
Fight Japanese-folklore-inspired Yokai in a ink-brush illustrated Dungeon Crawler! Set in the moonlit city of Ido, the world has blackened under the 'Ink of Ruin' disaster. Conscript & customise your team of warriors as you venture deep into labyrinths and ink your destiny in a winding narrative...
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About





Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.49−85% | 81reviews | 73% | — | $7.4K |
| $7.49−75% | 156ratings | 77% | — | not modelled | |
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is just another dime-a-dozen typical RNG-reliant dungeon crawler that uses the same formula as 90% of all the other same types of dungeon crawler. limited spell slots for casters, you need someone that cna identify and disarm traps, front line attackers don't get ♥♥♥♥ for skills and they also have no cost so once you do have them you just spam them, 99% trash useless garbage drops that don't sell for ♥♥♥♥ at the store so if anyone dies, you're going to have to pretty much just make a new character or lose all your money resurrecting your dead one, you don't get a spell to be able to leave the dungeon until lvl 13, so every single time you're going to have to FULLY backtrack all the way to the ♥♥♥♥♥♥♥ beginning. Only decent thing this game has is the art style. Everything else is the same recycled crap. I'm really glad the Etrian series and Labyrinth of Refrain exist to change things up from this stale and dry formula.
I hate giving this a thumbs down review because its not a bad game, but just that its low on the list of dungeon crawlers I'd actively recommend. It's fine, its average, its a game that you can play... but my time so far has been just that "A game I can play". (And it is pretty) The real problem with Labyrinth of Zangetsu is that it's old-school in all the wrong ways. Stat growth is pure RNG including losing points, combat is oldschool-style mostly "ATTACK", chests are trapped, all decent gear comes from random drops, and permadeath is a random chance. None of this is "bad" on it's own, but it IS punishing. When you're struggling, you need something to drive you forward: Fun dungeons, exciting combat, interesting inventory choices, the thrill of overcoming a good challenge. There's been no point I've felt that this is a bad game, but nothing stands out. I'll probably put in a good amount more time here, but I'll be quite surprised anything makes me rethink this review.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 31 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean, Traditional Chinese
| $29.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $26.6K | 94 | 69% | $8.99 | |
| $1.9K | 20 | 60% | $3.99 | |
| $868 | 9 | 89% | $3.99 | |
| $10.3K | 91 | 69% | $4.99 | |
| $26.2K | 60 | 73% | $19.99 | |
| $321 | 13 | 77% | $0.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.4K | 121 | 84% | $4.99 | |
| $7.4K | 56 | 93% | $6.99 | |
| $7.4K | 54 | 96% | $9.99 | |
| $7.4K | 131 | 52% | $2.99 | |
| $7.4K | 114 | 72% | $4.99 | |
| $7.4K | 93 | 72% | $4.99 |