
Highschool student Haneko has forgotten her class assignments and must retrieve them by traversing a world of haunted horrors. Explore the dilapidated halls, find your missing homework, and avoid whatever's lurking around the corner in this bite-sized, retro survival horror experience.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, Japanese, German
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Reviews
Themes across 56 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I genuinely want to enjoy this game, I wish I could. I love the Silent Hill vibe and style, but including an unavoidable monster defeats the purpose of the vibe it's going for. But the part that genuinely killed it for me is the limited lives, and when you run out of lives you have to just... start over. It's near impossible to avoid the monster due to the games controls and then it takes away a full hour of progress. That's just frustrating and arguably poor game design. I hate being critical of games, but this one tries to be too much and it doesn't mesh well.
There's no option to save the game and you only have 3 lives. So if you die 3 times or you have real life obligations and you have to turn off game, you have to start over. Yes, that includes watching all the cutscenes and replaying the tutorial. Ridiculous. Had I known this I would've never touched the game. Steam should make it mandatory for developers to state stuff like this on the store page.
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Hours played at review time, across 56 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
monster stopped giving any warning that its near and didn't leave the doorways i was behind so i kept dying until i ran out of lives :/ other then that camera angles make it way to hard to tell where the monster is.
steam deck crashed an hour in and game has no save feature. thanks valve AND the developer
𖹭 i adore the style, ost and designs but..! the gameplay is lacking n gets stale :<
Shallow gameplay and lazy monster's mechanics (walking in circles and seeing through walls). Overall very unenjoyable experience coupled with the limited lives.
This is a short retro-styled horror game, with an interesting story that happens inside a school. And this game is very scary and tense! It's been a while since a game made me this scared. The monster isn't even that scary, but the tension and the environments achieve that. I like how the looping hallway is where the monster roams, while every other room is safe. When you want to exit any room to go to another, you'll have to use the hallway, and look out and listen for clues to where the monster is. Like I said, the visuals are retro-styled, and it looks great, to be fair. But the gameplay is also retro-styled, and not entirely in a good way. The fixed camera angles and tank controls were okay, I got used to them. But the very few checkpoints and life systems are very outdated and annoying. Sure they made it more tense to not want to die in the game, but it can be very frustrating, specially since you have to finish the game in one sitting. The game can be completed quickly, but that's if you know what you're doing, and do it perfectly. It's a bit confusing to know which steps to take without a guide. A lot of the achievements are also very annoying to get, but at least the game has some cheat codes. But even then, I still liked the game. It does a good job at feeling like an old-school scary game. I also love how you can find posters of the dev's previous games, [url=store.steampowered.com/app/2207970/Interior_Worlds/]Interior Worlds[/url] and [url=store.steampowered.com/app/1665500/Hypnagogia__Boundless_Dreams/]Hypnagogia[/url]. I love those two games quite a lot, and I like how both of them have a "haunted school" level, which probably served as inspiration for Late Homework!
Simulateur de phobie scolaire / 20 Late Homework est une courte aventure horrifique très efficace. Dans les bonnes conditions, avec un casque et dans le noir on souille très vite son pantalon. C'est visuellement très réussi, l'ambiance sonore est oppréssante et on a qu'une seule envie c'est de se barrer. Au niveau des contrôles je regrette qu'il n'y ai pas de demi-tour rapide, il y a quelques situations dans lesquelles ça aurait pu m'être utile, surtout quand on se retrouve en face du "monstre". En parlant de lui, il est assez bien utilisé pour entraver notre progression mais ça me pose un petit problème au niveau du système de "vie" : Je comprend que le choix d'avoir des "continues" a été fait pour nous éviter de finir le jeu trop vite mais c'est un peu frustrant de devoir tout refaire après le game over. Ca nous entraine ceci-dit à optimiser notre route si l'on souhaite compléter le jeu avec un meilleur temps et débloquer tous les succès du jeu. Le pose pose des thématiques intéressante sur la peur de l'échec, la pression sociale vis à vis de la réussite, la recherche de la perfection et toutes les névroses que ça peut apporter. Sans être une oeuvre avec des messages forts, il y a quelques passages assez bien réalisés et marquants. Une fois le jeu complété et les passages terrifiant devenant beaucoup plus gérable, je pense qu'on peut y prendre beaucoup de plaisir à relancer une partie pour améliorer son score et chercher à obtenir tous les costumes. Du moins c'est ce que moi je vais faire...une fois que j'aurais changé de pantalon.
Nails the Silent Hill 1 aesthetic. Fabulously creepy atmosphere. Tons of quality in its 90-minute run time. Also: lots of costumes to unlock, cheat codes after you beat it, ranked playthroughs, and an achievement for beating it in under 15-minutes. Plenty to do in such a small game.
A short and sweet Silent Hill inspired indie game. The visuals and atmosphere are great. The controls are straightforward, you can skip cutscenes, and the overall game design is great. I love the ability to switch to a first person camera and back camera to look back behind Haneko.
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