
You’re the sole employee at the Kharnym Isle post office, stamping, sorting, and delivering mail. But the job hides secrets, and the office itself holds mysteries you must uncover. This will be the only job you’ll ever need to work… unless you can escape.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 25 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Effective immediately you’ll be stationed in the bustling downtown Wistvale Post Office, surrounded by the island’s friendly and totally normal residents. This is the last job you'll ever have, and you’ll find the work so rewarding that you’ll never want to leave!
Kharnym Isle Post is the most efficient mail service for 4,000 miles, which means you have a big job ahead of you. Stamp, sort, deliver, and keep the customers happy throughout your shift. Feel your shoulders tense as you work? Feel eyes upon your back as you walk through each door? These are just the normal first week jitters that anybody would expect as they take on such an important role!
There’s a world beyond the doors of the post office, but stepping outside isn’t part of the schedule. At no point should you ever try to leave. And why would you? The schedule doesn’t say anything about leaving, everything you need is right here. Instead, stay safe and secure within the confines of your mandatory room and board.
And if you're feeling overwhelmed, don't worry! Your benevolent boss, Liv, is there to help you through even the hardest days at the post office. Rely on her to keep your head on straight as you navigate this fast-paced job!

Key Features:
Employee of the Month is nearly guaranteed as the only employee of the post office! It may seem like a lot of work but we have faith you’ll be able to run this operation single handedly.
Stay for free! Don’t worry about a pesky commute, we provide mandatory room and board so you can roll out of bed and start your day right away!
Compensation will be provided daily. You can spend your hard earned money to upgrade your work space and make it your own!
Access is limited. Your safety is important to us. Outside of Kharnym’s locals, nothing is allowed in and more importantly nothing is allowed out. This is for your security.
Perks are part of the job! Small delights make long days worthwhile. Sip coffee and enjoy other comforts found around the office - but remember the work comes first.
Essential skills will be rewarded. There is more to the post office than stamping letters. Here you’ll be able to sharpen your multitasking and problem-solving skills. All in a day's work!
Happy mailing!

Engagement
Reviews
Themes across 70 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I've logged probably too many hours on this game, and with good reason! The world is delightfully spooky and strange, the puzzles are challenging without being frustrating, the characters are interesting, the art is gorgeous, and the mystery itself is well-written and engaging. Sorting letters also scratches a particular itch in my brain. If you have that itch and enjoy atmospheric horror, mysteries, puzzles, and existential dread, Letter Lost is for you. There are multiple endings to all the main story beats and I've started over with a new save multiple times just to see what other outcomes I can unlock. Letter Lost is a game that not only allows the player to get real weird with it, but actively encourages them to do so. If you want to toe the line and be the best little postal worker Kharnym has ever seen, you can do that. You can also be an absolute goblin and spend your days throwing spaghetti at the wall to see what sticks, and because you're stuck in a time-loop, you can do both! "But the bugs!" Yes, Letter Lost is still in development to a degree, and there have been some kinks to work out. I don't often write game reviews, but what pushed me over the edge to write this one is how fantastic the development team has been and continues to be. They're responsive and receptive to feedback, and every update they've pushed out since I started playing has made the game better. I feel confident that Letter Lost and its players are in good hands, and it's a genuine pleasure to be part of the little community they've created.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 70 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I absolutely loved Letter Lost. The graphics are beautiful, the atmosphere is incredibly relaxing, and the story completely pulled me in from start to finish. If you enjoy puzzle-solving and games that make you think, I highly recommend giving this one a try. One of my favorite parts was starting each new day. Every time the phone rang, I found myself wondering what was going to happen next. The pacing kept me engaged, and I always wanted to keep playing just to see where the story would go. The constant sound of rain in the background deserves a special mention as well. It created such a calming atmosphere and paired perfectly with the game's emotional tone. I honestly found it incredibly relaxing. Huge compliments to the developers for creating such a memorable experience. I really hope they release the game's soundtrack because I'd love to listen to it outside of the game. If you're looking for a thoughtful, story-driven puzzle game with an amazing atmosphere, Letter Lost is absolutely worth playing.
What a beautiful game :) very good atmosphere. Really enjoying it!
Had fun stamping, sorting, and delivering the mail. Simple job. Simple tasks. Just don’t open the letters. Probably.
Love the vipe
Very unique and fun, both me and my brother have played! Love how creepy it is
This was shown to me in my social media feed a few days after the game came out, and there's just something about doing a monotonous task over and over again while trying to figure out what's going on around you. You get used to the dungeon and the toilet mail surprisingly fast
The post office bits are great, but repetitive and grindy after a while. The escape room parts are perhaps clever, but too obscure and frustrating to feel natural and enjoyable. There are 2 different games here, and there is a massive disconnect between them. I did have a lot of fun at first, but after a while I realized where this was going. I wasn't having fun anymore, and the motivation to make progress was gone. Great concept, but needs a massive overhaul.
Puzzles? Eerie? Good gameplay Loop? Yes
I love this game, but... The concept and execution of this game are excellent. There is so much going on - some linear, some not, some clear, some hidden, some routine and some definitely not. The feel and the humour are excellent. The puzzles are mainly engaging (but see below). I've completed it now, but I will definitely have another run through in a couple of months as there are so many paths to pursue. The 'but' is twofold for me. Firstly, as many people have said, the game is full of bugs. I suspect that this is partly due to the ambition of the storyline, with so many triggers for events that the system cannot keep track of everything accurately. The problem is that it's unclear whether things are bugs or just eldritch weirdness of the setting. Things disappear randomly and then reappear oddly. You end up having incongruent conversations that don't make sense from what has gone before (even within the same time loop). Secondly, the 'cosy' elements of the game - the postal stuff - are underplayed. The add-on equipment is far too expensive for the payback and so this whole element of the game is largely redundant and underpowered. Maybe that's fine, especially as it's mainly a horror mystery, but feels like a distraction or a missed opportunity.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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