
Legends Unite! The Dynamic Duo of Batman and Robin join other famous super heroes from the DC Universe including Superman, Wonder Woman and Green Lantern to save Gotham City from destruction at the hands of the notorious villains Lex Luthor and the Joker.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.43/day in the week to Jul 30 → 3.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 9.6Kreviews | 95% | — | $4.8M |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 945 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Igual que el anterior, entre más añejo, más rico
100% in 5 days... 10/10 game.
[h1]Rating: 8/10[/h1] A massive departure from every Lego game before it, this is the first of the Lego games to really include things like an open world, flying, and what actually divides the two (now three) 'eras' of Lego games, dialogue. Starting with the dialogue, it's my favourite new introduction, especially after PoTC and HP, it was quickly becoming needed to actually keep up with the stories being told, and it allows for a unique narrative in this game, even if it is a bit on the weaker side. Plus having characters speak allows for a new type of humour to be introduced if desired with spoken jokes, which got me more times than I'd care to admit. Also significantly, although LSWIII, HP 1-4, HP 5-7 had decently large hub worlds, this is the first Lego game to be fully open world, with tons of different collectables and bosses to fight in it. Admittedly it does sort of fall into the AC1 problem where I like what it introduces and what it could lead to, but the open world itself isn't great here. Many collectables feel super repetitive to pick up for 100%, with many just being to scale a building with a single suit. A large majority of these can be largely skipped by flying to the top, the controls for which are frankly awful. The bosses featured throughout similarly blend together, with Poison Ivy and Killer Moth being the only two villains to really have a unique boss fight. The rest of the open world just feels kind of empty, the only real special highlight being the carnival. The level design is all over the place this time, the game as a whole is oddly short, some of the fifteen levels only taking around ten minutes to beat. Beyond that, this game is also the first to introduce save terminals within the levels, allowing you to quit and come back later, presumably so your next of kin can beat Chemical Crisis. Different suits are still present, although both characters only have three this time, but in return you also get to occasionally play as other justice leaguers, mainly Superman. As a small aside, I kind of wish we got to see more of them outside the last two levels of the game. 100% wasn't too bad outside of the tedium of getting all the people in peril and gold bricks in the hub world. Overall, a great, if somewhat flawed, game featuring mechanics that would get better elaborated on and implemented in future titles.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Danish, Dutch, English, French, German, Italian, Polish, Portuguese - Portugal, Russian, Spanish - Spain
Hours played at review time, across 946 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
JESTEM BATMAN
ts was peak btw
I slapped a giant Joker robot.
Best batman game
Ao zerar e completar 100% pela terceira vez, venho a analisar um pouco sobre o jogo da minha infância e o primeiro da minha vida no qual eu "platinei" (lá no xbox360). De forma direta: o jogo é divertido, eu recomendo (em uma promoção) adquirir o jogo. É mil vezes melhor que o primeiro. Possui uma história simples e interessante, uma gameplay básica dos jogos lego. É o pioneiro de uma fórmula que vem a se repetir nos jogos seguintes, uma muito boa e bastante aprimorada nos outros jogos. Agora, chegando aos pontos negativos primeiro Percebi umas péssimas escolhas game design, e vou destacar um pouco: - Mundo aberto só depois de zerar (ele é aberto desde o começo, mas não possui a liberdade de escolher os personagens como nos jogos seguintes e de outros legos, como o lego marvel) - Personagens novos só nas duas últimas fases do game. O jogo se torna bastante repetitivo com apenas o batman/robin/superman como personagens principais, e quando nos é introduzido novos personagens com mecânicas minimamente diferentes, o jogo acaba. - Pouco conteúdo. Apesar de ter diversos personagens e veículos, estes só são disponíveis após zerar o jogo, e sem nenhum nível adicional ou alguma outra atividade no qual precise deles. Ou seja, apesar de alguns personagens serem bem feitos e possuírem certas particularidades, só servem se você criar um roleplay dentro do jogo, o que é meio entediante. Além disso, os personagens que você pode criar são bem limitados (e possuí bugs), e não possuem todas as roupas e todas as habilidades, retomando ao problema citado anteriormente, onde os personagens adicionais são inúteis. - Um aspecto desse jogo que incomoda bastante, é que a cada bloco de ouro (um dos coletáveis do jogo, que se encontra em extrema abundância, cerca de mais de 200 espalhados pelo mundo) o jogo carrega, impedindo você de se movimentar até ele carregar (e até um pouco depois do ícone de salvamento). E parça, o jogo tem muitos blocos de ouro, e boa parte é bem repetitiva e tediosa de se obter, isso significa que você morrerá de agonia tentando completar este jogo 100%. Eu poderia exaltar os pontos positivos, mas é um jogo básico de lego. Boa parte da minha satisfação se dá a nostalgia do game. A atmosfera é boa, a dublagem é FENOMENAL, principalmente a do coringa. O mapa é extremamente bem feito. Os modelos de cada personagem e veículo é muito agradável. É um jogo antigo, um dos precursores dos jogos de heróis lego, então o que você vai encontrar é só uma primeira versão bastante competente, porém incompleta, do que é um jogo lego extremamente divertido. Em contraste com o terceiro, este possuí um mundo aberto bom... Recomendo, e ressalto novamente que é melhor comprar em uma promoção. Aliás, um jogo antigo desse, não se deve pagar preço cheio.
Facilmente o melhor lego batman, as fases nao sao repetitivas e te prendem a um ponto que tu nem percebe o tempo passando. A historia dar pra acabar rapido, mas os coletaveis fazem o jogo ter muito mais conteudo e muito mais personagens pra pegar Dito isso, 100 / 10.
this game gave me a 9pack fr
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4M | 9.1K | 88% | $19.99 | |
| $14.5M | 31.5K | 96% | $19.99 | |
| $4.7M | 10.5K | 88% | $19.99 | |
| $6.3M | 12.8K | 90% | $19.99 | |
| $4.7M | 9.6K | 91% | $19.99 | |
| $4.7M | 9.5K | 87% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.8M | 3.3K | 75% | $39.99 | |
| $4.7M | 10.7K | 81% | $19.99 | |
| $4.8M | 6K | 66% | $24.99 | |
| $4.8M | 19.3K | 95% | $9.99 | |
| $4.7M | 4.7K | 91% | $39.99 | |
| $4.8M | 5.4K | 74% | $22.49 |