
Lay of the Land is a sandbox adventure game set in a fantasy world where everything is physically simulated. Use the environment to your advantage and Explore, Fight, Loot and Build your way through mysterious lands.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 18 → 6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Embark on a journey through a dangerous and mysterious world where fires spread and burn, sand collapses, water flows, and pockets of gas suffocate. Get a Lay of the Land, explore the world and use the environment to your advantage.
How will you survive? Will you use powerful melee weapons and armor to charge into combat? Maybe you like to keep your distance and strike from the shadows? Or will you use powerful spells and become a master of the arcane arts. The choice is yours.

Discover many distinct biomes filled with unique locations and wildlife. Explore overgrown ruins, or take on a deadly temple to find the treasure hidden within. Descend down winding caverns or ascend up jagged mountains to uncover the secrets just beyond the ridge.
Lay of the Land's procedural world generation uses a layered simulations to create interesting and natural landscapes giving each world a hand designed feel. Water will carve channels through valleys while roads wind their way through the terrain, organically connecting locations together.
Use the full power of a voxel based building system to build anything your heart desires. From humble cottages to majestic castles, bring your ideas to life using a variety of procedural tools and decorative elements.
Lay of the Land’s procedural shape system goes far beyond simple square walls and roofs. Effortlessly create circular structures with the cylinder tool and atop them with sloped roofs using the cone tool. Naturally raise/lower the terrain with terrain sculpting tools or construct paths by simply drawing directly onto the ground.
Enhance your creations with a wide variety of prefabs including windows, fences, slopes, and more. Design and create your own custom prefabs to quickly duplicate decorations or even entire structures with ease. Decorate with an assortment of furnishings such as tables, chairs, shelves and more.

Use the fully destructible world to your advantage in emergent encounters with a wide variety of bosses and monsters. Collapse the roof of a cave onto your foes, fell a tree to crush a dangerous monster or blast through a wall to get the drop on your enemies.
Wield a wide variety of powerful weapons as you battle and loot for new weapons and gear. Get up close and personal with an array of melee weapons, strike from afar with your arsenal of ranged armaments or master the arcane arts to unleash powerful spells upon your foes.

Lay of the Land features a physically based crafting and interaction system. Instead of relying solely on menus, items are physically placed and interacted with in the world. Want to make a basic axe? Lay sticks, rope, and flint on the ground and assemble them into a functional tool. Need to cook food? Simply place it into a campfire and let it cook.
Forge new weapons by smelting raw ore, crafting clay molds and casting metal parts. Upgrade your weapons to enhance attributes such as damage, durability, attack speed and more. Infuse them with special elemental effects including fire to burn enemies over time, ice to slow your targets or lightning to chain your attacks to nearby foes.
Engagement
Reviews
Themes across 179 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Parfait
fajna gierka
Это имба
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Ukrainian
Hours played at review time, across 179 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
So fun, I don't think this should even be compared to Minecraft, it's a lot better.
teardown and minecraft had a baby and it grew up to be your husband
This is an Amazing game with many things to like, it's so creative and well polished. I highly recommend this game to anyone who enjoys MC, Valheim, or Terarria-type games.
geiles game leider etwas wenig an content für meinen Geschmack ansonsten nur liebe für das spiel das Bausystem ist premium und der Kampf fühlt sich auch echt gut an kann ich nur empfehlen. Leider magnelt es wie gesagt am content
Fun, compelling, but so far simple crafting survival game. The Niota-like voxel physics serve as an incredible foundation for the game and have provided me with many incredible moments, like mining into a pocket of gravel and scurrying as each voxel cascades into a cave-in, or like the first time I shot a fireball at a tree and watched as it smoldered into a heap. The combat in its current iteration is also impressive, though I hope that in the final version there are more weapons. Stacking explosive barrels up on a boss spawn BG3 style is really fun and you can turn the boss and the arena surrounding it into a mini crater if you put down enough. The game lacks several features that I would expect it to have, though I give it some leeway as it is a solo dev project. No multiplayer is currently available, and the base game has a very short progression path. The current world is impressive. Its zones are meticulously designed and their bosses are unique and interesting. But 4.5 zones you can progress through in minutes, 5 bosses, and only 4 bare-bones tech tiers makes for a short game. However, I have faith these features will eventually be expanded upon. If any of that is a deal breaker for you, keep watching the game for updates. To me, what the game already has makes it stand out above other, fully-realized games of this genre and is worth playing even in its abbreviated, single-player state.
O inicio é bem complicado, os mobs dão muito dano, mas conforme vc aprende as mecânicas, vai ficando mais fácil. A dica é ataque de longe, abuse do escudo e quando achar a primeira varinha, foque na progressão mágica. Ai fica fácil zerar a linha principal.
its a real blast. the world is vibrant and well detailed. the combat is challenging, but the overall game is chill. needs more interactive creations. like gates.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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