
Deny an insurance claim, save the world. Ledgerbound is a hilarious, narrative-driven tactical RPG/dating sim filled with all your favorite epic fantasy activities: battling evil enemies, filling out paperwork, rescuing your company from financial ruin, pursuing HR-approved relationships, and more!
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About
Play as the noblest of fantasy heroes: an insurance adjuster. But when an ancient enemy threatens life as you know it, you must leave your cushy desk behind and step onto the battlefield. Deny a claim. Save the world.
Ledgerbound is a hilarious, narrative-driven tactical RPG/dating sim filled with all your favorite epic fantasy activities: battling evil enemies, filling out paperwork, rescuing your company from financial ruin, pursuing HR-approved relationships, and more!
When the world’s greatest heroes are cut down by an ancient enemy, your company is on the hook for paying out their life insurance claims. That is, unless you can defeat the enemy yourself, proving that those other heroes were simply underprepared—claim denied, baby!
Enjoy punchy dialogue, character-based comedy, and grounded, meaningful conversations that’ll make you fall in love. Or lust. Ideally both.
Engage in strategically dense, grid-based combat to overcome a variety of foes. Customize your team with hundreds of unique abilities, equip corporate swag that boosts your stats, and choose your characters’ promotion paths to unlock powerful new skills.
Just like in real life, time is limited and your choices matter—will you spend your evenings nurturing your blossoming relationships, or will you burn the midnight oil to improve your skills as a tactician? Remember, whatever decisions you make, you’re stuck with forever. FOREVER.
Recruit a ragtag group of weird yet lovable characters, fully voiced by a talented cast of actors who kept saying “wow, this is the horniest thing I’ve ever done.” Then fill out the appropriate HR paperwork so you can get up on them.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 564 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Funny and highly enjoyable narrative game. Wildly underestimated the depth of it in the beginning and got really sucked into the story. Multiple playthroughs for multiple paths and the option to disable time management are very nice and increase the overall value of the game. The only negative thing I can say about it is, that I wish I had more of it.
:)
I genuinely love this game, enough to write a review. The mix of tactical RPG with endearing characters really sold this game and became an instant hit for me. The humor and horny won't be for everyone, but for me and my friends that I stream this to, it's been a hit. There have been many, many, many moments that had me laughing out loud, and I have gotten one of my friends to play himself (which is great, I needed someone to blab to about this game) The voice acting is top notch. Everyone knocked it out of the park, from the party members, to bosses, to side characters. There was a lot of love and care done by the writing team and voice actors, you can feel this was a true passion project. Art, characters and environments are gorgeous, the music is a bop and the gameplay is polished. I jumped into another playthrough as soon as my first was done just to see conversations that I missed in my first run. I appreciate the option to have platonic friendships that still develop in a meaningful way. Everyone stands out, and I loved the entire party. No one felt out of place, or came in too late to build a connection. And the romance is great, getting that bond up with your chosen character(s) feels so good, especially in the later half of the game. The time management system, I enjoy it. It made me really think about what I was doing in each rest, planning out my time between talking to members, equipping gear or chasing the 3 stars on battles. It won't be for everyone, but there is an option to disable this if you want. The combat itself is engaging, and the enemies getting more abilities down the line kept it fresh through the whole game. Some bugs I ran into were characters being quiet in their dialogue in some scenes, VA not matching subtitles, and in one case a battle getting stuck, leading to me utilizing the "reset battle" in the options. I would love an option to replay conversations with characters, the voice acting is too good to only hear it once. I highly recommend this to anyone, but I would suggest looking at some early gameplay to get a feel for the humor and dialogue. I look forward to what the team will put out in the future (hopefully DLC or another game)!
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Languages: English**languages with full audio support
Hours played at review time, across 565 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Came for the insurance denial, stayed for the characters, story, and comedy. Also I came but thats besides the point
amazing voice acting, hilarious storyline, flirty dialogue AND turn-based combat?! I'm loving it here!
Its really REALLY ♥♥♥♥♥♥♥ good 10/10 would recommend.
Engaging storyline, great characters and voice acting, great humor, the whole standard good review schebang applies here.
I do recommend this game, BUT it needs updates. On positive side - The story and characters are great, even the ones that irritate you in the beginning grow on you very quickly. - Voice acting is amazing, nothing more to add here. - Despite what everyone is writing time management and battle is doable. Im not saying its easy, but if you dont want to replay some things, just lower the difficulty. Don't blame the game for your skill issues or lack of patience. Time management is tricky in the beginning, it forces you to choose what you prioritize, but later in game its not really an issue (i dunno how later is this later since i did not finished the game yet, feels like a middle ish). - There are different ways you can build your characters, mostly through items and later through choosing 1 of 2 classes, but there are room for trying different things. And here are some issues i noticed in 14.5 hours i played - Voice lines/text bugs. Some voice lines have parts of subtitles missing, which is not big of a deal if you listen to every single line, if you dont...too bad for you i guess. There are not that many, but there are noticeably there - Some clearing of the voice lines? I dunno how else to call it, but it was actually a reason i decided to post review: they used a voice line where narrator burped in the end :D Sooo yeah - There are still some bugs with menu after you finish conversation, have to quit and come back, and while i didnt lost any progress its still there. Overall its a solid game that i will replay multiple times, but it needs some polish to it.
Loved this game. Great characters, fantastic voice acting, excellent dialogue. I know humor can be subjective, but personally this might be one of the funniest games I've ever played. Can't remember the last time a game got me laughing aloud so much. Stayed funny and engaging for all of my thirty hours with the game too. Might even have gotten better with time, as all of my favorite characters were late additions. The combat was also surprisingly interesting, despite how simple the core mechanics are. There were some bugs when I played, but only minor things like mismatched voice over and subtitles. Stuff that I'm sure will be patched out quickly. My only real problem is with the lack of save system. I understand the vision with only having a single autosave, but I started getting pretty paranoid that some bug would break my save and I'd have to start my playthrough over from the very begining. I also missed some scenes when I closed the game mid-scene and found that the game skipped ahead to the next scene. Then I also felt like I misunderstood the game's final wrap-up segment, which lead to an epilogue ending for the main character that felt mismatched with how I had been playing her up until then. If I want to fix that and get the more appropriate ending, then I'll have to replay the entire game all over again. Which I probably will do eventually anyway, but I still feel a bit salty about it. Anyway, that aside I can't really understate how much I enjoyed this game. I hope it does well enough to fund more games from this developer. Really looking forward to seeing what they do next.
[h2] Positif [/h2] [h3] Gameplay [/h3] classique, gameplay pierre feuille ciseau, nature--> eau--> feu gagner de l'exp. Puis améliorer vos compagnons pour qu'ils tapent plus fort, les équiper, les faire changer de classe, bref le classico [h3] voice acting [/h3] de qualité, le gros point fort du jeu : l'intégralité des dialogues est doublée. [h3] Son [/h3] [h2] Négatif [/h2] [h3] Gameplay [/h3] combat beaucoup trop court, la plupart dure moins de 10 tours, soit 10 minutes grand max, pour 26 batailles en tout et le reste étant du dialogue cartes des combats très petites objectif secondaire avec tours limités, ce qui limite le nombre de stratégies viables, transformant les combats en puzzle avec des éléments RPG objectif secondaire chiant, va à l'autre coin de la carte, tue un ennemi qui ne bouge pas, tue un ennemi avec un personnage spécifique, tue un ennemi sur des cases spécifiques Beaucoup d'équipements ne sont pas viables, réduire le nombre de déplacements possibles dans un jeu avec des objectifs de tours est une idée pourrie. Équipement avec des bonus farfelus "+8 d'armure le 3ième tour""+500 de dégat contre les ennemis qui s'appellent Michel" (aucun ne s'appelle Michel), ne sert qu'à prendre de la place dans l'inventaire Dans les derniers levels, les ennemis deviennent des sacs à PV, avec des maps plus grandes, mais les déplacements de vos unités restent très limités. [h3] Bug[/h3] Chaque mission a 3 objectifs bonus mais certains ne se valident pas correctement L'un des équipements clefs de l'histoire est récupérable mais n'apparaît pas dans votre inventaire, donc pas équippable [h3] écriture[/h3] Ça vanne trop sur le cul, niveau slasher pour ados, parfois très immature "hihihi il a dit bite", dialogues destinés à des jeunes adultes très excités. Compagnons insupportables, surtout la RH et "palas", une RH insupportable c'est parfaitement normal mais impossible de faire tuer tes compagnons pour avoir la paix Dans Baldur's Gate ou Pathfinder, les parties de romance n'ont pas lieu pendant le gameplay mais dans des moments de pause, ce qui permet de profiter de l'histoire au maximum. Là, non, on passe d'un bout de lore à "vive vive les gros nichon" parfois dans la même phrase [h2] QOL [/h2] Pas de retour arrière pendant un tour, attention au missclick pas de log lors des dialogues [h2] Sauvegarde [/h2] Pas de sauvegarde manuelle, je n'ai pas eu de problème mais dans d'autres jeux, j'ai déjà perdu toute ma progression, mais des bugs ont été remontés par d'autres joueurs Aucune raison valable pour ce choix de design merdique, on n'est plus en 1990 J'aurais adoré avoir le résonnement des devs lors de ce choix de design pendant le développement [h2] Conclusion [/h2] plutôt bon, passez des bons moments, mais l'écriture niveau fanfic "sonic X tails yaoi édition" est un gros point noir avec le système de sauvegarde qui est ni fait ni à faire
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