
Laika: Aged Through Blood is an action-adventure Metroidvania set in a post-apocalyptic western world. Play as Laika, a coyote mother and fierce warrior, and carve your motorbike through a land ravaged by betrayal and loss as you uncover dark secrets in the pursuit of vengeance against oppression.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Sep 12 → 1.71/day in the week after.
About
Laika: Aged Through Blood is a thrilling action-adventure Metroidvania set in a dystopian, post-apocalyptic western world.
Take on the role of Laika, a coyote mother and relentless warrior on a quest to avenge her fallen people from the tyrannical Birds, who have claimed superiority and conquered the land.
Fueled by vengeance, Laika rides out on her motorbike on a perilous and emotional journey. Carve and shred through rugged, hand-painted landscapes as you uncover the dark secrets of a fractured world ravaged by power, betrayal, and loss.
Engage in breakneck vehicular combat mechanics that demand precision, strategy, and skill. Utilize a variety of weapons, master close-range tactics, and unlock deadly abilities to defeat your enemies, upgrade your gear, and take back what your people have lost.

Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99−75% | 6.7Kreviews | 92% | — | $585.5K |
| $19.99 | 725ratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 229 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
玩过的类银里剧情最好的一档。 奥瑞拉与大树的故事:“大树是纯粹的美丽....荒野最古老的宗教建筑....我需要研究它,然后写一本关于教皇梅尔瓦八世的书。”奥瑞拉是大树的研究者,但在人生追求和族群利益之间选择了后者。在她的指引下,莱卡成功毁掉了大树,杀死了教皇,却在回程时看到了选择上吊的奥瑞拉。“别烦我,莱卡。我真想自杀。”“你已经成功自杀了。记住,我可以和死者交流。” 罗伊与灯塔的故事:在浪逝之地,莱卡搭乘罗伊的船前往灯塔时,有一段无法跳过的跟随船的长镜头,只能看莱卡和罗伊一句一句的闲聊:“鱼叉上有一根厚实的绳子,这样你杀死鲸鱼时它就不会沉下去了。”“我从来没见过鲸鱼。”“谁见过呢。”后来,在莱卡毁掉灯塔之际,濒死的罗伊通过对讲机问塔顶的风景是什么样子。“罗伊,是鲸鱼啊。”
Jugabilidad, estética, música e historia totalmente envolventes, eh disfrutado cada segundo, cada minutos y horas explorando el yermo de este mundo, si les gustan los juegos que te inviten a superarte en cada nueva misión es el indicado jeje
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Simplified Chinese, Japanese, Korean
| $19.99 |
| 146ratings |
| 82% |
| — |
| not modelled |
| $19.99 | 38ratings | 88% | — | not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 230 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Конченая ♥♥♥♥♥♥ с максимально уебанским гейм дизайном и душным геймплеем. Каждая <ФиЧаа> это максимально тупое усложнение и без того неудобного управления. Квесты ленивейшие принеси, подай, убей. Дахерищя бэктрэкинга для растягивания. сеттинг и сюжет интересные, но лучше просто посмотрите прохождение на ютубе и не трате свое время на этот ♥♥♥♥♥♥♥♥♥ геймплей
手感很怪异,前期容易劝退,可惜美术和创新了
本人不算是类银游戏的受众,一开始玩这个游戏挫败感特别强啊,因为骑那个小摩托控制不好就老容易死,而且手柄很不适合操作,推荐使用键鼠。但是游戏剧情、画风跟音乐都太吸引人了,首先剧情非常好,讨论了反战、母系传承、战争创伤、代际创伤、个人英雄主义,里面祖孙三代人让我想到“明亮的夜晚”这本书里面祖孙的关系,主角莱卡的母亲玛雅一心想培养莱卡成为战争机器,并且要求她生下继承人将继承人也培养成擅长战争的小狼,但是主角一心只想保护好自己的女儿帕比,禁止帕比做危险的事情,为此甚至不愿让玛雅与帕比接触。母女本该是最亲近的同盟,但活在战事环绕的背景下,生存才是第一要务,因此个人的痛苦都显得渺小了。莱卡不愿让女儿帕比(她最最心爱的小狼、小狗宝宝)经历这些,最后自己终结了这场战争。最后结局时候的演出效果也是相当震撼的。游戏的音乐我也全部都加入歌单了,当时打通关的那段时间正好在考驾照练车,每次练车时候音响一连听着这个歌,小味儿挠的一下就上来了,后面慢慢上手之后游戏体验就特别酣畅,每一次摩托翻滚配合着音乐在荒野上面驰骋,感觉自己完全大姥来的,开枪的打击感还有音效都特别带劲,BOSS的难度也很适中就是磨一磨也能过的那种。打折的时候价格也很便宜,如果喜欢这种风格的话推荐入手。
Довольно долго вкатывался в игру и механики кувырков, уворотов, прицеливаний и тд. Стоило только втянуться – час за часом, достижение за достижением, игра закрыта на подсолнух. Бесспорные достоинства: визуал и саундтрек. Тут просто надо иметь глаза и уши. К тому же авторам не отказывает чувство вкуса, чтобы все это сочетать. А так же сюжет с диалогами, которые написаны от первой до последней строчки отлично без единой фальши; атмосферу безнадеги и бессильности перед неотвратимым; и яркие интересные боссы. Сомнительным было вплетать элементы метроидвании (фактически, эти самые элементы падают нам в руки в за час до финала, поэтому что с ними делать кажется никто не придумал). Дизайн уровней в большинстве своем удачный, но вот карта из этого всего никак не получается. Неожиданным минусом становятся побочные задания. Они отлично написаны, они интересные по сюжету, оправданы сеттингом, НО господи боже мой это рутинные "подай принеси". И бог бы с ним, пускай. НО. Во-первых, таких заданий просто миллион и выдают их друг за другом. Только возвращаешься за наградой – вот тебе еще два. Закрываешь одно из двух: вот тебе еще три. Ладно, пускай они будут "подай-принеси", пускай их будет миллион, все равно они интересные. И тут удар откуда не ждешь – у этих заданий просто отсутствует расшифровка "что подай" и "откуда принеси". Найди Лунный цветок (на самом деле это розоватый корень) в такой локации. Один раз пропылесосить локацию не проблема. Два раза. Три. Но на пятый и так далее, это становится пыткой. А ни отметок, ни описаний. Блин, даже намеков нет. В остальном это великолепная залипательная игра, в которой надо просто привыкнуть к управлению
[h3] 评测者已获得全成就 [/h3] [h2] 推荐购买。 [/h2] 一款极其优秀的独立游戏。 我首先想说,其实我个人接触摩托游戏比类银早很多。我小时候在小游戏平台特别喜欢一个铠甲勇士同人游戏,叫《腾飞吧!铠甲勇士》,它很早就因为版权问题被下架了,但那种与特殊道具交互的打击感和需要注意加速度、摩托倾角的操纵性让我很兴奋。 《莱卡》重现了这种网页游戏一般的独特体验,主角莱卡驾驶的摩托车翻车即死、车底无敌,玩家需要操控摩托进行前后空翻以换弹/刷新弹反次数,以上玩法在类银游戏中都是一等一的新颖。 美术设计极为完整,游戏场景与人物直接融合,全地图画风没有任何割裂感。 剧本优秀,一个相当悲壮的反战故事(一些相关讨论附在文后),是当下比较稀缺的类型。 对于操纵难度,其实我觉得这一点见仁见智,一击即死的游戏一般都是玩家角色与敌人共享该属性,例如我先前撰写了评测的《武士零》,而不会像部分魂游那样玩家刮痧半分钟被敌人一棍子抡死。这是一种游戏特色,而非设计缺陷。唯一美中不足的是《莱卡》的武器有点单薄,归根到底还是左轮最具泛用性,升满级可以用到通关,最后拿到的两三种武器则都有点鸡肋,这一点上确实缺乏成长。 原声带是我今年听过的最好的游戏原声带,适合单独收听。 以下附上我在其他平台发表的随感,作为对游戏内容的探讨(包含严重剧透): LAIKA: Aged Through Blood 流程打了大约三分之二,故事结局已经暗示得差不多,主角莱卡应该很难活下来。现在我也许可以写一些自己的分析和体会。 --- 废土世界里,一个类土狼种族生活在与世隔绝的角落,远离军国主义统治的鸟族盘踞的地界。在之前的战争中,鸟族将类土狼种族几乎屠杀殆尽,现存最强的战士莱卡(Laika)是拥有诅咒血脉的超能力枪手。 --- [spoiler]莱卡一族的女性世代传承无限重生的能力,但前提是能挺过伴随月经初潮而来的一场高烧。如果能活着经历初潮,女儿即继承重生能力,而母亲则褪去超能力,变回普通狼。 [/spoiler] --- [spoiler]莱卡的母亲玛雅作为上一代超能力战士,为了让家族的能力继承下去以对抗鸟族,强迫莱卡几乎饱和生育。莱卡生过8个女儿,8只全部死在初潮来临时,目前抚养的小女儿帕比的初潮即将到来,而莱卡本人已经不再能生育。玛雅寄希望于帕比,但莱卡对家族的血脉显然有她自己的想法——如果帕比和她的姐姐们一样死得毫无意义,家族的能力,或曰这种诅咒,是否可以就此终结? [/spoiler] --- [b] 标题该怎么理解? [/b] [spoiler]1. 战争。军国主义统治和政教合一的鸟族在侵略战争中肆意进行屠杀,其他种群尽力抵抗,有些几乎被灭族。鸟族和类土狼族可以用于象征北美殖民者和印第安原住民的关系,这些不必多言。 2. 莱卡家族的超能力之特性。莱卡家族的超能力通过死亡率极高的初潮继承,这是一种无限痛苦的途径,从玛雅强迫莱卡生育就能看得出来。个人的身体在血脉的继承链条里不再属于她自己,而是家族整体传统的一环。莱卡作为自己种族的主要战斗人员,她所承担的集体责任压倒了她作为个人的基本尊严,以至于她几乎是自甘情愿作为种群族长的军事工具、被同类霸凌,这一切都是因为她是只好狼。 3. 莱卡如何凭借自己的努力,改变三代人的关系。这里的blood就是指血统。 [/spoiler] 以上随感撰写时间久远,如内容有误,欢迎指出。
Cool game, good animation, fun movement and gunplay
Buena estetica, linda historia y personajes bastantes buenos. La jugabilidad es original pero es aburridisima, las mecanicas son super basicas y terminan aburriendo, el mapa es ultra corto y aburrido de recorrer y, las misiones secundarias nos sirven para nada, ni siquiera te dan buenas recompensas, hacerlas o no, no cambia nada. 7/10
Definitely one of the games I really fond of playing, The gameplay is pretty good a little grindy but fun to mess around with the arsenal. Controlling the bike is kind of frustrating at times but its pretty easy to get used at, since the checkpoints are usually pretty close to the annoying parts of the area where u usually die alot, yeah the checkpoints are really tame in this game theres alot checkpoints scattered around each area and every part of the map makes dying not much of a problem and a breeze of air on progressing, (Since you drop a bag which holds your currency everytime u die Just shoot it u dont have to go past it). The music is absolutely phenomenal and the fact u can change it on your own will is pretty great than having to wait or go to some area to listen the music u really like. music in this game really sets a good atmosphere on the wasteland its really that neat. Absolutely recommend this game whose fond with difficult metroidvania. I dont really give tips but, learn from your mistakes.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 122 | 84% | — | |
| $1.1M | 2.2K | 75% | $29.99 | |
| $246.9K | 513 | 90% | $24.99 | |
| $120.3K | 312 | 71% | $14.99 | |
| $54.1K | 81 | 93% | $24.99 | |
| $9.5K | 27 | 70% | $16.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $585.9K | 8.2K | 87% | $2.69 | |
| $585.1K | 9K | 98% | $4.99 | |
| $585.9K | 1.6K | 81% | $9.99 | |
| $586K | 1.6K | 99% | $9.99 | |
| $585.1K | 1.2K | 70% | $14.99 | |
| $586K | 814 | 84% | $29.99 |