
Embark on a lifetime of adventure in a beautiful world of creativity and intrigue. Raise a family, customise your farm, run a business, craft items, and battle some marvellously malevolent monsters.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.56/day in the week to Aug 4 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The free Tavern Update is now live! Serve refreshments, manage stock, hire staff and entertainers, and create a lively social hub that brings the people of Quill together.
This much-requested new feature adds even more life, warmth and character to the world of Kynseed, making it the perfect time to return to your family legacy — or start a brand new one.
Embark on a lifetime of adventure in a beautiful world of creativity and intrigue. Raise a family, customise your farm, run a business, craft items, and battle some marvellously malevolent monsters.
Your actions and decisions matter in our adventurous story filled with purpose and promise. Lend a helping hand to villagers in need and discover the unique blend of creativity and choice that sets Kynseed apart. Come and join us - your legacy awaits!
Story based RPG set in beautiful regions with battles against dark faery tale creatures.
Customise your farm and farmhouse using Kynseed's new customisation mode with hundreds of items and limitless design possibilities.
Run a business such as a blacksmith, apothecary, or goods store.
Develop relationships with villagers who will remember your deeds, actions, and pranks!
Combat the evil Hob army as they construct powerful totems and cause the destruction of crops and buildings.
Rebuild broken houses and buildings for your neighbours and new NPCs.
Gather materials to create items, forge weapons or mix cures for bizarre maladies.
Buy strange artifacts from the mysterious Mr. Fairweather - items that can aid your chores, help you in combat, or just let you mess with the world. But be warned of his life tax; each item must be paid with years of your life!
A world where everyone ages - raise a family then step into your children's shoes and continue your legacy.
In Kynseed, live your life the way you choose in a lovingly handcrafted 2D open world. It’s a beautiful RPG adventure from a couple of tea-making veterans of the Fable series.

ABOUT PIXELCOUNT STUDIOS
PixelCount Studios is a small team of independent developers who have come together to build the game of their dreams. Kynseed is an original RPG inspired by the charm, eccentricity, and humour that permeated Lionhead Studios’ games. PixelCount Studios was founded by Fable alumni Charlie Edwards and Neal Whitehead and is Chaired by game industry legend Sir Ian Livingstone.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 3.9Kreviews | 83% | — | $3.3M |
| $24.99 | 138ratings | 95% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 866 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
===========震惊开场新手村怒评↓ 虽然但是 我花了好几个小时刷好感的npc 剧情直接就给献祭了……我的屋还没建完啊! 既然如此谁也别想好过, 全镇都给我当黑工去! =========== 7/10 确实体验童话中的田园生活,但是黑童话也是童话,没毛病嗷 有一种 以为自己穿越了哆啦A梦 但其实穿成大雄的生化危机的感觉,笑死 **写的时候中文还是究极机翻,充斥着迫击炮,只看翻译的话会感觉没人在说人话。尤其是任务引导的翻译可读性很差。没有英文能力或者对不上迫击炮翻译的真的要慎入…而且据说是很久了这个机翻也没改掉,也不知道啥时候会有更新…** 当我看到村子广场上巨大的[spoiler] 柳条人 [/spoiler]的时候,我就该想到这是个啥背景…还是被可爱画风蒙蔽了双眼_(:з)∠)_ 当我看到五彩花瓣环绕而不是直接烤肉的时候,还想着不愧是休闲种田游戏,不会搞什么阴间操作……但是我那么大一个npc再也没回来!关键是她还在给我建房子,这一遭直接把我搞停工一整年直到下年才刷够好感重新开工……绝望,早知道这还是开场引导就不费劲了 [spoiler]以及从后面剧情可以知道 大部分人都是清楚的,但是大家又没什么办法。抱着一种在哪活不是活呢的想法就这么凑合活着了…有一种时不时出现的微妙压抑 [/spoiler] 游戏内容还是挺多的,传统的种田,挖矿,采集,钓鱼,养殖,npc好感系统,打怪战斗,主线剧情,经营商店,结婚生子 都有涵盖到。没什么解谜要素。后期好感和声望任务是需要刷的。此外还有基于设定的传火(不是)系统,其实本质就是继承存档,说是要损耗一点好感但等到要传的时候其实那点损失根本无所谓了。但是这个游戏的能力值就算到后期也不会很通胀,而进行主线的各种要求又不是很高,就算培养后代那一点加成其实也不会有很大影响。时间上来讲 游戏时间推进挺慢的。主线的内容其实不多,不传火也完全打的完。 战斗是即时战,但是比较讲节奏,又类似半即时回合…被打断了容易崩盘。但怪物种类数量都有限,练练还是能找到诀窍的。主线的战斗其实真的是完全不难,更神奇的是神像竟然也能给boss用,完全没有差别对待…所以实在打不过也是可以通过神像的bug级技能究极逃课的。 谚语这个系统比较有意思,和食谱一样通过各种途径收集有关这个世界里物品的谚语,谚语会指明一些物品位置时间或者星级的获得办法。感觉这个设定确实很吻合整体充满民俗、童话、民间传说的色彩。虽然游戏性上帮助不大但是内容上确实有趣,是我愿意到处收集的东西。 目前版本感觉自定义系统还是比较简陋,装饰很好看但是数量不多,而且很多东西不能自定义颜色。类似的一个问题是物品旋转,很多东西不允许旋转,另一些又允许旋转…emmm不知道为啥这样设定,颜色和旋转既然功能都做出来了,设这样的限制是为了少画几张差分图吗? 另一个则是关于自定义物品access路径的问题,自定义农场的时候必须要每个物体都能access到。但是又有区域内微调这种功能,所以有时候路看着能走,但其实不能,系统就认为access不到 不允许摆放…而到后期 玩家基本都是用工具收获,范围要大一些,收获加成也比让npc收来的多。但还是要照顾npc的移动路径来摆放… 好在后期金钱溢出,需求量也不大,农场的地方给的很足 肯定是够用的。不过大概也因此并不鼓励大农场主模式(笑),自动化功能都没有。此外批量制作上限比较低,大量生产这一方面都不太友好。[spoiler] 这样一来只能 压榨从邻村拐来的老婆和骗老婆婆领养的孩子干黑工了!孩子也是真惨,被骗一辈子平日农场打黑工,背女神祝福的锅要变青蛙,临了老登终于要死的时候还被当成容器来一番夺舍…这么一想这游戏的设定确实是黑的一笔。 [/spoiler]
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.3M | 7.3K | 95% | $9.99 | |
| $3.3M | 13.1K | 47% | $13.99 | |
| $3.3M | 6.2K | 91% | $14.99 | |
| $3.3M | 1.8K | 88% | $34.99 | |
| $3.3M | 6.8K | 80% | $24.99 | |
| $3.3M | 9.3K | 79% | $14.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $1.7K | 6 | 100% | $7.99 | |
| — | 0 | — | — | |
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| $12.1K | 33 | 70% | $11.99 | |
| — | 0 | — | — | |
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Korean, German*languages with full audio support
| $24.99 |
| 89ratings |
| 76% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 868 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
한국어가 이상해요. 번역이 제대로 되어있지 않아서 이해하기 어려워요.
It's been 2 years since a major update and I've officially logged 238 hours. This game is full of colorful details and wonderful writing set against a fantastical backdrop of a mix of a line of ancestry wrapped around a fae's finger. Gameplay ranges from traveling all over the realms to gather materials and explore the story along with a nice rhythm in combat, crafting, cooking, and other minigames. The puzzles and additional content, like full farm customization and huge emphasis on building a good, or at least fun, family lineage are usually a good addition. I hold a lot of good opinions about this game and ultimately am the type of person to rack up hours and hours in farming sim games & highly dynamic choice-based RPGs and enjoy a casual experience. I just wish I could say more positive things, but it is worth bringing up again that this game DOES still have unfinished content that can hopefully be wrapped up within the near future.
O jogo é muito bom, e tem sim em PT-BR mesmo nao mostrando nas linguagems do jogo.
I hardly ever review games, but this game is so fun and cute. Stardew Valley / Fields of Mistra vibes but with WAY less farming and more focus on the rpg side of things with running shops, exploring, and playing over generations. Feels incredibly underrated for how detailed it is. Plays perfectly on steam deck too.
Its an RPG adventure that mixes in various mechanics from other well known pixel art games like Stardew Valley. Tho a portion of the game could crudely be narrowed to acquiring something or raising relations with the NPC's that you encounter along the way. And on that point while there are farming mechanics they are not a focus of the game and fall more in the category of one of the many things to do rather than a focus. A decent portion of activities could be described as minigames and for the most part they are interesting but some feel much better than others. There is a relation system similar to Stardew but less deep story wise, and that is understandable as part of the idea is that NPC's do age and get replaced by someone new. However i did not experience this mechanic or the family one as apparently i was too efficient and finished main story well before any of that was even close to properly start to affect things. The art-style is nice and even beautiful at times but seems to be intentionally toned down for character portraits. Technical Items: While i did not experience any issues per se, i was a bit annoyed by the scene transitions being a bit slow but the big offender there was definitely fast travel.
Ok, I've been looking for something to scratch my Harvest Moon itch for a while now, and this has certainly scratched it. It's not just a farming game, there's crafting and mining and villager interactions, it's more like if Fable met Harvest Moon with a touch of Sims to make this. There are definitely parts I struggle with/dislike, but there's more that I thoroughly enjoy! The generational mechanic is fun to watch as the villagers all marry up and pop out new kids, it's a little fun seeing how the townsfolk change over time, which is another thing that I like about this game. Combat is quick and punchy, managing my animals and schedule is a minigame in it's own right (in that I have to balance my time), and the world is massive enough that I'm still finding things in areas I've already mapped out that I missed the first go around. If you like Fable, Harvest Moon or any of the other games in those categories, I highly recommend!
I really wasn't sure about this game when it was recommended to me but I'm so glad I bought it. I've seen it compared to Stardew Valley, which I love, but although the art style has those familiar pixel art style it is absolutely it's own game. The mechanics took my old brain a bit of time to get used to but not long enough to put me off. There is just so much to love about it. The characters, the story, the way the world seamlessly opens up to you as the game progresses all give lovely cosy vibes, while the combat is adjustable enough to make it simpler for those of us who aren't fans, and challenging enough for people who love it. It has a good balance of making you have to think to make discoveries while also guiding you along the way. The wiki is also a really good reference if you ever need a little bit of extra help. It has fast become one of my all time favourites, even rivalling Stardew for my number 1 slot. My best advice to new players is that, although it can seem long and possibly off putting to some, the prologue sets you up for the rest of the game and once you get past it you understand why it is what it is Don't let it put you off getting to the adventure that awaits you when you complete it. Try to avoid prologue spoilers if you possibly can, experiencing it first hand is definitely worth doing. Try to take time to read everything, the writing in this game is a joy, with lots of humour and subtle references to the real world and of course, lots of information to help you on your way. It feels like the developers have poured so much time and love into making this game what it is and it shows. It's one of those games you can pick up to play 'just a little while' and before you know where you are it's the middle of the night and you still don't want to put it down. I don't understand why there is not so much more hype over this wee gem, I'm so glad it was recommended to me because other wise I might have missed it completely.
Thought I was playing a chill farming sim and then got hit with HUMAN SACRIFICE outta nowhere and it suddenly got REAL dark, real quick?????? how is there no mention of the much more intense aspects anywhere?? wouldn't have been a problem if there was any warning that this wasn't just a relaxing, chill game - but i was NOT prepared talking about a family legacy like its wholesome and not incredibly messed up what you have to force upon your future family forever...
A game that could have been great, is simply decent. Worth playing and still fun, but some aspects of the game aren't fully realized here. Also, the game can feel a bit grind heavy.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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The games this title's players most often review too — audience affinity.