
You’re the sole employee at the Kharnym Isle post office, stamping, sorting, and delivering mail. But the job hides secrets, and the office itself holds mysteries you must uncover. This will be the only job you’ll ever need to work… unless you can escape.
Modeled estimate, not a reported figure. How we estimate →
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About
Welcome to the Kharnym Isle Post Office!
We are delighted to inform you that you’ve been accepted as our newest postal employee.
Effective immediately you’ll be stationed in the bustling downtown Wistvale Post Office, surrounded by the island’s friendly residents. You’ll find the work is so rewarding you’ll never want to leave, and more importantly, you won’t have to.
Your duties include:
Stamping & Processing Mail
Weigh packages with care. Stamp all parcels and letters to match their destination on the island, ensuring every resident receives exactly what was meant for them. Once processed, send the mail on its way and watch the system hum with efficiency.

Greet Patrons with a Smile
Speak with the residents, handle their mail with care, and respond politely no matter how unusual their needs may be. Remember, the customer is always right!

Confidentiality is our Priority
Respect the residents privacy. It’s critical to deliver the mail to its proper location without opening… but sometimes the letters themselves point the way forward.

Restricted Area
There’s a world beyond the doors of the post office, but stepping outside isn’t part of the schedule. At no point should you ever try to leave. And why would you? The schedule doesn’t say anything about leaving, everything you need is right here.
Instead, stay safe and secure within the confines of your mandatory (and free!) room and board.

Key Features:
Employee of the Month is nearly guaranteed as the only employee of the post office! It may seem like a lot of work but we have faith you’ll be able to run this operation single handedly.
Stay for free! Don’t worry about a pesky commute, we provide mandatory room and board so you can roll out of bed and start your day right away!
Compensation will be provided daily. You can spend your hard earned money to upgrade your work space and make it your own!
Access is limited. Your safety is important to us. Outside of Kharnym’s locals, nothing is allowed in and more importantly nothing is allowed out. This is for your security.
Perks are part of the job! Small delights make long days worthwhile. Sip coffee and enjoy other comforts found around the office - but remember the work comes first.
Essential skills will be rewarded. There is more to the post office than stamping letters. Here you’ll be able to sharpen your multitasking and problem-solving skills. All in a day's work!
Expect to be contacted by your supervisor Liv very shortly, and welcome to your new home!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I really wanted to like this game. I'm a huge fan of games where you're just doing a job, and I love weird psychological elements. The aesthetic and feel of the game is great, too. This game is just poorly executed. There are a bunch of game-breaking and QOL bugs, but that's surprisingly not my biggest problem with it. The major problem I have is that it feels lazy. You "reset" every week, but nothing actually resets except for NPCs acting like they don't know who you are, so if they were trying to go for a roguelike or -lite game they failed. You have unique rules each day (ex RTSing all the mail for a region) but they get pretty repetitive and feel pointless and bloaty. There doesn't really feel like there's much of a plot. One of the puzzles doesn't even do anything when you complete it (could be a bug but idk). The goal of the game is clearly to escape the post office, but you can go several weeks without receiving any new information or furthering the plot at all. It feels like a half-finished early access game despite being a full release. It looks like this is the dev's first game, and I'm very supportive of indie developers, but this just isn't very good. I'm also a bit irritated with the vibe of the game in general. The major points of inspiration for the game are clearly HP Lovecraft's work and the podcast Welcome to Night Vale. One of the regions is called Wistvale, and the emblem is a giant eye. The radio broadcasts are clearly attempting to mimic Night Vale's coverage of bizarre events, and much of the dialogue is poorly written. It's ok to draw inspiration from other works, but it shouldn't be as blatantly obvious as it is in this game. It all feels like "Ooh, isn't all of this so WeEiIRrDD??? Everything is WEEIIRRDD!" without having an actual purpose. Overall it's a ham-fisted attempt at both whimsy and horror. It feels like the devs got lost in their own sauce and forgot what they were doing. almost 5 hours in I literally said out loud "What's the point? What am I even doing?" and exited game. Overall the game has a lot of potential, but it needs A LOT of work before I would even consider it to be worth the 20 bucks I paid for it. Fix the bugs and tighten up your plot. This should have been an EA release. AAA games get flamed for full-releasing a half-finished game; indie studios cannot afford to make that misstep.
Recommended | 30 hrs on record Amazing game. A+. It absolutely ate. I haven't liked a game this much in a long time, and 30 hours in I'm still not done with it. The best part is the people who come through the post office. You get to know them, their habits, their problems, the small things that change depending on what you've done. The vibes, the characters, the subtle shifts between runs. It all hits. And then you play it again. Save different people. Make different choices. Then go again, and again, and again, until there is nothing left for you but this post office.
Letter Lost makes being a minimum wager worker fun! ...spooky? scary? spooky scary fun? I truly enjoy that core gameplay loop (work sim) as well as the deep storytelling/mysteries/puzzles within. It's amazing what this small studio has pulled off and how beautiful and cozy (or terrifying) the game feels. The writing, story lines, characters, art, voices, music, etc. all feel so thoughtful and well designed. I highly recommend you give it a try, and long enough of a try that you get to <̴̪̐r̸̒ͅe̸̡̥͐d̶͓́͗a̶̳͝c̸̫͙̈́́t̴͚͚̄e̷̖͂̏ḍ̵̇>̶̱̺̓! Required Steam disclosure: I contributed to the game as a software developer/Unity engineer, but not as an employee and I have not received compensation at the time of writing this review. Don't be fooled by the 2.9 hours, my play time is a lot lot lot higher, just via demo/dev testing!
I played the demo a bunch and love the full game even more! I'm having a lot of fun trying to find all the storylines and learn more about Kharnym Island and see everything that's been added. There are so many secrets to uncover!
I played this game first as a demo, and then right away on launch. In the first 6 weeks of the game, the devs have made dogged progress on listening to player feedback in catching bugs, updating story clarification, and general overall game quality. This is a stellar indie game that I played 30 hours of at launch. There are many ways to play. You can play as a true postal worker, working hard to make it through your stack of letters and packages. Or, you can be a puzzle hound and work through discovering myriad secrets throughout the post office and your lodgings. Just don't work any overtime, whatever playstyle you decide! This is a game with multiple endings and multiple branches based on the decisions you make. Other than the unfortunate fact that you have to grind through your upgrade book every time you restart a game, the game is very replayable as you can change decisions that you make with characters to unlock new story outcomes. The music is great, the radio audio theatre is great, and the secrets are satisfying and rewarding. This is one of the only games I've ever spent time in the forums with, discussing secrets and tips with other players. For a game made by a tiny team of talented people, this is highly recommended.
I'm obsessed with this game! Not only because I love being a good mailman in my mailroom sending all my little letters and packages, but because there are so many secrets to figure out with all the crazy citizens of the Isle. I've been playing for a while and there's still so much is left to explore!
I am mail man. All husbands fear me
Just a very normal and cozy post office sim:) totally no horrors lurking about!
A little bit of cozy plus addicting job sim plus horror (no jump scare) I love it 10/10
This game is absolutely incredible, I NEED to know more - the art style is fun and my brain is super happy doing all the lil post tasks.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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