
Deny an insurance claim, save the world. Ledgerbound is a hilarious, narrative-driven tactical RPG/dating sim filled with all your favorite epic fantasy activities: battling evil enemies, filling out paperwork, rescuing your company from financial ruin, pursuing HR-approved relationships, and more!
Modeled estimate, not a reported figure. How we estimate →
About
Play as the noblest of fantasy heroes: an insurance adjuster. But when an ancient enemy threatens life as you know it, you must leave your cushy desk behind and step onto the battlefield. Deny a claim. Save the world.
Ledgerbound is a hilarious, narrative-driven tactical RPG/dating sim filled with all your favorite epic fantasy activities: battling evil enemies, filling out paperwork, rescuing your company from financial ruin, pursuing HR-approved relationships, and more!
When the world’s greatest heroes are cut down by an ancient enemy, your company is on the hook for paying out their life insurance claims. That is, unless you can defeat the enemy yourself, proving that those other heroes were simply underprepared—claim denied, baby!
Enjoy punchy dialogue, character-based comedy, and grounded, meaningful conversations that’ll make you fall in love. Or lust. Ideally both.
Engage in strategically dense, grid-based combat to overcome a variety of foes. Customize your team with hundreds of unique abilities, equip corporate swag that boosts your stats, and choose your characters’ promotion paths to unlock powerful new skills.
Just like in real life, time is limited and your choices matter—will you spend your evenings nurturing your blossoming relationships, or will you burn the midnight oil to improve your skills as a tactician? Remember, whatever decisions you make, you’re stuck with forever. FOREVER.
Recruit a ragtag group of weird yet lovable characters, fully voiced by a talented cast of actors who kept saying “wow, this is the horniest thing I’ve ever done.” Then fill out the appropriate HR paperwork so you can get up on them.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 564 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A lot of fun and a lot of laughs
End of game made me regret wasting my time on playing this. Complete disappointment. I'd rather fail and the Vacari destroy the world at the end, than the bs ending this game does have.
Good story game. Some mechanical issues with the gameflow here and there. Dont expect too much and enjoy the ride.
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Languages: English**languages with full audio support
Hours played at review time, across 565 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Refreshingly fun, amazing voice acting and gameplay where you have to stop and think for a moment. I enjoy the auto-save feature and time management forcing you to play the game and live with your decisions. Not everything needs to be easy or save scummed after every moment.
WHY IS EVERYONE HOT? THE GAMEPLAY IS FANTASTIC, THE FLIRTING IS INCREDIBLE I NEED 12 SEQUEL GAMES AND 3 NOVELS NOW!
It's so cuuute! And funny. And hot. And suprisingly emotional at times. I really loved all the characters of the group. Fantastic voice acting. Gameplay was enjoyable too. Had a few minor issues where bonding scenes didn't match the area I was in, or a few repeating lines, but nothing game- or immersion breaking. An immediate favourite!
Just a silly goose good time. The writing is fun and funny, the combat is interesting enough that I don't find myself getting bored, and the characters are all fun to interact with. Zero complaints so far.
[h2]Hilarious story, fun strategy, lovable cast![/h2] I just finished my first play through on Steam Deck (worked great btw!). I've already booted up the game again to try a harder difficulty and change up some of my choices/love interest(s). I think this game is well worth your money given the quality of the content. If you're a fan of VNs and your favorite parts of RPGs are the love interests, then this is a must-buy! Pros: - Gorgeous art! - Clever writing with a lot of heart (and ♥♥♥♥ jokes). You can tell it was written by humans who cared a lot about this project <3 It took me about an hour to get invested in the story, but after that I was hooked up until the end! - Unique cast of party members (and LIs). The writing did a masterful job transforming character traits that can feel grating on first meeting into something you eventually come to love about the character (e.g. I wasn't super into Jazz's whole schtick at the start, and but around mid-game she'd transformed into one of my favorites in the party!) - Interesting strategy around combat, and ability to replay battles to retry for missed quest rewards Cons: - Since there's no going back in the story due to autosaves, there were times I accidentally selected the wrong choice, and was locked into it. I was bummed when I messed up a selection on a form and missed out entirely on [spoiler]a spicy scene with Cazian[/spoiler] - No ability to skip "Read" content on replays. I chose a love interest who was monogamous on my playthrough, and want to play again with other LIs, but unlike other VNs, I can't skip through dialogue I've already seen in a previous run
Probably the funniest game I've played.
This game feels like an Adult Disgaea. Disgaea's strength was its quirky take--the Evil Overlord's son went on a quest to find his father and the comedy and quirkiness along the way made it legendary. While I don't know if this game will reach that kind of crowd, the comedy and quirky flair is there. Strengths--- Voice Acting --A great Crew of actors and actresses make moment to moment gameplay fun. It feels like characters you'd find at your most memorable D&D group. Rayna's voice Actress feels like Bocci from the eponymous anime, if she were a Life Insurance Adjuster. Her enjoyment of battle during fights is fun, while her practical take outside of battle gives her a bit of straightwoman energy to the crazy world around her. Combat -- Combat may seem simple, but at medium difficulty, achieving the objectives for the best rewards is difficult, making it easy to win, but challenging to master. I haven't played the game far enough to see companions upgrade classes, but Rayna can take her abilities in at least one of two directions and likely more later in the game. These Promotions suggest the game has replayability beyond getting perfect marks, which for a 30 dollar game is encouraging. Cons???? I put question marks here because depending on your feeling, some of these may not be cons, but I'm putting them here because this is my review. Firstly -- The writing is very horny. You may remember I mentioned Disgaea earlier and you may say "That game was horny" and I see your point, but it picked its moments. There were characters you'd expect to be so, and the game picked its spots. In Ledgerbound, it seems ever present--The party has an HR character that feigns speech of avoiding harassment and picking moments to introduce a romance system. But it just sort of seems like if you are intrigued by characters enough to chat with them more than a few times, and you have to "bond" with them, date options seem inevitable. The amount of characters into Polyamorous relationships as well seems to suggest they'd rather let the player chat with everyone, relations be darned, rather than figure out ways the user can prioritize one character. There are times this game feels more like Date Everything than it does a Tactical RPG. Clearly, I don't anticipate this will bother everyone like it bothers me, and it isn't intense enough yet to keep me from playing the game, but be wary. The Workload Mechanic - It isn't so much that this is a negative--there's a lot of clever things tied to this feature--your main protagonist gets overloaded and having a higher rating can affect their capability in battle. It may affect team members eventually, and if it does, it'll be less negative, because it's a brilliant way to encourage the user to choose team members carefully, but as far as I've gone, I can't opt to have Rayna or others miss a battle to rest and within a few battles, it felt like I was over-worked and even doing my best to rest by talking to party members, I seem overworked after every battle. Either the game needs to do a better job explaining the system, or they should consider reworking the system a bit. I shouldn't have to feel like I need to talk to every party member just to gain enough rest or fun. And to that end, they have a timer that confirms it. So it's just a tough mechanic to get used to. I may edit this review after I finish the game. I hate to rate it without finishing it, so I'll just say it's above average and save my rating for that later edit.
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