
Embark on a lifetime of adventure in a beautiful world of creativity and intrigue. Raise a family, customise your farm, run a business, craft items, and battle some marvellously malevolent monsters.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.56/day in the week to Aug 4 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The free Tavern Update is now live! Serve refreshments, manage stock, hire staff and entertainers, and create a lively social hub that brings the people of Quill together.
This much-requested new feature adds even more life, warmth and character to the world of Kynseed, making it the perfect time to return to your family legacy — or start a brand new one.
Embark on a lifetime of adventure in a beautiful world of creativity and intrigue. Raise a family, customise your farm, run a business, craft items, and battle some marvellously malevolent monsters.
Your actions and decisions matter in our adventurous story filled with purpose and promise. Lend a helping hand to villagers in need and discover the unique blend of creativity and choice that sets Kynseed apart. Come and join us - your legacy awaits!
Story based RPG set in beautiful regions with battles against dark faery tale creatures.
Customise your farm and farmhouse using Kynseed's new customisation mode with hundreds of items and limitless design possibilities.
Run a business such as a blacksmith, apothecary, or goods store.
Develop relationships with villagers who will remember your deeds, actions, and pranks!
Combat the evil Hob army as they construct powerful totems and cause the destruction of crops and buildings.
Rebuild broken houses and buildings for your neighbours and new NPCs.
Gather materials to create items, forge weapons or mix cures for bizarre maladies.
Buy strange artifacts from the mysterious Mr. Fairweather - items that can aid your chores, help you in combat, or just let you mess with the world. But be warned of his life tax; each item must be paid with years of your life!
A world where everyone ages - raise a family then step into your children's shoes and continue your legacy.
In Kynseed, live your life the way you choose in a lovingly handcrafted 2D open world. It’s a beautiful RPG adventure from a couple of tea-making veterans of the Fable series.

ABOUT PIXELCOUNT STUDIOS
PixelCount Studios is a small team of independent developers who have come together to build the game of their dreams. Kynseed is an original RPG inspired by the charm, eccentricity, and humour that permeated Lionhead Studios’ games. PixelCount Studios was founded by Fable alumni Charlie Edwards and Neal Whitehead and is Chaired by game industry legend Sir Ian Livingstone.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 3.9Kreviews | 83% | — | $3.3M |
| $24.99 | 138ratings | 95% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 866 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Die deutsche Übersetzung weist nicht nur Lücken auf, sondern scheint billig, billig, maschinell erstellt worden zu sein. Bei gerade DIESEM Spiel ist das ein so gewaltvoller Immersionsbruch, dass ich trotz dreier Anläufe und wirklich großer Geduld in Erwartung einer angemessenen Lokalisierung die Motivation für das Spiel nicht entwickeln konnte. Das ist insbesondere schade, da alles andere an dem Spiel scheinbar sehr spielenswert ist. Schade. Wenn Du also dieses Spiel gerne auf "Deutsch" spielen möchtest, vergiss es, oder spiel es auf Englisch.
For those looking to scratch that Stardew Valley itch without doing another Stardew Valley playthrough, this is a great option. I completed all of the major story events in the time played, the only remaining things I could do is max out all of the shops but at this point that means just wasting time each day for stuff to be sold and i'm not up for it. But the 60+ hours spent was enjoyable. A key mechanic of the game, which is very clever, is that it's intended to be multi-generational. NPCs you know and love will eventually pass on but will also give birth to future generations, yourself included. A very interesting mechanic, although worth mentioning that I was able to "beat" the game on just the first guy I made, no need to min-max my kids. What a weird sentence to type.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Korean, German*languages with full audio support
| $24.99 |
| 89ratings |
| 76% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 868 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
19年入库,现在25年了还没中文,乐。
俩要求,优化中文翻译和美化人物外观,你就是满分十分作品
tedious bs. the game has a time feature that moves very quickly. u will miss tons of stuff early game because of this. awful design. mini games for everything like cooking are tedious and convoluted. this game is anti-relaxing. tons of promise but feels like it was designed for ocd ppl with serious issues.
It's got so much potential and so many great mechanics, but absolutely no cohesion
Kynseed é bem interessante, ele lida com um sistema que eu nunca tinha visto, principalmente em jogos onde você joga diferentes gerações da mesma família. Nele, seu personagem encontra uma criatura meio mágica meio demoníaca que vende itens inusitados, como habilidades não humanas ou benefícios supernaturais, e tudo o que ele te cobra é tempo. Basicamente, você compra um item e você paga com determinados anos da sua vida, onde para você é só um piscar de olhos, mas para as outras pessoas do mundo, você desaparece por anos. A primeira vez que isso acontece não tem como evitar, já que é necessário para a história: você ainda é uma criança, vivendo com seu irmão/irmã e seu tio, após conhecer a criatura, você entre em um contrato e quando vê, uns 10 anos passaram e você já é um adulto. Seus vizinhos falam sobre o tempo que você esteve desaparecido, sua família já não está mais ali e mesmo assim, você continua sempre voltando a loja que usa seus dias como moeda de troca. Você tem a opção de jogar normalmente, dia-a-dia, ano a ano, o jogo te encoraja a comprar os itens da loja dessa criatura, porém não te força, então você tem a opção de seguir com a mecânica que torna esse jogo diferente ou não. Fora essa mecânica, o jogo conta com muitos outros pontos de interesse: - Você pode comprar lojas, onde você mesmo pode agir como um funcionário ou contratar pessoas da vila para trabalhar nelas, gerando renda passiva. - Você tem sua própria fazenda, cuidando de seus animais e horta. - Um sistema grande de relacionamento, onde você cria amizade com seus vizinhos, casa e ainda tem filhos. - Diferentes aldeias, onde cada uma tem sua especialidade, diferentes histórias e muito mais.
Kynseed is one of those games that grows on you. It’s charming, a bit odd in places, but full of personality. I love the generational aspect — watching your character grow up, start a family, run businesses, and shape their own little legacy makes the world feel meaningful rather than just decorative. There’s loads to do: farming, shopkeeping, exploring, crafting, fighting the occasional fae creature — and it all unfolds at its own gentle pace. It doesn’t rush you, which I actually appreciate. The pixel art is beautiful and the atmosphere feels properly cosy and British in tone. My one big wish? I’d absolutely love to see the Tavern properly added. It feels like such a natural fit for the world — a social hub where villagers gather, maybe with brewing or events. It would add so much warmth and life to the community. Even as it stands, though, Kynseed is a thoughtful and unique experience that’s well worth your time.
장점 1.할거 겁나 많네 미쳤네 수준의 콘텐츠량 2.생각보다 편의성 잘돼있음 순간이동이나 길찾기 이정표라던가 스듀보다 편함 3.가게 첨엔 직접 경영해보다가 나중에 귀찮아지면 NPC 고용해서 돈벌어먹기 쏠쏠함 마치 업장 여러개돌리는 사장님이 된 기분 4.미니게임종류가 뻔하지않고 생각보다 재미있음 요리나 제약, 무기 만드는것조차 하나하나 미니게임인데 나중에 귀찮아지면 이제 NPC 시키면됨 5.신기한 가족컨텐츠 스듀는 남편이 개노쓸모인데 킨시드 남편은 노예마냥 일시킬수있음 집에서 요리나하라고 박아놓고 맨날 밥차려 시전가능 나중에 대잇기로 자식으로 할수도있는듯? 6.전투가 생각보다 재밌음 보통 이런겜은 전투가 개노잼인데 이겜은 전투가 꽤 재밌어서 던전숲만 졸라감 단점 1.발번역 NPC와 소통을 포기한다. NPC들이 하는말이 거의 한국어 2개월차 외국인이 하는 말같음 2.정보량이 너무 없음. 솔직히 제미나이 아니었으면 이겜 포기했음 제미나이한테 1차로 물어보고 걔도 못찾아보면 레딧에 영어로 검색해봐야됨 아니면 https://wiki.kynseed.com/wiki/Main_Page 여기 킨시트 위키 페이지에서 찾아봄 정보도 없고 퀘스트 번역도 쒯이다보니까 보라잎덩쿨 못뿌셔서 한참을 헤맴 마법광석으로 낫 만들어야 뿌셔지는거 제미나이가 찾아줌 ㅡㅡ 3.매력적이지 않은 NPC. 일단 번역이 거지같은것도 있겠지만 NPC 자체의 매력도 흠.. 못생긴것도 못생긴건데 스듀는 그래도 NPC들이 특색이 있었는데 킨시드 NPC는 AI랜덤돌리기로 생성한 NPC같음 그래서 대충 공략 젤 쉬운 스크럼피랑 결혼해서 집에서 요리셔틀 시키는중 결론은 똥꿀잼겜 은근히 재미있는데 번역이 좀 빡치게만듬 그래도 스듀보다 경영쪽이 재밌어서 만족했음 난 스듀를 미연시하는 재미로햇다-> 비추천 대충 내용 느낌으로만 이해하고 경영타이쿤 조지겟다 -> 추천 지금 대잇기했는데 아들만 주구장창 낳다가 급속노화해서 아들로 바톤터치했는데 아들이 너무 못생겨서 할맛이 안남ㅠ싀발 딸낳고싶엇는데 아들만 세놈 목메달 완성함
There's a good game in here, and you'll find something that you like about it, but you'll be forced to engage with all the parts you don't like as well. Just don't go in expecting a cosy farm sim, because it will be many hours before you can do any reasonable amount of farming. There's a reason why only about 1/4 of players get through the "prologue", and that's because it's a SEVEN (7) HOUR LONG TUTORIAL. And once you pass that, there are MORE TUTORIALS. Yet the game is both over *and* under tutorialized somehow. All info is text, so when a minigame tutorial tells you to "stop the marker in the green zone" you have no idea what that means until you get 1 second to familiarize yourself with the minigame screen before you fail and lose your items. A picture guide would have been MUCH better. Some features clearly got scrapped too. Like you can make a hammer but it never gets used in blacksmithing, utensils never get used in cooking, the barley you grow can't be used to make beer in the taverns you can't buy. And the combat... it's not "bad" but you probably didn't choose this game for the combat, but you HAVE to engage with it to unlock the map. The map however is excellent, and quite large. There are signs for manual navigation and a guide button to lead you. Good fast travel options too. And you start the game with a free mount, the rideable pig! The visual design is good, possibly TOO good. There are so many small details it's very hard to see the items you're looking for, especially when they're new to you. Very "busy" visual style, but excellent artwork. Customization seems good, but I didn't engage with that much because it costs a lot of brass (money) and for that you need to do a lot of fetch quests or engage in the shop/business mechanics. You can't even farm much without having a lot of money first because you have to buy each individual planting square AND the patch of land (in the area you're already supposed to own?!) Also seasons are only 2 weeks long, which is weird. Load times are fast, yet for some reason slowed down by unnecessary transition screens or studio logos that you can't skip. Had to look up wikis (yes multiple) AND Steam discussions for info a LOT. It's a bad sign when a game has to put a wiki link on it's own menu screen. Even worse when that wiki is incomplete. There are just too many items and game mechanics and roadblocks which don't give you clear enough information in-game, even if you read all the text dumps. and the game PUNISHES you for reading everything, much of the excessively wordy dialogue ends up being pointless unless you really like their very specifically Xennial humour. So many references... Keybinds are limited, couldn't set extra mouse buttons for functions. Sound design was also excellent, no notes (pun intended) Game only crashed once in my entire playthrough, there are some auto saves and the normal save system is generally ok, there are static save/sleep points but you don't end the day at least (only lose an in-game hour to save) and later you unlock a mobile save point. Bugs were minimal, couple times I had to reload because something didn't happen/appear/etc. Good selection of tools and upgrades, you can carry multiple tools of the same type if you want, and the inventory is basically unlimited. Most of the upgrades are pointless asides from swords for combat, and maybe two of the tools but I had to look that up unless there was some kind of cryptic clue hidden in one of the unfunny text dumps. In the end I enjoyed this as some kind of rpg, unlocking areas, doing endlesss fetch quests for xp, and progressing the main story until that was done. There are so many game mechanics it became a bit of a mess, the only one I managed to avoid completely was the family mechanic. Oh and characters (including yours) age and die, including pets, which is a bit of a downer. You can apparently continue with another family member but completing the game didn't take me that long. Still, I got good value from it so I'm rating it more positive than negative, though really I'd rate it neutral for "fun" but still good for value. I would have liked it better without the combat, at least then it would be relaxing.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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