
Lay of the Land is a sandbox adventure game set in a fantasy world where everything is physically simulated. Use the environment to your advantage and Explore, Fight, Loot and Build your way through mysterious lands.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 18 → 6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Embark on a journey through a dangerous and mysterious world where fires spread and burn, sand collapses, water flows, and pockets of gas suffocate. Get a Lay of the Land, explore the world and use the environment to your advantage.
How will you survive? Will you use powerful melee weapons and armor to charge into combat? Maybe you like to keep your distance and strike from the shadows? Or will you use powerful spells and become a master of the arcane arts. The choice is yours.

Discover many distinct biomes filled with unique locations and wildlife. Explore overgrown ruins, or take on a deadly temple to find the treasure hidden within. Descend down winding caverns or ascend up jagged mountains to uncover the secrets just beyond the ridge.
Lay of the Land's procedural world generation uses a layered simulations to create interesting and natural landscapes giving each world a hand designed feel. Water will carve channels through valleys while roads wind their way through the terrain, organically connecting locations together.
Use the full power of a voxel based building system to build anything your heart desires. From humble cottages to majestic castles, bring your ideas to life using a variety of procedural tools and decorative elements.
Lay of the Land’s procedural shape system goes far beyond simple square walls and roofs. Effortlessly create circular structures with the cylinder tool and atop them with sloped roofs using the cone tool. Naturally raise/lower the terrain with terrain sculpting tools or construct paths by simply drawing directly onto the ground.
Enhance your creations with a wide variety of prefabs including windows, fences, slopes, and more. Design and create your own custom prefabs to quickly duplicate decorations or even entire structures with ease. Decorate with an assortment of furnishings such as tables, chairs, shelves and more.

Use the fully destructible world to your advantage in emergent encounters with a wide variety of bosses and monsters. Collapse the roof of a cave onto your foes, fell a tree to crush a dangerous monster or blast through a wall to get the drop on your enemies.
Wield a wide variety of powerful weapons as you battle and loot for new weapons and gear. Get up close and personal with an array of melee weapons, strike from afar with your arsenal of ranged armaments or master the arcane arts to unleash powerful spells upon your foes.

Lay of the Land features a physically based crafting and interaction system. Instead of relying solely on menus, items are physically placed and interacted with in the world. Want to make a basic axe? Lay sticks, rope, and flint on the ground and assemble them into a functional tool. Need to cook food? Simply place it into a campfire and let it cook.
Forge new weapons by smelting raw ore, crafting clay molds and casting metal parts. Upgrade your weapons to enhance attributes such as damage, durability, attack speed and more. Infuse them with special elemental effects including fire to burn enemies over time, ice to slow your targets or lightning to chain your attacks to nearby foes.
Engagement
Reviews
Themes across 179 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If you are looking for a short but normal length solo survival game about fighting unrealistic enemies, magic, and bosses, with creativity everywhere, get this game. If you want multiplayer or something replayable, don't bother. This got one storyline, and it was really refreshing for what it was worth. Almost everything had a new experience. I wish the base building had more meaning, like a safe zone. Too many enemies spawn in the level 1 zone, even. The bosses are just a slow laser beam grind. Though the game has physics, some are very broken. Anything moving hurts or kills you. The map is slightly too big, too. It is an unnecessary 6 minute run from one region to another, like the map should be half or a third the size. I shouldn't feel the need to cheese bosses like this is as bad as Terraria or Minecraft, and I definitely shouldn't be bored of walking enough to scroll Instagram for half the time i'm playing. You should be able to continuously run outside combat if you have to travel so far.
The building system is about the only good part of this game. It has a lot of potential but It seems to have a major identity crisis. It feels like it wants to be a survival sandbox with RPG elements. but fails to mesh the two concepts cleanly. The combat is incredibly janky and does not flow well. The actions that slow you down make you so slow it is nearly impossible to dodge attacks and the time between swinging your sword and blocking with your shield as well as the slow down that comes with it usually means your better off tanking the hit without the shield and keeping your mobility, The equipment is incredibly one dimensional. There's no decision between different gear, each item you gain is just a straight upgrade. You cant choose a mage build, or a fighter build or a ranger build. the only difference is what you're currently holding. Lastly the world is too small, in the just over 6 hours at the time of my review I've completed over half the game and 3/4 of the major biomes. These are my major complaints. I have several smaller ones as well. I usually love indie games and was excited when i saw 1.0 for this was released a while ago. but this game definitely does not feel like a 1,0 game, and is absolutely NOT worth $20. Id be happy paying $5-10 for it in its current state. I believe if this game continues being developed it will become something worth $20, but the fact its in 1.0 now i worry about how much father the dev plans on taking it.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Ukrainian
Hours played at review time, across 179 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Really wonderful game so far!! Everything looks beautiful. A little tough learning some of the building controls but it's really cool how customizable everything is. Can't wait to see what else is added later.
Es un buen juego para el precio al que lo adquirí (15€) Llevaba tiempo detrás de el y finalmente lo he podido jugar. No me ha decepcionado para nada. Hay que comprender que el juego lo ha desarrollado una sola persona... tiene potencial y es un trabajo que hasta donde se ha desarrollado, se ha hecho de una forma solida. Tiene detalles super interesantes como la fundición y hacer armas, crear flechas, bombas... el juego de físicas es satisfactorio, por ejemplo talar arboles. Buena variedad de biomas, buena variedad de enemigos, fuertes y jefes finales. He llegado al endgame aproximadamente a las 16 horas o así pero creo que hasta aquí ya lo dejo hasta que saquen mas contenido debido a que el tema de la construcción necesita un pulido todavía enorme para llegar a sistemas como el de Minecraft, Enshrouded o juegos del estilo. Por lo demas es un juego que te permite pulir tu propia manera de jugar, defenderte y atacar y debido a la cantidad de armas y diferencias a la hora de abordar un enfrentamiento nunca hay dos combates iguales. Totalmente recomendable mientras se mantenga por debajo de los 20€, sin duda hay que apoyar al desarrollador, en este caso se lo ha currado muy bien.
love this, it makes me really happy to build my little things. i'm greatly looking forward for more - i think this game has a lot of potential. building: so much joy and whimsy i love it atmosphere: FANTASTIC. the music is like skyrim music but happy, and i love exploring here as much as i do in skyrim. weather is beautiful, the sounds are beautiful, getting charged by emus is terrifying. 10/10 the only thing i wanna see is more things fighting: honestly sometimes hard for me, especially at the beginning, but doable - not having a decent way to disengage feels too punishing for me sometimes (they will follow even if you run away very fast for very long) but im not especially good at fighting anyways, so i probably cant pass too much judgement on that haha crafting: i think i like it! the idea of it is good, i think the execution could maybe be improved? but i like it overall. only gripe i have is that my things always fall and roll away, and i may have to create my own little crafting area since there is no crafting station. while running and exploring, crafting is more difficult - especially when making arrows! i hope a quiver or something gets added maybe at some point, the arrows always spawning in groups of 8 makes for both hilarious and frustrating moments lol survival aspects: keeping food on your person as a mechanic for healing yourself/tanking some dmg is pretty well done, i'm looking forward to more options? other small mentions/things i'd like to see: -potion crafting may fit perfectly into this game... making little alchemy stations sounds awesome -bears and boars running around and killing animals cause me to find a lot of free food lmao. maybe not necessary to have them as much, since the spawn rate for other enemies is also quite high? (imo) -quivers, possibly? or a better method to craft arrows. maybe as a bundle instead of each one individually? -was exploring the ocean a bit: very empty, but i'm assuming there may be things like fishing etc. planned! would love to see it! tldr: cozy game or adventurous, depending on what you prefer. i really love it already, i hope very much i'll see more in it soon
laggy
Better than minorcraft
really nice like MC gotta get used to the building then its pretty smooth
I want to like this game but I don't. I want to keep playing, but the gameplay turns me away every time I come back. I know this came from a small or solo dev and I'm cutting huge slack for that because this game has huge potential. Pro's: -Beautiful world -Game ran perfectly fine with my older pc. Con's -Died from a boar within the first minute or two of looking around. For pete's sake. I just picked up a stick. Why is it so pissed off? -I made a single stack of 8 arrows. I used all 8 arrows trying to kill the first skeleton I ever saw in the game. It threw bomb after bomb at me while I kept kiting the skele around. Does this thing ever run out of bombs? -Tutorial made me place blocks to learn the building mechanics but didn't tell me until two steps of the tutorial later that I now have to remove the blocks I just placed. Thanks. I wouldn't have placed an entire floor then. Maybe make these separate parts of the tutorial the same step? Or explain more clearly how to resize the amount of blocks I delete at once. I couldn't figure that out. -Other comments are saying multiplayer is never going to be a thing in this game. That is very unfortunate. I was looking forward to playing this with my wife someday.
Wasn't sure what to expect when I first played. Was expecting Minecraft but different. Chopped down a tree. Having it fall, and having to actually use an axe to actually chop off limbs into logs you can pick up felt so satisfying. Dug a cave. Stone walls break up into pixels which you automatically pick up, but also you you can break off chunks rock you can pick up. Having stone shatter like that was neat. Was digging a vein of ore but hit a pocket of sand that realistically caved in. Had to use a shovel to actually scoop up the sand. The verbs of this game are actual actions instead of punch dirt *pop* get block of dirt. The sound design is so good, the music is perfect and dynamic. On max settings, it's very pretty. This game does what Minecraft can't, but both games have their own strengths. This game stands on its own as a different sort of experience. It's more of a crafted experience with actual direction, while still being an open world sandbox, rather than being an open directionless procedural sandbox.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $391 | 8 | 100% | $1.99 | |
| $44.7K | 106 | 85% | $18.99 | |
| $37.9K | 150 | 50% | $9.99 | |
| $20.5K | 47 | 83% | $16.99 | |
| $19.6K | 80 | 65% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $642K | 1.3K | 82% | $19.99 | |
| $642K | 1.5K | 86% | $19.99 | |
| $642.5K | 1.5K | 70% | $19.99 | |
| $642.5K | 464 | 43% | $69.99 | |
| $642.5K | 773 | 63% | $29.99 | |
| $642.6K | 1.8K | 83% | $14.99 |