
The frantic old-school action of classic coin-op shoot-‘em-ups comes crashing headlong into the 21st century. Explosive high-octane blasting combines with hordes of enemies in a 360˚ environment – fly, spin and shoot anywhere and everywhere!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Russian, Portuguese - Brazil
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Tags: 6DOF - Flight & Space Pilot Additional Tags: Delete Local Content & Remove from Library TLDR: Blurry unity engine collect-a-thon with quest markers and constant enemy spawn. Difficulty ramps up. Blurry engine. Confusing setting. The game dumps you in a short spherical instance populated with greek columns, scattered around empty space with a sun in a background and you follow the arrow on your compass picking up power ups. The enemies spawn constantly generally get in your field of vision and sort of obstruct your path and stay there so you can shoot them and feel cool. Gets repetitive and pretty old fast. In theory you can use what you collect to upgrade but the menu features this made up runic language that is undecipherable so I did not bother trying that out. In theory when you are done you can make it to an exit point but after gathering well over a dozen power ups and not being uided to the next level I just decided to discontinue playing. This is more of a showcase for a game than a proper game itself, and I suppose it is competent at showing that the developper can master the basics of the genre and implement them if the cares to, but the result is incohesive and not engaging on the player's end. Removing local content permanently and hiding from library for declutter.
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $795 | 14 | 86% | $2.99 | |
| — | 0 | — | — | |
| $2M | 7.4K | 95% | $9.99 | |
| $1.8M | 14.6K | 96% | $6.11 | |
| $562K | 2.4K | 95% | $9.99 | |
| $374.6K | 1.1K | 83% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $28.2K | 103 | 81% | $9.99 | |
| $28.2K | 119 | 71% | $9.99 | |
| $28.2K | 73 | 78% | $14.99 | |
| $28.2K | 116 | 78% | $9.99 | |
| $28.3K | 442 | 46% | $2.99 | |
| $28.3K | 127 | 94% | $14.99 |