
Uncover the Past, Reforge the Future. Ascend into one of 15 mastery classes and explore dangerous dungeons, hunt epic loot, craft legendary weapons, and wield the power of over a hundred transformative skill trees. Last Epoch is being developed by a team of passionate Action RPG enthusiasts.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Last Epoch combines time travel, exciting dungeon crawling, engrossing character customization and endless replayability to create an Action RPG for veterans and newcomers alike. Travel through the world of Eterra’s past and face dark empires, wrathful gods and untouched wilds – to find a way to save time itself from The Void.
15 Mastery Classes
Embark on your adventure as one of five powerful classes and, through your journey, ascend into a unique Mastery Class that unlocks more specialized abilities and build-options.
120+ Skill Trees
Every skill has its own augment tree that will allow you to control, alter, and empower your playstyle. Transform your skeletons into archers, your lightning blast into chain lightning, or make your serpent strike summon snakes to fight alongside you!
Hunt Rare & Powerful Loot
Fill your arsenal with magic items that you may craft to perfection, change the rules of your build with powerful unique and set items, and always have that next upgrade just on the horizon with Last Epoch's deep and randomized loot system.
Rewarding Crafting System
The items you wield are yours to forge! Last Epoch’s community-revered crafting system allows you to control your character's power progression, featuring robust and deterministic upgrade mechanics.
Uncover the Past, Reforge the Future
Travel to different moments of time where you will discover the many factions and secrets that exist within the world of Eterra and fight to set the timeline onto a new path.
Endless replayability
With a wealth of classes and skills to customize, deep game systems, randomized loot, and continuing development, Last Epoch is a game that will keep you coming back for years to come.
Easy to Learn, Hard to Master
We’re committed to making gameplay approachable for new and veteran players alike by allowing you to jump into the fray quickly and providing many in-game resources. Though don’t be fooled, Eterra has many dangers waiting for you that require a mastery of combat and build-crafting.
Zero Pay-To-Win
Last Epoch will never offer gameplay advantages by being able to spend real money. We believe in creating a fair environment for all players.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 955 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
没啥打击感,越刷越无聊,玩不下去了
Сразу напишу, что играю в офлайн режиме. Вылетов, багов , да и вообще каких либо косяков пока не замечал. Оптимизация тоже вполне приличная, при максимальных настройках стабильные 60 кадров (ограничение выставлено по умолчанию). По стилистике игра больше всего напоминает Torchlight II, игровой процесс ближе всего к DIablo III. До уровня Titan Quest 2 и Diablo IV игра не дотягивает, но она на это и не претендует. Играть интересно, механики без излишних нагромождений, уровни коридорные (открытого мира тут нет), но возможно именно от этого ощущаются более уютными. Здесь не нужно ничего преодолевать и упираться лбом в стену с подгоранием седалищного нерва:) Интересная система прокачки и улучшения вещей. Немного не понятно зачем пол персонажа привязали к выбору класса. Вообще игра немного бюджетная, на это намекает и вполне демократичный ценник (особенно по скидке). Вникнуть в сюжет у меня не хватает терпения, все эти перемещения по эпохам прошлое, будущее, настоящее (Терминатор какой то), ну или я ничего не понял. Играть интересно, отторжения не вызывает, спортсменам не понравится, а для отдыха после работы самое то.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Spain, Japanese*languages with full audio support
Hours played at review time, across 963 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
更新太慢一年估计最多两个赛季,再这么下去离跑路就不远了。。。。。。
interessante
Не понравилось, состоит только из геймплея (реализованного хорошо), прочие составляющие игры (сюжет, персонажи, диалоги, окружающий мир) сделаны на 3 из 10. Общая оценка - 6 из 10.
Полный шлак. Не стоит вообще своих денег. Ладно фиг с ней с графикой, что за дичь, не поставить на паузу как у конкурента ПОЕ 1-2 . Быстро кикает с сервера если отлучился даж покурить. При выходе из игры ты появляешься в последнем городе где есть порт (телепорт) Постоянные вылеты, пинги выше 100 на всех серверах. Не в коем случае не берите это дерьмо
Muy buen sistema de crafteo, endgame divertido, buenos loop jugables como el farméo de boses con imprint de colapsing horizon - sinergia para buscar únicos con potencial legendario gracias al gauntlet of strife/nemesis egg/Farsight Turtle. Las mecánicas de los gremios te dan opción de jugar con trade o no (yo jugué así la temporada Solo Self-found y sí que ayuda un poco). Sin embargo es chocante la cantidad de bugs que conserva aún en temporada 4 Bug de mapa empezado que te obliga a hacer tp y perder tiempo haciendo el mapa para estabilizar. Bug que no cuenta progreso de matar enmigos. Bosses de eco que no aparecen y no se puede acabar. Bug de pj atascado que no puede andar. Bug de equipo que se desaparece en vez de ir al inventario (y finalmente acaban en el suelo). Se siente un arpg ágil menos tedioso en algunas cosas que poe, pero con más chicha que Diablo.
В целом игра очень хорошо продумана в плане траты времени. Не настолько много, как в PoE, но и не так мало как в Diablo 3-4. По геймплею в целом хорошо, но есть и недочёты в плане однообразности файтов
Since D4 and PoE2 lean into dark aesthetics, Last Epoch makes an excellent gateway ARPG for younger players. After 20 hours, I'm genuinely hooked. The campaign story and characters shine, the time-travel epoch mechanic is genius, and the level/creature/sound design all feel polished. The developers clearly respect players' time - boss checkpoints let you continue mid-fight, full respec encourages experimentation, and build variety keeps things fresh.
Beyond the Krafton controversy, the game still feels not that good to play. Bugs are scattered throughout the campaign, endgame mechanics excluding weaver tree feel like "add x mobs to maps/ go to separate map' without any uniqueness, monoliths feel like a chore to grind, skills and art style make the game feel clunky/floaty, endgame gear grind becomes "wait for X legendary to drop Y LP", the warpath squeak dear god, etc. I did like the simplicity of crafting and the solo self found faction (CoF) as it makes the game feasible to play offline or without the need to interact with the competitive market prices. Also item filter customization in game was great.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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