
The battle between light and chaos comes to a head in this remake of legendary Strategy RPGs Langrisser I and Langrisser II.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About


Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 960reviews | 73% | — | $1.1M |
| $49.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very good at that fire emblem itch, good art and music as well as story. A little easy but plenty of content and unlocks though.
2026/9/1 実績コンプ記念 範囲魔法の有無で難易度が変わる面白いゲームでした。 物理キャラにしか見えないハゲがメテオ使えるのには驚きました。 範囲魔法が強いゲームだからこそMP管理がきついかと思ったら、メインメニューに戻れるので、レベルが上がるとHPとMPが全快するタイミングを変えられるので、慣れれば苦にはならないのでSRPG苦手な人にもおすすめできます。 September 1, 2026 Commemorating 100% completion of achievements It was an interesting game where the difficulty level shifted depending on whether or not you had access to area-of-effect (AoE) magic. I was surprised to see a bald character who looked like a purely physical fighter casting Meteor. Since AoE magic is so powerful, I initially worried that MP management would be a hassle; however, the ability to return to the main menu—and the fact that you can control *when* your HP and MP fully restore upon leveling up—means it doesn't become a burden once you get the hang of it. I’d recommend it even to those who aren't usually fans of SRPGs.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Korean, Traditional Chinese*languages with full audio support
Hours played at review time, across 53 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Начинал гамать еще на 16битной китайской подделке Сега мегадрайва. Не скажу, что ремейк выдающаяся, да и по факту - околомобилка. Но что-то ламповое в этом есть, визуал очень приятный. К сожалению - сильно упрощена. Была бы возможность еще сложности навалить - был бы топчик.
일단 1은 도전 과제용으로 여러 분기 클리어하는 거 말곤 큰 의미도 없고 감동도 없음 적이 된 아군이나 아군이 된 적같은 뻔한 클리셰라.. 통수왕 나오는 2는 아직 안해봤지만 1은 정말 쓸데없이 분기를 난잡하게 늘려서 억지로 플레이타임을 늘리는 느낌
這個遊戲很好玩可以來玩看看
Legenda
Finalizei algumas rotas do 1 e fiquei maravilhado , sinto que por ser o primeiro jogo cada rota muda drasticamente , mas são usos que mudam a historia e encontros, trazendo bastante frescor na jogatina.
조금 불편 하긴 해도 게임 자체가 굉장히 몰입이 잘됩니다.
i love this game its fun
初看戰鬥畫面喜歡,後來感覺改這樣其實也不錯,把以前廢物的指揮官變強很多,結局路線很豐富
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $7.9M | 4.6K | 73% | $49.99 | |
| $4.6M | 10.4K | 94% | $19.99 | |
| $832.4K | 895 | 88% | $39.99 | |
| $489.6K | 388 | 97% | $19.99 | |
| $143.9K | 311 | 87% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 2.1K | 93% | $17.99 | |
| $1.1M | 3.9K | 75% | $7.99 | |
| $1.1M | 6.4K | 90% | $9.99 | |
| $1.1M | 2.9K | 92% | $13.99 | |
| $1.1M | 2.1K | 92% | $19.99 | |
| $1.1M | 1.7K | 91% | $24.99 |