've been playing for hours and it feels like minutes. I really can't recommend this game highly enough, especially for us olds!
Love this game. That's it. That's all you need to know. Play it
The game refused to let me stamp letters after the first 2 on the first day. I thought it might be a controller issue, so I tried playing with my keyboard where I discovered that the Controls settings list does not recognize that a keyboard isn't QWERTY... For accessibility purpose, I always keep a screenshot of control mappings on a second screen for the first few hours of any game. But here it was useless as the listed keys didn't match my keyboard. The tutorial doesn't let you get a feel of the room, you get interrupted all the time before you can even understand what you are supposed to do. I guess it's supposed to get you into the ambaince, but the only thing it did to me was annoying me so badly that I needed to get out of that game ASAP.
This is certainly a labor of love by a small dev team and I'm enjoying the intrigue! The puzzles aren't too difficult, while still posing a challenge (I haven't solved, much less found, them all yet)! It's creepy yet cozy; I'm truly hooked
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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