
A new tale of the Kami awaits... Kunitsu-Gami: Path of the Goddess is a unique Japanese-inspired, single player Kagura Action Strategy game.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Spanish - Latin America, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese* +1 more
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game is really really good.
Aesthetically, it scratches the itch for my favorite game of all time: Okami. Morally, Miyazaki has told me throughout my time in Dark Souls that a woman without shoes is to be protected always. Physically, I've trained my whole life for this. Best Tower Defense out there.
A new take on tower defense. Archers for life.
ビジュアルはいいそれだけ ゲーム性が終わってる。 シュミレーションゲームを作りたいなら、一人ずつ天職させるような、労力のかかる、ミスしやすいシステムは作るべきではない。 またどこに配置するかの指定をしても、無視することもしばしばあり激しくイライラさせられる。 アクションゲームとしても上辺だけ高難度ゲームを真似たような作りになっており全く面白くない。 戦闘スタイルがもう一つ選べるようになっているが産廃なので実質一つである。 弓の弾が色々選べるが実質爆発以外はほぼ産廃である。 等々、やっつけで作ったのか?と聞きたくなるようなものになっている。 雰囲気ゲーとして買う人以外にはオススメできない
Pretty unique tower defense game, but the combat of the main character is not good enough to warrant boss fights, and the boss fights in this game are just kind of awful. Mainly just boring. Also, the gimmick levels don't add enough variety imo
卡婊一个不错的尝试,虽然达不到惊艳的程度,但不失为一部佳作 游戏采用关卡塔防式设计,能看出制作组在每个关卡花了不少心思,每一关都塞进去些神秘小巧思(夜间模式走开啊!) ,塔防构筑上虽然看似不少职业,但有些职业在后期基本没有出场空间,火枪阴阳师一类中后期职业过于强大,而场景提供的建筑也只有少数有用,角色构筑上则多了很多东西,不同的刀锷有着非常强大的效果,角色动作派生不多,但胜在动作扎实,弹刀打击感一类表现依旧在线 (巫女小姐姐可爱捏) 二周目真结局,但说实话二周目动力实在是太低了,阵容基本固化,动作系统也基本开发殆尽,虽然很想为了巫女小姐姐开二周目,但属实有些力不从心了 8.3 \ 10
بدون مبالغة أشوف هاللعبة من أفضل الألعاب إللي صنعت كابكوم
美术很棒!
无聊至极,画质也很差
其实曾经想象过自己扮演隔壁铁皮的王国保卫战里的英雄,卡普空的这款游戏基本做到了我的想象,美术还行加上卡师傅的基本天赋“动作天尊”,这种塔防其实还不错,只可惜局外据点“收菜”有点卡节奏,如果卡师傅之后还会出这种“新人训练场”+“小素材库累计”类型的游戏个人还是会支持一下,但是本家的猎人已经是不敢恭维了(还有物语3,真就最后一代了随便做着玩要砍掉呗,那就和龙信一样放到垃圾桶里吧)
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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