
Follow Nova Dune, a space explorer in her quest to find out about the unfamiliar distress signal she received aboard her ship. Determined to investigate it, she finds herself on a desolated planet where all civilization has vanished.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A really awesome narrative puzzle game set on a planet that your character is exploring. With simple, methodical mechanics you make your way through something of an archaeological dig to discover exactly why this planet is no longer inhabited. The puzzles are inventive and interesting, mainly having to do with the transference of energy through crystals. An excellent buy!
A fidget box of a game. It's a Myst Jr., The Room "slim" edition. Nice presentation, puzzles are not so much challenging as they are fiddly and are very prone to brute-forcing. The narrative is vaguely anti-imperialist, hippie pipe smoking nonsense (with an unnecessary cliffhanger - possibly due to budget constraints) Roughly 2 hours long. Take it or leave it.
A bit annoying at times,but a fairly decent puzzle game
nice small puzzle game.
A wonderful point and click puzzle game with an interesting narrative :)
It's a pretty fun puzzle game that looks like a mobile game, which I found out is actually the case. Even so, I'm sure it plays and controls much better on my computer system. Fun graphics, peppy music, and challenging puzzles made it a nice afternoon romp. There was one ambiguous puzzle which I looked up on a walkthrough .... ahhhh, even with half of the answer, I still would've missed the solution. And the achievements are broken. Bummer, but I still recommend it, especially for the sale price.
I really liked this game. Everything is so bright and colorful, and the game has a taste of that satisfying tactile gameplay reminiscent of The Room and its sequels. I'm definitely on board for the next game in the Krystopia series.
This is a relatively simple point n click puzzle game. Graphically it's well done, with nice enough sounds and music. You are limited in that you cannot separate the music from the spoken audio and background sounds, however overall this isn't a huge problem. Most of the puzzles are simple, however there are a few that just seemed to be almost random. At least I couldn't figure them out. There are a few slide or push puzzles, which I just find frustrating, and the game seems to stop short of the story line. It's like there's should be a chapter 5, but it never got written. Pick it up on sale if you're interested in puzzle games.
There's a lot to like about Krystopia: graphics, sound, your character's sense of humour and some really good puzzles. But a few of the puzzles with the lasers and crystals... I don't know, although I knew what I had to do and had a rough idea of how to achieve it, the way that the crystals/lasers reacted didn't always seem that logical. Even after I had completed some of these puzzles I wasn't really sure why they had worked. Maybe I just wasn't paying enough attention to the behaviours of the different types of components that made up the laser puzzles (and the lasers being hard to control didn't help). The story was interesting but I didn't think it came to a satisfactory conclusion and the end scene is a bit of an anti-climax. No reaction or epilogue from your character, it just ends. And the Steam achievements don't seem to be working, if you like completing those. Overall a good game, easy puzzles on levels 1 and 2, medium on level 3 and some hard puzzles on level 4.
Got this as a gift, it's a lot less of a puzzle game than I expected. Seemed designed for mobile platforms? I'd give it a neutral review but we live in a black and white world. I'd try to play it again so I'll give it a thumbs up.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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