
Embark on a lifetime of adventure in a beautiful world of creativity and intrigue. Raise a family, customise your farm, run a business, craft items, and battle some marvellously malevolent monsters.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.56/day in the week to Aug 4 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The free Tavern Update is now live! Serve refreshments, manage stock, hire staff and entertainers, and create a lively social hub that brings the people of Quill together.
This much-requested new feature adds even more life, warmth and character to the world of Kynseed, making it the perfect time to return to your family legacy — or start a brand new one.
Embark on a lifetime of adventure in a beautiful world of creativity and intrigue. Raise a family, customise your farm, run a business, craft items, and battle some marvellously malevolent monsters.
Your actions and decisions matter in our adventurous story filled with purpose and promise. Lend a helping hand to villagers in need and discover the unique blend of creativity and choice that sets Kynseed apart. Come and join us - your legacy awaits!
Story based RPG set in beautiful regions with battles against dark faery tale creatures.
Customise your farm and farmhouse using Kynseed's new customisation mode with hundreds of items and limitless design possibilities.
Run a business such as a blacksmith, apothecary, or goods store.
Develop relationships with villagers who will remember your deeds, actions, and pranks!
Combat the evil Hob army as they construct powerful totems and cause the destruction of crops and buildings.
Rebuild broken houses and buildings for your neighbours and new NPCs.
Gather materials to create items, forge weapons or mix cures for bizarre maladies.
Buy strange artifacts from the mysterious Mr. Fairweather - items that can aid your chores, help you in combat, or just let you mess with the world. But be warned of his life tax; each item must be paid with years of your life!
A world where everyone ages - raise a family then step into your children's shoes and continue your legacy.
In Kynseed, live your life the way you choose in a lovingly handcrafted 2D open world. It’s a beautiful RPG adventure from a couple of tea-making veterans of the Fable series.

ABOUT PIXELCOUNT STUDIOS
PixelCount Studios is a small team of independent developers who have come together to build the game of their dreams. Kynseed is an original RPG inspired by the charm, eccentricity, and humour that permeated Lionhead Studios’ games. PixelCount Studios was founded by Fable alumni Charlie Edwards and Neal Whitehead and is Chaired by game industry legend Sir Ian Livingstone.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 3.9Kreviews | 83% | — | $3.3M |
| $24.99 | 138ratings | 95% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 867 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I personally loved my time with this game. The game lets you move as quickly or as slowly as you like and gives back what you put into it. You can beat the game in a single lifetime if you use the right items and skills or, you can spend generations building your dream character passing on attributes from parent to child. If you're looking for a game that lets you move at the pace of your choice this is an excellent one. The setting of the game is definitely based on ancient Celtic mythology from the British Isles with fairies, banshees, etc. and has an excellent soundtrack to add to the theme of the world. It really makes me feel like I'm playing a 2D Fable game with more features and details outside of combat. Gameplay is quite interesting in this game and changes based on the context you're currently in. When exploring, farming, and gathering resources it's quite similar to Stardew Valley or Harvest moon with the exception that you just harvest wood, ores, and stone without having to switch to a specific tool. Crafting is all based on minigames that are easier or harder based on your character's stats (bigger sweet-spots if your smithing skill is high). There is combat but it is limited to specified zones that you clear one level at a time using a system that reminds of lane-based action with a Final Fantasy ATB twist. There are quests, jobs, and challenges to complete and there are tons of each, you would have to really try hard to run out of things to do. Ultimately, I recommend this game to anyone looking for a whimsical British adventure with a banger sound track, a plethora of side activities, and no real rush to finish the game. I really feel that I got my money's worth out of this game and it was a great way to calm down after work.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Korean, German*languages with full audio support
| $24.99 |
| 89ratings |
| 76% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 869 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's a fun, beautiful game and I really enjoy it. It's been cool to come back to it and see even more added every time (I've been playing it since it was in development!)
:)))))
fun time.
this game consistently amazes me with the sheer amount of detail and personal touch in it. the pixel art, as you can see, is extremely choice, and it does one of my favorite things ever: emphasizes on your relationship with the broader community than a single romantic partner + whatever family you decide to have. pixelcount really put their entire collective ass into this one. i'm still surprised kynseed didn't pop off in a bigger way. farming sim tiktokers do more for this one please and thank you.
I think this is a really enjoyable game. Its humorous, there's a lot of exploration and combat, you can customize your house and farm, as well as run a shop. I kind of raced through the main story line because I enjoyed it so much, but you can really take your time with the game. There's a lot to do.
我爱这款游戏。玩了65小时了,人物才36岁,还没体验到转世玩法。游戏真的很好玩,可以去n网上下mod,能极大提高体验。 我真的好喜欢这个游戏。
This game is pretty good.
I picked Kynseed up when it was a demo back in middle school. I remember being absolutely enamored by it, praying time would go faster so I could play the full release! Imagine my surprise when I checked back in 2024 and found that the whole game had came out, with a giant build to boot. Other than nostalgia, I really think there is no other game quite like Kynseed. It has so many unique parts (age progression through lineage making this game honestly close to infinite) and it does them so well--you can tell the developers poured an insane amount of effort into it. Like everyone else said, it's not really a farming game, but more of an exploration/combat/quest one. There's also a story arch, but it's not like Stardew where you build deep relationships with NPCS (the only thing I was disappointed by). Ugh! There's actually no one way to describe the game. You just have to play it and see it for yourself. And I promise you won't be disappointed. One note though: The game is huge, and it can get overwhelming, but remember there are no real time limits. As someone who doesn't like open-world games because I'm a hoarder and will spend hours just picking stuff up the floor, Kynseed has a finite map, but there's a lot to explore to each part. I recommend looking up the wiki for hints on how to map an area in your map if you're directionally challenged like I am. To the developers of Kynseed, thanks for making my childhood come true and releasing this gem! This is the first review I've ever written about a game because I genuinely love it so much. I know it's been a while, but I still feel like Kynseed is underrated--hoping some cozy streamer picks this game up and it explodes.
This was the first game I bought in (very early) Early Access, after doing some research on the (I think it was 3) Devs of the game. Truth be told, it took quite some time until this (back then) chaotic and beautiful mess started to feel like a wholesome, enriching experience and I was thinking bout never ever buying games in Early Access anymore - I mean there are enough examples of Devs stopping doing their work after the money comes in. Not in this case though! I let this game on the shelf for ike 1,5 yrs accepting it was a waste of money just to find out - after I recently tried out this game again, more out of curiousity and a whim than actual hope - that the Devs put actually alot of passion, ingenuity and creativity to create something unique and amazing out of the (former) chaotic and beautiful mess. Typically, I get bored pretty fast playing these "adventure" farming sims. I like action and fighting, but the core of the classic (and usual) farming sims is - who would have thought - farming on an ever-growing scale. This game is different though: usually annoying and tedious tasks (cooking, potion-making, dungeons and mines for ressources, smithing, etc...) get almost magically turned into enjoyable, esthetic, creative experiences, it´s like a perfect mixture of excitement, skill and chill-good-vibe. The combat system is unique and actually has some high skill-cap (perfect timing of dodging, blocking, attacking, item-use, learning the attack patterns of monters and reacting to them), which I didnt ever see in a farming-sim game. Repeatable tasks like cooking, potion-making etc. are so well-made that you actually want to get better at it and want to do them (aside from the fact that the visualizations of those tasks are also so satisfying to watch) - they feel actually rewarding and give you an experience that feels worth your time. The game offers alot of content and for me it almost feels a bit overwhelming, there is so much to do and explore and learn ... I am amazed and positively surprised there are still unique games like this where alot of passion and love, even for the smallest details, flew into the game and is tangible in all those daily mundane tasks. I am usually too lazy (and english is obviously not my first language which makes it even more tedious) to write comments like this, but this is just my way of appreciating and saying thank you to the devs for pouring their creativity and passion into this piece of art. You made an unique experience out of something which is usually treated as moneymaking-product based on xyz-laws of game design for the average customer.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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