
Immerse yourself in the virtual world of Konrad the Kitten and experience the first virtual cat that feels like a real one. Look after him daily and care for him as though he were a real furry friend. Satisfy his needs and desires, play mini-games full of action, and unlock more than 50 accessories!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Spanish - Spain*, Simplified Chinese*, Japanese*, Russian**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A kitten to play with in VR - you strap your controller to a plush to make it feel really there, then participate in a bunch of minigames to unlock cosmetics and achievements. Mell made fun gimmick. https://youtu.be/vHV2BaD-6YQ
In Konrad´s Kittens kümmern wir uns um einen Kater und seinen Nachwuchs (getestet mit der HTC Vive) Unsere Aufgabe ist es unseren Kater Konrad zu beschäftigen. Dazu spielen wir mir ihm, füttern ihn, kaufen ihm stylische Ausrüstung und kümmern uns nachts noch um unseren Katzennachwuchs. Konrad selbst kann man sich als besseres Tamagotchi vorstellen. Wir müssen uns um ihn kümmern und seine Bedürfnisse zufrieden stellen um nach und nach mehr Spielelemente freizuschalten. Um mit den diversen Dingen zu interagieren "halten" wir Konrad einfach an die vorgegebene Stelle und lassen ihn machen... Er spielt dann, putzt sich oder frisst selbständig. Je glücklicher unser Kater ist, desto mehr Interaktionsmöglichkeiten bekommen wir. Zusätzlich müssen wir noch diverse Minispielchen meistern, wie z.B. Mäuse fangen. In der Nacht kümmert sich der Kater noch um seinen Nachwuchs. Dieser will gepflegt und bespaßt werden, büxt aber auch gerne mal aus. Dann machen wir uns auf den Weg und suchen die Kätzchen. Kümmert sich Konrad gut um die Jungtiere kann er nach und nach weitere adoptieren, Das Spiel ist relativ simpel von der Steuerung. Wir platzieren Konrad einfach an der richtigen Stelle, den Rest macht er von selbst. Lediglich bei den Minispielen ist etwas Aktion angesagt. Das spiel dürfte sich eher an ein jüngeres Publikum wenden, die Steuerung ist sehr schlicht, die Spiele nicht sonderlich anspruchsvoll, dafür aber alles recht niedlich gehalten. Nett ist die Idee des Plüschtier-Modus, wählen wir diesen aus sollen wir unseren Controller an einem Plüschtier befestigen um so die Immersion zu steigern und wirklich mit Konrad "schmusen" zu können. Das Spiel lief durchgehend flüssig und ich hatte auch keine Spielabbrüche. Allerdings hat Konrad seine Aktionen ab und an abgebrochen wenn der Controller nicht genau genug platziert wurde, aber in erträglichem Maß. Die Grafik geht in Ordnung, Konrad ist recht niedlich und die Umgebungen abwechslungsreich. lediglich die Interaktionen sind sehr begrenzt, ist aber wohl der Zielgruppe geschuldet. (zu der ich mich mal nicht zähle) Wer ein kindgerechtes Spiel mit Niedlichkeitsfaktor sucht ist hier richtig, für anspruchsvolle Gamer ist das Spiel aber sicher nichts. Da Konrad recht umfangreich ist, immer noch weiter entwickelt wird und im Rahmen seiner Zielgruppe einen ganz guten Eindruck macht gebe ich mal eine Kaufempfehlung ab. Natürlich sollten Eltern darüber nachdenken, ab wann man sein Kind in die VR schickt, aber das soll nicht meine Sorge sein... Gruß Ziffi Ziffi´s Spieletipps als Kurator: https://store.steampowered.com/curator/5837414/
Freakishly adorable kitten simulator.
Got it on sale for AU$6. Simple enough. Age appropriate for my 7 yo daughter, who loved it.
Lovely pet simulator
Thumbs up simply because I love the sheer innovativeness and originality of combining a VR controller with a real life plush toy/object. More interactive 'scenes' seem to unlock the longer you play (so everything's not open at once), and I don't think I'll play it long enough to unlock much more, but like I said, throwing my money here because it's such a neat idea
This game is amazing fun for my kids. Would recommend for anyones kids that just like to have a bit of fun.
Fun for children (and if no-one is watching, also for bigger 'kids') VERY easy to play, no complicated buttons, just put the kitty where you want to go.
Konrad the Kitten is basically a Tamagotchi for VR, but just in case you never had one of those, it's a pet-raising game that lets you care for a pet. The downside of this pet-raising game is the lack of progression. The kitten stays a kitten and doesn't get stronger or better in any way. If this game offered more of an outcome to raising the kitten, it'd be more interesting which path you took, from starving the cat to being mean to it to being the best parent ever. As is, Konrad is just a virtual kitten model named after its creator, nothing more. The kitten looks cute, but the game is lacking enough depth to keep me entertained. Please note: I did not manage to figure out how to access minigames before this review. I got as far as trying both control modes, though. I also tried everything I initially had access to. I started getting a non-responsive cat that wouldn't play with anything, and I couldn't just wait it out because nothing was given to me to do in the meantime (and this being VR, I didn't feel like going afk at all), so I had to quit out of boredom. I believe this may be an issue the game will address for a later release. You do not need a plushy to make this game work, but I've tied the controller to a cheap plushy I had nearby and can confirm it makes the experience slightly more immersive in some ways and slightly less immersive in other ways. I also considered tying the controller to my actual cat, but I chickened out of doing that, because Vive wands are expensive and very fragile. Still, it would have been funny as hell. The cat falls through the game's floor and has other visual anomalies I would like the 1.0 release to solve for the sake of immersion. Syncing the actual room's floor with the in-game floor is very difficult if not impossible. Perhaps this mechanic should be redesigned to use the actual roomscale floor instead of an in-game calibration? I also found it weird how the controller stayed on the cat's back when I chose plushy mode. We should either not see the controller or have the option to customize where the controller goes, for example, inside the plushy. I guess it's an interesting VR experiment, but it's overpriced at $9.99 and may be a game you should wait to buy during a sale. It needs more refinement and more entertaining elements to be considered replayable enough or immersive enough to be worth the asking price. I'll give it another go once it gets to its 1.0 release.
This game is sooo freakin cute! I am very happy with this purchase. It runs great, even on under powered PCs, and it's nice to just sit down with a kitty for 15 minutes a day. I can't wait to see what future content this game has to offer. It's exactly the kind of game that casual users can just hop right into without instruction.
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Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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