
Leglakh Prologue is a single player tribute to Tom Proudfoots 1994 classic Nahlakh. Form your party of eight champions from knights, archers, mages, and clerics. Fight against hordes of various enemies to gather what is needed to defeat the prime demon Leglakh.
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Languages: English**languages with full audio support
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Leglakh Prologue, Tom Proudfoot'un 1994 klasiği Nahlakh'a tek oyunculu bir övgüdür. Şövalyeler, okçular, büyücüler ve din adamlarından oluşan sekiz şampiyondan oluşan partinizi oluşturun. Baş iblis Leglakh'ı yenmek için gerekenleri toplamak için çeşitli düşman ordularına karşı savaşın.
without direct control of each unit every combat is just an exercise in attrition. this severely limits the fun. the archers run out of arrows too quickly to be effective dps in more than a few combat scenarios. the fire spells have too large a radius and hit friendlies too hard, which makes them a detriment to use. i can't tell if the healers are even doing anything, and the resurrection does not seem to work at all.
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Игра 'Leglakh: Prologue' оставляет после себя смешанные чувства. С одной стороны, визуальный стиль выполнен на достойном уровне: мрачные пейзажи и детализированные модели создают аутентичную атмосферу славянской мифологии. Музыкальное сопровождение отлично дополняет происходящее на экране, погружая игрока в мир тайн и опасностей. Геймплей, представленный в виде приключенческой бродилки с элементами головоломок, поначалу интригует, однако быстро становится монотонным. Решение загадок редко требует нестандартного мышления, сводясь к поиску предметов и их применению в нужных местах. Сюжет, заявленный как завязка для более масштабной истории, кажется обрывочным и не успевает зацепить. Персонажи, хоть и обладают интересным дизайном, слабо раскрыты и не вызывают сопереживания. В целом, 'Leglakh: Prologue' выглядит как многообещающий проект с большим потенциалом, но в текущем виде это скорее красивая, но короткая и неглубокая демонстрация. Игра может заинтересовать любителей атмосферных приключений, но не стоит ожидать от нее глубокого сюжета или сложного геймплея. Будем надеяться, что полноценная версия сможет оправдать ожидания и развить идеи, заложенные в прологе.
"Leglakh: Prologue" is a copyright infringing ripoff of "Nahlakh", (copyright Ton Proudfoot, 1994), a DOS based RPG. The developer made this "prologue", presumably to advertise a future paid ripoff where I guess the developer will try to get YOUR money for someone else's intellectual property... which in some parts of the world is a criminal offense. You can't just steal other people's stuff. As game, this is a really bad ripoff, with low quality graphical assets and even worse gameplay. Some of the marketing material for this copyright infringement is AI slop, made, once more, by training models without permission from copyrighted works. The developer here seems to really hate the idea of intellectual property. There's also the old adage that those who lack the budget and talent to make their own game assets usually lack the budget and talent to do the rest of the job of game development properly, too, and that's glaringly obvious here. This is "free" enough, at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good. Despite having no up-front cost, this failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 2 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Not this time. This isn't worth downloading. While this won't cost you any money, you get what you pay for, and sometimes, even when the game is free, it's still not enough. This game will be removed from Steam at the first sign of a DMCA takedown. Copyright infringement is not okay.
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