
Survive the relentless offensive of the alien horde in Let Them Come: Onslaught, a sci-fi survival roguelite. The pursuit of the perfect build and an ever-expanding arsenal of abilities are the keys to your success.
Modeled estimate, not a reported figure. How we estimate →
About
Brace yourself for a relentless roguelike alien assault in Let Them Come: Onslaught, where bullet heaven gameplay collides with the gritty spirit of retro sci-fi classics.
Create the perfect build from an arsenal of over-the-top weapons and explosive upgrades, shredding alien hordes in a display of retro-fueled chaos. If you’re seeking a survivors-like experience with an 80s sci-fi action vibe, set to the pulsing beat of a soundtrack by Cartridge 87, this game sets itself apart from the pack.
Unleash your inner action hero with weapons straight out of your favorite sci-fi flick, from flamethrowers to Photon Sabers and more. You can even nuke the site from orbit - it’s the only way to be sure. Each weapon brings a distinct playstyle, and upgrades let you stack up devastating combos. Whether you prefer crowd-clearing firepower, targeted precision, or life-saving shields, you can tailor your loadout for maximum carnage (and maximum style).
No two runs are ever the same. Between battles, build craft and invest your hard-earned rewards to unlock and enhance new skills, refine your strategy, and push deeper into enemy territory. Experimentation is key—try different weapon synergies, combine special effects, and perfect your approach until your unstoppable build leaves nothing but alien rubble in its wake.
As the alien onslaught intensifies, your reflexes and tactics are put to the test. Survive long enough, and you’ll face towering bosses that demand every ounce of skill you’ve honed. It’s the ultimate showdown, straight from the adrenaline-drenched heyday of retro sci-fi action. Gear up, lock ‘n load, and get ready to Let Them Come, because the Onslaught is about to begin!
Fight your way through four distinct environments. The map always changes, and many dynamic elements will challenge the player during runs. Special mini bosses that spawn when you don't expect them. Supply drops with helpful loot will spawn in the distance. And Random Missions will force the player to complete optional objectives if they want to reap the reward.
Fast-paced bullet heaven combat
Deep roguelite progression and build crafting
Procedural maps and dynamic events
Original synth wave soundtrack by Cartridge 87
Two playable characters: The Soldier and The Psychic
4 distinct worlds and epic boss encounters
How long can you survive the Onslaught?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99 | 242reviews | 90% | — | $43.2K |
| $7.99 | 593ratings | 87% | — | not modelled | |
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A great game worthy of its modest price tag, a Vampire Survivors clone that gets the damage scale correct and makes you want to return to play it again and again. On top of all this, the developers are fantastic. I posted a bug with their latest update, and they pushed a patch within the hour. That’s worthy of praise. So I am going to complain about it for the rest of this review. It’s so frustrating when games get this close to perfection. The hit detection on one’s character is not accurate; let’s get that out of the way. Second, and more importantly, the initial meta-upgrades are useful. Literally 90% of the rest are so situational, you can invest thousands of credits for something that may never activate during a run. I mean, you got the Vampire Survivors formula so well done and forget that the meta-upgrades are literally the draw for the game. And like literally every game in this genre, the playable characters are horrifically unbalanced, with one character clearly more powerful than all the others. Add to that the game’s insane difficulty curve. I have bought every upgrade. I can purchase the three consumable buffs. Normal and Hard difficulties are cakewalks. Onslaught is damn near impossible. Seriously, did these developers actually play this game? And the newly added endless mode is barely as long as a traditional run, so what’s the point? One of the staples of the Vampire Survivors model is that it is designed for people without twitch reflexes. It’s for people who want to chill with a game. If you are not a fifteen-year-old, you should be able to grind a game to completion. Well, after 17 hours, with a difficulty spike stopping my enjoyment, I’m incline to walk away as there is no reason to keep playing. I got no more upgrades, and the game has gotten too hard. Not really the route for positive reviews. But yeah, 17 hours for less than $10, it’s fun, play it.
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Languages: English, German, Korean, Russian, Simplified Chinese, French, Italian, Spanish - Spain, Czech, Japanese, Polish, Portuguese - Brazil +2 more
| $7.99 |
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Прикольный представитель жанра bullet heaven. Понравилось: +Метапрогрессия +Приятная пиксельная графика +Саундтрек в стиле 90-х +Квесты в процессе забега +Бесконечные карты Пожелания: -Картинка крайне не четкая даже на максимальных настройках,не хватает резкости на мой взгляд -3 персонажа (пока что,но собираются добавить еще) -Побольше локаций бы(их 4) -Разнообразить квесты в процессе забега -Саундтрек классный,но показалось маловато,можно еще добавить -Цена высоковата По итогу игра заслуживает внимания,однако видно,что ей есть куда развиваться и надеюсь разрабы не забросят.
The first survivor game Ive ever played, great art style, meaningful upgrades, fun gameplay loop. Earning credits in this game is way too slow late game.
At 8 hours i unlocked every weapon and character and now i'm gonna look at the Endless mode. The games aesthetic is nice, visuals are very nice and the music is EPIC. I really like the presentation of the game. I do recommend the game and i honestly hope the devs will develop it further as this is a very solid foundation. One thing i'd like to see is recipes that combine weapons into new weapons as i feel that discovering everything after just 8h is too fast.
A simple yet addictive game. Each game lasts a duration of 20 min, making it an enjoyable way to pass the time as you listen to long form video's, podcasts, etc.
Excellent retro alien survival. A fantastic soundtrack and plenty of potential for further upgrades and expansions.
1.枪械瞄准属实随缘,正面虫子都爬脸上了结果枪全在打背后; 2.还是头一次见到钱够了还点不满技能树的,升个技能树还既要找图纸又要解锁成就,并且你甚至看不到自己已经拿了多少图纸; 3.武器解锁门槛偏高要升级到八级,并且关键升级选项还得求着给,能不能解锁属实全看脸,也算是作者为了拖延两小时煞费苦心; 4.无尽模式九十级后(游戏开局大约四十分钟左右),所有东西都升级满以后,居然没有升级选项卡了,那后期再升级的意义何在?
Acho que LTC passou por baixo do radar de muita gente, um dos poucos jogos do gênero que equilibra muito bem a gameplay e que tem um fator replay muito bom e desafiador. Demorei cerca de 10h para fazer todos os mapas no normal e no difícil jogando de boa e sem ficar farmando créditos e upgrades. O jogo tem 4 mapas e 3 personagens, o que garante um fator replay legal, apesar da Psyker ser bem mais forte que os outros personagens. Os mapas são legais, diferentes um dos outros, o que não deixa o jogo cair na mesmice nem se tornar repetitivo, não tem aquela impressão de estar jogando o mesmo mapa toda hora. A variedade de armas é boa e a maioria é bem fácil de encaixar nas builds. A trilha sonora do jogo é maravilhosa, tem eletrônico, synthwave, rock, todas as músicas são absurdas de boas! O ponto negativo do jogo é a árvore de upgrades, jogar com ela ou sem ela faz muito pouca diferença pois os valores dos upgrades são baixos e o custo em créditos é muito alto, precisa de um balanceamento, o arsenal eu nem cheguei a usar pois sempre esquecia da existência dele. No fim, vale a pena pra caramba, um jogo muito honesto e que entrega bastante, e o roadmap promete muito mais conteúdo.
По сути дела, это Vampire: Survivors с минимальными отклонениями в условном сай-фай сеттинге. Графическое решение в целом выглядит любопытно, но как и в случае с God of Weapons, перспектива затрудняет обзор арены. Фестиваль спецэффектов присутствует с первых минут. Иногда нужно/можно выполнить задачку за награду, на этом какая-либо умственная активность заканчивается. Каких-то требующих смены поведения игрока врагов (как в Death Must Die) – не завезли. Есть мета-прогрессия. Прокачка шаблонная что в мете, что в самом забеге. В целом на данный момент – слабо, есть проекты получше.
Очень хороший продукт уже сейчас. Любителям Bullet Heaven однозначно рекомендую. Сразу особенно хочу отметить саундтрек! Это супер! Как я понял автор Cartridge1987, молодец! Отличная графика и боёвка, реально интересно играть. Отдельно хочу отметить оптимизацию, на Steam Deck на высоких настройка 60+ FPS, просадок на паках мобов нет. Надеюсь на дальнейшее развитие,DLC и т.д. Удачи авторам.
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Players by region
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