
The Great War is over - the fight continues. Command a legion of soldiers, desperately trying to make their way home amidst the chaos of civil war. Lead them through the unforgiving wilderness onboard an armored train. Manage your crew and resources and try to survive.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.13/day in the week to Jul 21 → 6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 5.5Kreviews | 87% | — | $5.4M |
| $39.99 | 83ratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 866 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
you get to delete communists off the face of the earth. What more could a simple man want
Extremely good game. My great grandpa was a legionnaire. I feel this does him justice.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain, Portuguese - Brazil, Traditional Chinese, Simplified Chinese, Japanese, Polish, Russian, Czech**languages with full audio support
Hours played at review time, across 871 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Клюква, клюква, клюква, поезд, клюква, кусты -20 врагов, я умный, клюква, клюква. Ну реально сюжет просто ужасный, такое я еще не видел, по геймплею скучный однообразный, пол игры прошел с помощью кусты+стрелок и всё.
1. 게임 정말 잘 만들었다. 프로스트펑크 컨셉을 이용한 게임 중 역대 탑이며 높은 완성도를 보여준다. 2. 유저가 만든 한글화도 잘 되었다. 번역이 어색하지 않고 스토리에 집중할 수 있어 좋았다. 3. 이 게임은 뭐니 뭐니 해도 스토리텔링에 공을 엄청나게 들인 것 같다. - 기차를 통한 체코 군단의 대륙 횡단 탈출기는 설국열차의 모티브가 되지 않았을까? - 기차. 군인, 보급의 관리는 대륙 횡단 탈출 소재에 찰떡같이 흥미를 더한다. - 중복되는 맵이 없이 그 많은 전투맵을 공을 들여서 다 만들었다. - 전투도 너무 복잡하지 않고 스토리를 즐기도록 디자인되어있다. 4. 이 게임의 역사는 우리나라 항일투쟁과 연결되었다고 한다. - 결국 블라디보스크에 도착한 체코 군인들이 써온 무기들을 무기 시장에 내놓았다고 한다. - 그 무기들 중에 일부를 조선의 의병들이 구매해서 항일 투쟁에 사용 되었다고 한다. 5. 총평 - 프펑1을 좋아했다면 꼭 보아야 할 게임. 프펑1의 발전형! - 프펑2의 게임성에 실망한 유저들에게 추천하고 싶음.
сюда!сюда! 游戏沉浸感氛围感首屈一指,如果去掉枯燥的战斗环节,就是我理想中的铁路运营游戏。 --------------------- 布拉格与普雷斯堡的村庄与教堂在呼唤它的孩子,归心似箭的流浪者用刺刀和匕首劈开前路,为登上最后回家的轮船争分夺秒,只为看到海参崴行动报告中的“你的士兵终于可以回家了“。 这一路没能找到沙皇的黄金。但没关系,优秀的指挥官(我)一路精打细算攒下的资金,足够大家回国后开一家军团银行了。
I really, really wanted to like this game but I cannot recommend it. The historical setting and the concept are great but at the end of the day the gameplay simply isn't enjoyable. The clunky and convoluted menus have you doing more tedious micromanaging rather than making strategic decisions. The RTS elements are mediocre at best and I never felt like I was really able to do anything tactically sophisticated to give me an advantage.
jogo muito bom. você joga e nem percebe que já são 3 da manha e você tem trabalho no dia seguinte, recomendo 10/10
Muy entretenido, tiene un poco de todo, estrategia en tiempo real, gestión de inventario, crafteo...
Finished it on commander difficulty. [b]Pros[/b] [list] [*]Good Graphics. [*]Good Music. [*]A very interesting and unique story. It made search to learn more afterwards which is how some games should be! [*]Cinematics are awesome, would love to see a short movie! [/list] [b]Cons[/b] [list] [*]No destructable environment. Would really make the gameplay more interesting and make the world feel more "alive". [*] Bad AI both for enemies and allies! (pathfinding, enemies don't react to corpses!, etc...) [*]Needs QoL and refinement especially with train UI. [*]Tries to be a mix between a traditional RTS and commandos sort of game including survival/management but fails at it imo without a real identity. And due to this it gets pretty tedious especially on late game. [*]Some bugs(nothing too serious) [*]Some minor level design issues e.g. non climbable fences [/list] [b]Conclusion[/b] It's a nice game to try it especially if you are fan of tactical rts! Would definitely reccomend to give it a try!
Love this game! Before this, Didn't know much about the Czech Legion that fought in the Russian Civil War, after, started looking into this time period! Great Game 10/10. Really hoping someone does a game on the American troops that fought there as well (They were known as the Polar Bears, look 'em up if your curious)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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