
《Lethal Laser》 is a directional laser based tower defense game. No bullet/arrow shooting nor warrior producing, just pure laser. Laser reflection, split, color separation, color combine, play it with strategy you never seen in TD games.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese, Russian
Engagement
Hours played at review time, across 38 reviews with recorded playtime.
Reviews
Intresting take on the tower defense genre. Deciding how to path the laser through all the amplifiers splitters/reflectorcs ect ect ect is a real brain buster
游戏放出后先上手试玩版,感谢作者赠送的key,指挥官模式40关不漏怪已通关,博士模式才开始。就目前总结: 优点:1.光线创意是精髓,反射,吸收,合成,分解等光的性质应用到塔防游戏让人眼前一亮;2.易于多样化的组合,光塔类型和升级功能提供的都比较完善,你可以随心玩出各种光路,多次过关不会腻味;3.开放性高,某些地图自己设计路线又是一大亮点,能玩出的花样就更多了。总之还是非常推荐给喜欢塔防游戏的玩家,你一定会喜欢。 缺点:1.说明性内容比较简略,不过玩多了自然就明白了;2.全屏模式下地图边界区域被操作栏遮挡,有些出入口看不清,边界处的建筑难操作,希望能更新修改独立出操作栏以完整显示地图;3.就目前指挥官模式看,游戏难度不大,一道黑光各种加强反射或者一个位置好的狂暴就能轻松过关,欠缺一点塔防游戏不同种类攻击模式配合才能过关的经典要求,如果有可能,建议追加游戏难度分级,高难度下用增加怪物抗性等手段来提升多光线配合要素。 另外还发现一个试玩版升级后的bug,当激活正式版后会直接覆盖试玩版,可读取试玩版存档会继承,然而尴尬的是试玩版已经完成的成就不继承也不重新计算,导致这些成就游戏内显示完成而平台显示未完成(而且无法再做了),希望有更新解决这个bug。
This is a fun game that combines the traditional tower defense formula with a puzzle twist. Each "tower" placed, directs the laser, modifies, splits or focuses the beam making the placement decision a puzzle. This gameplay mechanic works very well. I find myself going back for more!
总体来说还是可玩性很高的一个游戏。考验智商。毕竟是游戏初期,有一些bug还是可以接受的,希望慢慢完善吧。
非常有趣的一款游戏。昨天收到了一个key今天早上就去激活下载了游戏,进入游戏后发现这是一个塔防,但是不同的是这个塔防非常的创新,一个激光炮台要经过多次反射才能杀死怪物,有趣的同时也非常的烧脑,在闲暇的时侯玩一玩也是一种不错的享受。 而且有中文
poorly made. level design is unintuitive at best. tutorials are more annoying than helpful. english is obviously machine translated and is difficukt to understand in some places. two towers have thier descriptions and symbols mixed up. obviously devs didnt even play test thier own pile of garbage before putting it out. not even worth it on sale.
非常感谢STCN鉴赏家http://store.steampowered.com/curator/255962 提供的游戏。 长评位于此处:https://steamcn.com/t349419-1-1; 短评如下: 这是一款创意十足的游戏,建造防御塔对光线的变换、加强、属性加成等,对敌人造成成吨的伤害。上面我所提到的问题,原因在于制作者是单打独斗,无法获取优质的背景音乐与背景画面,而这严重影响着玩家对游戏的观感,这也是部分国产游戏的通病,一个人闭门造车,难保游戏的质量。 其次,游戏关卡制作时,不理解为何一定要事先设定部分防御塔,无法升级,无法拆除,无法旋转。作为一款塔防游戏,要么像皇家保卫战中限定防御塔能放的位置,要么放开限制,让玩家自己随意设定防御塔的位置,预先摆放好的防御塔既干扰玩家的设计思路,又限定玩法,有种想走两条路但造成四不像的后果。 再次,开放地图设置,如果能有创意工坊什么的更好,让玩家自娱自乐,制作者制作的关卡真的无法给予玩家真正的满足感。 最后,建议制作者修改新手教程,首先是设计教学关卡,而不是靠文字说明;其次,完成每一个星级对玩家实际体验并无多少帮助,譬如完成满星可以跳关卡,或者某些防御塔在达到几颗星时解锁等,多参考市面上的塔防游戏。 因此,满分十分的话,创意10分,其余1分,平均一下,我会给这款游戏5.5分,抱歉,不推荐现在的玩家购买,等后续更新,若是完善,只要及格就推荐。 加油!
很不錯的遊戲!關卡設計很用心! 不過我認為黃色紫色的激光好像還是存在感很薄弱 31關開始(指揮官模式)我都是組出黑色激光 然後搭配青色激光和藍色激光來控場就輕鬆三星了
不错的游戏,考验你的智商,想要玩好这款游戏,需要严密的思考,来尽量合理的布置设施,不然就会gg,虽然才玩了不过短短十几分钟,(主要是感觉脑子用不过来了)
It's an interesting spin on tower defense, and definitely worth picking up for fans of the genre. Localization could use some work, but I found it understandable enough to learn the game.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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